houdini

Houdini is a popular tool for game development and 3D animation. This 3D animation software is designed around a node-based workflow. The procedural modeling approach of Houdini allows you to alter the entire model and to quickly generate complex geometries at a constant level of quality by changing individual parameters (nodes). From carefully sculpted terrain maps to varied spaceship corridors – almost everything can be generated procedurally.

All the procedural tools in Houdini can be animated in 3D from the shelf. This 3D animation software has a solution for about every challenge in the book: For instance, you can do complex crowd simulations that encompass controls for the crowd’s layout, collision avoidance, terrain adaption, and more. Another specialty of Houdini is the procedurally generated fluids and particles that lend further realism to your 3D animations. Both biped and quadruped 3D characters can be set up for 3D animation easily and quickly with the auto-rig tool, thus eliminating the need to perform this critical task manually. Create anatomically convincing 3D animations with the muscle simulation pipeline built into this 3D animation software.

Network rendering is the process of having multiple networked machines collaborate on the same project, with the sole purpose of bringing the processing time down. Moreover, network rendering lets you utilize additional GPUs in other machines to render images. Similarly, OctaneRender can distribute render scenes over Primary node and Render nodes connected through a local area network. Read more general information about Octane Networking through this blog: Set up Octane for Blender Network Rendering on iRender. Then now let’s figure out some solutions when you get issues
13 May 2022

Troubleshooting Octane Network Rendering Issues with iRender

Network rendering is the process of having multiple networked machines collaborate on the same project, with the sole purpose of…

MOPs, which is short for Motion OPerators, is a set of tools for SideFX Houdini. Last week, we have learned an overview of MOPs and how to install it. But to ensure the installation worked correctly, we have to test it. Let's test MOPs with iRender today and learn how to use this amazing toolkit.
09 May 2022

MOPS for Houdini: Beyond Motion Graphics (P2)

MOPs, which is short for Motion OPerators, is a set of tools for SideFX Houdini. Last week, we have learned…

MOPs, which is short for Motion OPerators for Houdini, is a set of tools for SideFX Houdini. It helps artists to simplify and automate common motion graphics processes in Houdini. What is so special about it? Find out with iRender in this article.
02 May 2022

MOPs for Houdini: Beyond Motion Graphics

MOPs, which is short for Motion OPerators for Houdini, is a set of tools for SideFX Houdini. It helps artists…

Axiom Solver is one of those plugins that completely blows us away. This solver enables artists to preview and render simulations inside Houdini faster than the built-in pyro solver. It is powerful, fast, and fun. Let’s discover with iRender.
25 Apr 2022

Axiom: Sparse GPU Fluid Solver for Houdini

Axiom Solver is one of those plugins that completely blows us away. This solver enables artists to preview and render…

For Houdini, there is an growing list of tools for you to work quickly and efficiently inside the program. Today, iRender will introduce to you 3 amazing tools to help you with modeling, grooming and feather within Houdini. Let’s find out.
18 Apr 2022

3 amazing toolkits to work more efficiently in Houdini

For Houdini, there is an growing list of tools for you to work quickly and efficiently inside the program. Today,…

Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. While Basic mode consists of a small selection of frequently used render settings, Advanced mode exposes all of the available render settings. As a Redshift fanatic, have you tried the advanced settings? Let's learn about some advanced settings in the Globals section in the article below with iRender!
17 Apr 2022

A Guide To Redshift Globals Advanced Render Settings

Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. While…

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. Most importantly, OctaneRender completely relies on the GPU for rendering performance and scales extremely well. Let’s explore how to use Octane for Cinema 4D on iRender server in this article.
15 Apr 2022

Getting started with Octane Render for Cinema 4D at iRender

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and…

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