As we all know, Houdini is a 3D software application developed by SideFX. Houdini is most commonly used in FX departments for the creation of visual effects in film and games. It is used by major VFX companies such as Walt Disney Animation Studios, Pixar, DreamWorks Animation, Double Negative, ILM, MPC, Framestore, and others. Houdini has been used in various feature animation productions, including Disney’s feature films Fantasia 2000, Frozen, and Zootopia; the Blue Sky Studios film Rio, and DNA Productions’ Ant Bully as well.
And Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. In other words, Redshift is tailored to support creative individuals and studios of every size. In fact, Redshift offers a suite of powerful features and integrates with industry-standard CG applications. And Redshift has added Houdini to its growing list of digital content creation (DCC) tools that support its rendering engine. Over the past few years, more and more Houdini designers are using Redshift for rendering and dramatically speeding up their render times thanks to this renderer.
Houdini artists can now utilize Redshift as its rendering backbone by integrating the Redshift plugin. The key features that get supported include:
- Hair and Fur–Support of the Houdini curve primitives, that are extracted as RS hair objects.
- Houdini Primitives— Automatic and configurable tessellation of the Houdini primitive surfaces (primitives, nurbs, etc.).
- Instancing/Particles— Support of the Houdini instancing, including the Instance OBJ node, and the “instance” and “instancepath” attributes, extracted as RS Instances or RS Point Clouds.
- User Data Attributes— Support for arbitrary user data attributes per object or instance, enabling shading variation without requiring different materials.
- Strands— Render of any kind of Houdini primitive as RS strands.
- Volumes— Direct rendering of OpenVDB files and the Houdini Volume and VDB primitives. Support of volume instancing and velocity grids.
- Non-GUI tools— The plugin is compatible with all the Houdini non-GUI tools (hython, hscript, etc.) and includes a set of custom HScript commands to control the renderer.
Dedicated Redshift shader options, camera and render settings were all in logical places. Redshift supports Render proxies well and a full set of AOVs (render pass outputs) are available. With IPR, Redshift allows either bucket or progressive rendering, which constantly updates allowing really quick iteration during look dev. With great tutorials on Redshift’s site, if you’re used to working with other biased engines, Redshift is simple to get your head around and easier than most to use.
Redshift uses out-of-core architecture, which uses all the resources of the computer to render scenes – unlike many GPU render solutions that can only use the memory available on the GPU, meaning that no compromises for scenes are required. Redshift also uses all the memory on all the GPUs within a PC, even if they have different RAM amounts.
Animation and camera effects, such as depth of field, are available and work beautifully, which when the samples are increased, create a lovely rolling falloff, especially when used with the Redshift shaders. Redshift scales well for freelancers or studios, as one comparatively cheap license covers one PC, and if that PC happens to have 12 GPUs in it the license cost is the same as if it had one, making it potentially more attractive from a speed and cost point of view than a CPU based render solution. That is the reason why Redshift is addictive, and has become a dominant render platform over time.
This is the information on what hardware and operating systems are required for Redshift to work properly. Please make sure that your system meets the requirements listed below to make full use of these software power.
Redshift is supported on:
- Microsoft Windows: 64-bit Window 7/8/10 or higher
- Linux: 64-bit distribution with Glibc 2.17 or higher.
- MacOS with Nvidia GPU: Sierra (10.12) or High Sierra (10.13)
Since the recommended Redshift specifications suggested above, iRender provides multiple GPU machines (2/4/6/8x RTX 3090) which are the most effective for Redshift rendering in multi GPU cards coming with the following configuration specifications:
The servers’ configuration of iRender not only surpasses the minimum hardware requirements of Redshift, but also exceeds the recommended requirements above:
- Redshift supports multi GPUs on one machine, increasing rendering performance multiple times. This is one of the main reasons we recommend these multiple GPU machines for designers to have a flexible choice based on their budget and time.
- All of our machines (servers) use Nvidia RTX 3090 with a VRAM capacity of 24 GB, which completely exceeds the Redshift recommendation of an Nvidia GPU with CUDA compute capabilities of 7.0 and 8GB VRAM capacity or higher.
- A RAM capacity of 128GB (GPU Server 3) and 256GB (GPU Server 4P,5P, 8, and 9) is many times higher than recommended.
- The Intel Xeon W-2245 (GPU Server 3) and AMD Ryzen Threadripper Pro 3955WX (GPU Server 4P,5P, 8, and 9) processors have also completely met the CPU requirement from Redshift. Although Redshift mainly depends on GPU performance, some processing stages that occur during post-processing also depend on the performance of the CPU, disk, or network drive. These include extracting mesh data from your 3D application, loading textures from disk, and preparing scene files for GPU. Depending on the complexity of each scene file, these processing stages can take a considerable amount of time, and as a result, lower-end processors can bottleneck overall rendering performance. Thus, CPU is also considered one of the criteria that cannot be ignored.
- In terms of the operating system, iRender currently provides services with two operating systems: 64-bit Windows 10 and 64-bit distribution Ubuntu 18.04.5 LTS with Glibc 2.27, ensuring the recommended operating system that Redshift offers.
We have tested rendering on all 02 servers (6 and 8x RTX 3090) to give you a better overview of the power of each server. Please watch the video below:
To sum up, using redshift to render your Houdini projects is fast, using iRender’s 8x RTX 3090 servers is definitely a lot faster.
iRender’s servers are the ultimate online solution for Houdini rendering allowing up to multiple, powerful 2/4/6/8x RTX 3090. These servers are the premier solutions to maximize your advantage when you need it most – to win the project, to meet the impossible deadline, or pivot your visual direction with unparalleled speed. Depending on your budget and your time, let’s pick one server to experience a new level of rendering.
Yes, exactly! iRender provides the Redshift and Octane licenses to Prime customers. Users who recharge enough points to become Prime customers will be able to use the Redshift and Octane licenses for free without usage or maintenance costs. You can fully read the manual and benefits of using the Redshift and Octane licenses provided by iRender here.
You will be charged on a per-minute basis. Depending on the type of server you choose, we will issue you an invoice once you shut down the servers, so that you will control your balance easily.
The hourly rental option is always available for you to choose from. However, you can always save from 10% to 30% with our Fixed Rental feature. For those who’re in need of a server for more than a day, or have an extremely large project, we advise choosing a daily/ weekly/monthly rental package. The discount is attractive (10% for daily packages, 20% for weekly and more for monthly).
We accept payment through PayPal, Payoneer, bank transfer, or credit card. And of course, we provide promotions for customers on special occasions. Stay connected with us to keep updating these programs.
Users can access to our web-based online platform and using multiple nodes to render at the same time. Hence, with us, it does not matter where you are present – as long as you are connected to the internet, you can access and enjoy the 24/7 rendering services that we provide, and if you meet any issue, our real human 24/7 support team is always ready to support you.
What you need to do is just 5 simple steps including:
- Create an iRender account
- Recharge money
- Transfer your files to the remote server
- Select a package and connect to the server
- Take full control of our server and do whatever you want on it
We ensure to provide you the easy-to-use interesting and effective solutions. With just one or two clicks to create an image, and 3 to 10 minutes to boot the system for the first time, you will use the servers (GPUs & CPUs) like your own PC. Additionally, you just need to set up your working environment once and save it as Images to keep it for life.
Furthermore, we are one of a few render farms providing a unique transfer file tool, without having to access to a third party for transferring data. The tool is called iRender Drive. You will upload your files to the tool even when the remote server is turned off and it will automatically sync to the remote servers and vice versa. Furthermore, major cloud transferring platforms like Dropbox, and Google Drive is also supported if you want to use them.
iRender is on the way to becoming the best render farm service nowadays. Thanks to our leading technology, we help users create high-quality images and videos in the shortest time ever and minimize the rendering time
With the above advantages and the machine configuration package that iRender is offering, we believe that Houdini users will have the most comfortable, quickest, and most effective rendering time with Redshift.
So, do not hesitate anymore, let’s JOIN US to get a FREE COUPON to test our GPU servers and reach a new level of cloud rendering.
iRender – Happy Rendering!