July 15, 2021 Rosie Dinh

Avoid 4 Mistakes When Getting Started With Enscape

If you have just started using Enscape, then most of your settings are probably set to default. Therefore, your visual settings won’t necessarily be optimized to allow you to get the most realistic results. So here are four mistakes to avoid and tips to take your renders from beginner to advanced.

Mistake 1: Sun intensity and HDRI

One of the default Enscape settings is to have the sun intensity set very high. Most of the time, it is best to use a sun intensity of 7-15%, as this is the most natural range of sun intensity that we experience in our day-to-day life. Therefore,changing the sun intensity makes the scene much more realistic.

The intensity of the sun can sometimes be more or less than that, depending on the HDRI used. If you’re not familiar with HDRI images, they’re basically images from the real world that can be used in 3D software to act as a background and light source for your scene, creating very natural lighting effects.

To add an HDRI, you can go to Enscape Visual Settings window, click the sky tab, use the skybox option and load the HDRI image of your choice into that. To make the image look even more realistic, I would suggest checking the box ‘Brightest Point as Sun Direction’, for the brightest point of the image to act as the sun direction. Therefore the scene matches the HDRI image. With the rotation bar, we can change the direction of the sun as well as the setting of the background, which also serves great to hide the horizon line as well.

Mistake 2: One-point perspective

As you may have noticed, the default Enscape settings have one-point perspective set as the main type of view. One-point perspective is used mostly when taking renders in a birds-eye view, but that is not the most common view we render at. Even though this is how we see buildings in real life, this is not the way that most architectural images are taken. One-point perspective makes the elements on the side of our renders distorted, but we can fix this by using two-point perspective.

If we change the perspective in the Enscape Visual Settings to two-point view, you’ll be able to notice that all the vertical lines are now set straight and at a 90 degrees angle. Even though this might seem like a small detail, it still makes a huge difference in renders.

Mistake 3: Identical objects

This next one is a mistake that many new users make – the use of identical objects. For instance, if we wanted more populated vegetation and we added a row of bushes or trees, you would notice that each one of them is facing the same way, and they look identical and artificially placed. As you know, in real life, plants are not identical in any way with each other, therefore to make the landscape look more realistic, it’s good to change the angle and the size of each one so it doesn’t look repetitive.

This process is usually referred to in the industry as randomization. The same principle could be applied in many different areas, and at its core, it’s just an addition of imperfection into the renders.

Mistake 4: Over-using assets

This one is more regarding the composition and the balance for renders in general. This is another mistake of a beginner. With all the vegetation options and various objects that the Enscape Asset Library offers, it is easy to get carried away and start using all of those ready-to-use objects. But the truth is, we don’t want to overuse them. It is very important to leave room for your building or scene to breathe and to give the viewers of the render a clear indication of what the main subject matter is.

Hope that after reading this article, you could have a better understanding about Enscape and have a great time for your creativity. And here at iRender, we provide servers to speed up rendering  that are suitable with Enscape users, with the most powerful graphic card nowadays such as RTX 3090 at the price from 2.8 usd per machine hour with the detailed configuration below: 

iRender exclusively provides the Intel Xeon W-2245 with a strong processor base frequency which is 9GHz – 4.7GHz, 8 cores and 16 threads on GPU server 3. Here at iRender, we provide you with one of the most powerful GPUs currently. It’s Geforce RTX 3090. This GPU card reachs 25,162 G3D mark rating points and has a large 24GB vRAM, which definitely brings much better performance to boost your rendering time significantly.  So, do not hesitate anymore, let’s HERE to get FREE COUPON to test our GPU servers and reach a new level of cloud rendering.

iRender – Happy Rendering!

Reference source: Melos Azemi on Enscape3d.com

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Rosie Dinh

Hi everyone. Being a Customer Support from iRender, I always hope to share and learn new things with 3D artists, data scientists from all over the world.


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