Candace

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In Twinmotion, the creative process is hard enough without interruption. Twinmotion is a real-time visualization tool that empowers you to quickly and easily produce high-quality images, panoramas, and standard or 360° VR videos from design data. It’s been specifically designed for architecture, construction, urban planning, and landscaping professionals. Discover all features of Twinmotion in this article with iRender team!
22 Jan 2022

Twinmotion – The power of real-time Archviz

In Twinmotion, the creative process is hard enough without interruption. Twinmotion is a real-time visualization tool that empowers you to…

Omniverse Audio2Face beta simplifies animation of a 3D character to match any voice-over track, whether you’re animating characters for a game, film, real-time digital assistants, or just for fun. You can use the app for interactive real-time applications or as a traditional facial animation authoring tool. Run the results live or bake them out, it’s up to you. With iRender team, you can learn more about Omniverse Audio2Face in this article.
14 Jan 2022

NVIDIA Releases Omniverse Audio2Face

Omniverse Audio2Face beta simplifies animation of a 3D character to match any voice-over track, whether you’re animating characters for a…

According to the Nvidia website, Omniverse Machinima is an application that enables you to remix, recreate, and redefine animated video game storytelling through the use of immersive visualization, collaborative design, and photorealistic rendering. Furthermore, Omniverse Machinima gives you the tools to easily make game cinematics. Let’s learn more about Omniverse Machinima with iRender team through Nvidia’s blog by Brad Nemire. He is leading the Developer Communications team at NVIDIA focused on evangelizing amazing GPU-accelerated applications.
12 Jan 2022

NVIDIA Omniverse Machinima Now Available

According to the Nvidia website, Omniverse Machinima is an application that enables you to remix, recreate, and redefine animated video…

In this article, iRender team will explore the contribution between Reallusion Connector with Nvidia Omniverse through a blog. That blog was written by Weien Chen who is a senior software engineer on the Graphics team at Reallusion. He participated in shipping iClone 7/Character Creator 3 and their Omniverse Connector. He also worked on Reallusion PopVideo enhancement, VXGI, and PopcornFX integration and Reallusion skin, SSS, and hair shader development. Let’s start!
08 Jan 2022

Simplifying Realistic Character Creation with NVIDIA Omniverse Reallusion Connector

In this article, iRender team will explore the contribution between Reallusion Connector with Nvidia Omniverse through a blog. That blog…

Capping off a week of major announcements including the NVIDIA Omniverse Avatar, and Earth-2 Supercomputer at NVIDIA GTC on November 9th, the community team hosted the second Omniverse User Group.  Let's figure out this event with iRender team!
31 Dec 2021

Omniverse User Group Spotlights Talented Community Members

Capping off a week of major announcements including the NVIDIA Omniverse Avatar, and Earth-2 Supercomputer at NVIDIA GTC on November…

According to reallusion magazine, we explore the story of Gypsy Productions in this article. Eric Andresen is the owner of Gypsy Productions where he creates narrative content, commercials, and corporate videos for small businesses and Fortune 500 Companies. Eric’s production company moved into the creation of 3D digital content several years ago. The Reallusion pipeline of Character Creator, iClone, and 3DXchange has allowed Gypsy Productions to elevate the level of their production quality while maintaining tight deadlines.
24 Dec 2021

iClone is being a part of the Film Production pipeline

According to reallusion magazine, we explore the story of Gypsy Productions in this article. Eric Andresen is the owner of…

On November 22th 2021, TIME magazine named NVIDIA Omniverse one of the 100 Best Inventions of 2021. Jesse Will, who is one of the writers of TIME magazine said that NVIDIA’s Omniverse projects are making it easier to create ultra-realistic virtual spaces for those real-world purposes. He supposes virtual worlds are for more than just gaming—they’re useful for planning infrastructure like roads and buildings, and they can also be used to test autonomous vehicles.
17 Dec 2021

Proud of NVIDIA Omniverse is One of Year’s 100 Best Inventions

On November 22th 2021, TIME magazine named NVIDIA Omniverse one of the 100 Best Inventions of 2021. Jesse Will, who…

iClone 8 is a massive innovation for motion creation and editing. The new Motion Director system debuts game player controls to pilot characters, apply motion triggers and dynamic cameras to direct scenes in real-time. Motion editing with automatic blending tools, motion layer editor, footstep locking, and new visual enhancements are ready to help power your next production. Let’s start exploring the iClone 8 New Features Introduction in this article with iRender team!
10 Dec 2021

The future of character creation and animation – iClone 8

iClone 8 is a massive innovation for motion creation and editing. The new Motion Director system debuts game player controls…

If you’re a McNeel Rhinoceros user looking for a plugin renderer that gives you high quality rendering directly in the viewport then Iray for Rhino is for you. Using Iray for Rhino will give you continual, realistic feedback as you change aspects of your model and define lighting schemes and materials. As Iray for Rhino uses NVIDIA’s Iray technology, it gives you access to physically-based materials, lighting, and environments and can be easily scaled across multi-GPU workflows. And its ease of use means that whether you’re an experienced Rhino user, or you’re just starting out on your design journey, you’ll be able to create astonishing rendering results within minutes Let’s visit the list of key features of Iray for Rhino in detail through this blog with iRender team.
08 Dec 2021

Introduce Iray rendering plugin for Rhino

If you’re a McNeel Rhinoceros user looking for a plugin renderer that gives you high quality rendering directly in the…

If you’re a Maya user looking for a plugin renderer that you can use straight out of the box then Iray for Maya is for you. Using Iray for Maya will simplify and enhance your design experience; use it to create stunning materials for stills and animations, at all stages of the design process with material nodes that are directly integrated into Maya. As Iray for Maya uses NVIDIA’s Iray technology, it gives you access to physically-based materials, lighting and environments and can be easily scaled across multi-GPU workflows. And its ease of use means that whether you’re an experienced Maya user, or you’re just starting out on your CGI design journey, you’ll be able to create astonishing rendering results within minutes. With iRender team, we are going to visit Iray Plugin for Maya in this blog.
03 Dec 2021

Introduce Iray GPU rendering plugin for Maya

If you’re a Maya user looking for a plugin renderer that you can use straight out of the box then…

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