Cinema 4D Render Farm

iRender, Professional Cinema 4D Render Farm: Cloud- Based CPU/GPU Rendering for Cinema 4D – GPU Nodes: 2/6/12x RTX 3090/3080/2080Ti. CPU/GPU Render Farm: 1000++ CPU Xeon Servers- Rendering wait time becomes your creative time. Powerful CPU/GPU-Acceleration render farm supporting Cinema 4D projects with Arnold, V-Ray (RT), Redshift, Octane and so on

Volumetric Scattering and Fog are important parts of the Volume topic series in the Redshift render engine. In today's post, iRender will go into detail about Volumetric Scattering and Fog and its settings in C4D Redshift.
15 May 2022

Learning about Volumetric Scattering and Fog with Redshift in Cinema 4D

Volumetric Scattering and Fog are important parts of the Volume topic series in the Redshift render engine. In today’s post,…

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licences of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.
05 May 2022

Robust Cloud Rendering Service for U-Render 2022.4

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D,…

Maxon has just released Cinema 4D version S26 with the key change being the integration of Redshift CPU. Have you tried it yet? Let's dive into the details about Redshift rendering on CPU and new updates worth experiencing in this S26 version in this article.
01 May 2022

Cinema 4D S26 & Redshift CPU: All Things You Must Know

Maxon has just released Cinema 4D version S26 with the key change being the integration of Redshift CPU. Have you…

One day, when you start fronting your pc and open your C4D project. And then what you see, a pop-up shows “Incorrect file structure”. All your work, everything you’ve done, got deleted. What should you do now? How to fix this problem? You do not want to spend a thousand hours or take a long time to build your project again because of this error. That’s a reason to you keep reading this article to save your work, or at least help you recover a part of the project.
22 Apr 2022

How to recover Incorrect File Structure in Cinema 4D

One day, when you start fronting your pc and open your C4D project. And then what you see, a pop-up…

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. Most importantly, OctaneRender completely relies on the GPU for rendering performance and scales extremely well. Let’s explore how to use Octane for Cinema 4D on iRender server in this article.
15 Apr 2022

Getting started with Octane Render for Cinema 4D at iRender

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and…

X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Sometimes you have already installed X-particles but it does not show up in Cinema 4D. You got in trouble with this issue. Let’s read this article to find a solution to the problem. 
08 Apr 2022

X-particles issue: It doesn’t appear after install

X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Sometimes you have already installed X-particles but…

NVIDIA Omniverse is an easily extensible platform for 3D design collaboration and scalable multi-GPU, real-time, true-to-reality simulation. NVIDIA Omniverse not only accelerates complex 3D workflows, but also enables ground-breaking new ways to visualize, simulate, and code the next frontier of ideas and innovation. Integrating complex technologies such as ray tracing, AI, and computing into 3D pipelines no longer comes at a cost but brings an advantage. At GTC, NVIDIA announced significant updates for millions of creators using the NVIDIA Omniverse real-time 3D design collaboration platform. Especially Maxon collaboration, let's find out this interesting information in the article.
01 Apr 2022

Nvidia Omniverse collaborates with Maxon

NVIDIA Omniverse is an easily extensible platform for 3D design collaboration and scalable multi-GPU, real-time, true-to-reality simulation. NVIDIA Omniverse not…

VRAM is probably one of the single most important considerations when using OctaneRender®, since VRAM determines what you can actually get done in any given shot — if your scene or parts of it doesn't fit into VRAM it is not going to render. Out of Core is useful to address VRAM overflow, but it can only go so far, and performance will suffer. So many scenes come into Otoy Tech Support that is not using VRAM effectively. This guide will offer suggestions to help you create scenes that are optimized for Octane.
10 Mar 2022

Best Octane Scene Optimization Tips for Faster rendering

VRAM is probably one of the single most important considerations when using OctaneRender®, since VRAM determines what you can actually…

And 3D designers often encounter some problems related to computer performance during rendering. Lacking the Vram of the GPU card when rendering a big and complex scene is a case in point. This sometimes prevents them from taking full advantage of this powerful rendering engine. For today’s article, let’s find out some solutions to this dilemma with iRender Cloud Rendering service!
02 Mar 2022

Best Vram optimization strategies for Octane Render

And 3D designers often encounter some problems related to computer performance during rendering. Lacking the Vram of the GPU card…

With a community of millions of creators, many plugins have been developed and shared, both free and paid, to help us save time and work more productively. Today, let’s find out Cinema 4D plugins made by RenderTom aka Tomas Sinkunas - a freelance artist with a big pack of knowledge in Cinema 4D.
21 Feb 2022

Enhance Cinema 4D workflow with plugins by RenderTom

With a community of millions of creators, many plugins have been developed and shared, both free and paid, to help…

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