iRender is an IaaS Houdini render farm. Rent a whole server with 2, 4 or 8 NVIDIA RTX 5090 or RTX 4090 GPUs, install the exact Houdini build your shot was made in, sign in with your own SideFX account and render with Karma XPU, Redshift or Octane exactly as on your workstation. Every server has up to 32 GB VRAM per GPU, 256 GB ECC RAM and a 2 TB NVMe SSD for caches, and you pay only for the minutes the server runs.
Simulate, cache and render on the same machine: the 4x and 8x servers pair the GPUs with a 32-core Threadripper PRO, so FLIP, Pyro and USD export are not stuck on a small CPU. Bring your HDAs, packages and OCIO config, and the shot opens exactly as it did on your machine.
Why studios choose iRender as their Houdini render farm
- A whole multi-GPU workstation, not a slot in a queue. Rent up to 8x RTX 5090 with 32 GB VRAM each. Every server has 256 GB ECC RAM and a 2 TB NVMe SSD, and the 4x and 8x servers run an AMD Threadripper PRO 5975WX with 32 cores and 128 PCIe lanes.
- Your Houdini build, unchanged. Install the exact production or daily build through the SideFX Launcher, sign in with your SideFX account or point to your license server, and load your HDAs, packages and OCIO config. Nothing on the farm side converts your .hip or USD files.
- Three GPU renderers on one machine. Karma XPU, Redshift and Octane all use every GPU in the server. Karma XPU runs best on 4 GPUs, while Redshift and Octane keep gaining speed up to 8. Karma CPU and Mantra jobs run on the same 32 CPU cores.
- Simulate and render in one place. Cook FLIP, Pyro or Vellum on the CPU, write caches to the local NVMe drive, then render them on the GPUs without moving terabytes between machines.
- You pay for render time, not for setup. Upload to iRender Drive for free before the server starts. Your first top-up of $50 or more is doubled, which covers installing Houdini and test frames. Multi-GPU plans bill per minute, and sessions of 3 hours or more get 10% off the whole bill.
IaaS vs. SaaS: which Houdini render farm model fits your work?
Most Houdini render farms are submission farms: you upload a .hip or USD file and the farm renders it with its own Houdini build and plugins. iRender works differently. You rent the whole server and drive it yourself, so your build, HDAs and renderer versions stay exactly as they are.
IaaS render farm vs. submission (SaaS) render farm
What changes when you rent a whole server instead of sending a Houdini scene to a job queue.
| Parameter | Typical submission (SaaS) render farm | iRender IaaS render farm |
|---|---|---|
| What you getHardware access | A job slot on shared render nodes. | A whole bare-metal multi-GPU server with full admin remote desktop. |
| Houdini buildProduction, daily | The Houdini builds the farm supports. | Any build you install with the SideFX Launcher. |
| HDAs and packagesPipeline tools | Custom HDAs, packages and Python tools must be supported by the farm. | Install any HDA, package, OCIO config or script, as on your workstation. |
| How you renderWorkflow | Export or upload through a submitter, then wait in a queue. | Render ROPs, husk on the command line or your own TOPs network. |
| LicensesSideFX, Maxon, OTOY | Depends on the license arrangement of the farm. | Your own SideFX, Redshift and Octane licenses, signed in on the server. |
| BillingWhat you pay for | Usually per frame or per GPU-hour. | Per minute for the server on 2x, 4x and 8x plans. |
| Data on the machineSecurity | Shared render nodes process many customers' jobs. | Single-tenant server, wiped at the end of every session. |
Built for heavy Houdini simulations and renders
Heavy Houdini shots usually fail for the same few reasons: the volume does not fit in VRAM, the cache does not fit on the disk, an HDA or package is missing, or the CPU becomes the bottleneck while cooking and exporting. The table matches each one to what an iRender server gives you.
The figure gives the short version. The table below goes row by row: how each heavy-scene problem shows up in production, and the exact hardware or access that handles it. If your shot hits more than one row, a 4x or 8x RTX 5090 server (plan 5i or 9i) covers all of them on one machine.
What a heavy Houdini shot needs, and how iRender covers it
Each row is a common reason big Houdini jobs fail or crawl, matched to the hardware and access on iRender servers.
| Scene challenge | What the scene demands | How an iRender server handles it |
|---|---|---|
| Volumes over 24 GBVRAM per GPU | Dense Pyro and FLIP volumes, heavy instancing, 8K textures. Each GPU holds its own copy of the scene; VRAM is not pooled. | 32 GB per GPU on RTX 5090 plans, plus 256 GB ECC RAM for Redshift and Octane out-of-core data. |
| Huge cachesVDB, bgeo.sc, USD | Simulation caches that run to hundreds of gigabytes per shot. | 2 TB local NVMe SSD on every server. Upload to iRender Drive for free, before the server starts. |
| Exact Houdini buildVersion matching | HDAs, Solaris setups and renderer plugins are tied to specific Houdini builds. | Full administrator access. Install the exact build and plugin versions your shot uses and keep them until delivery. |
| HDA-heavy pipelinesPackages, OCIO, Python | Studio HDAs, environment packages, OCIO configs and custom scripts. | Install them exactly as on your workstation; no farm-side review or conversion. |
| CPU-bound stepsSims, cooking, export | FLIP, Pyro and Vellum solves, SOP cooking and USD export run on the CPU. | AMD Threadripper PRO 5975WX (32 cores) with 128 PCIe lanes on every 4x and 8x server. |
| Several renderersKarma, Redshift, Octane | Shots in one project may use Karma XPU, Redshift or Octane. | Karma XPU is at its best on a 4x server; Redshift and Octane scale to 8x. Install the plugin builds you need and sign in with your own licenses. |
Houdini render farm pricing: choose your server
Every plan is a whole server. Pick the GPU count for your deadline and the card for your scene size: RTX 5090 when the scene needs more than 24 GB, RTX 4090 when it fits. Heavy simulations are best on the 4x and 8x servers, which have the 32-core CPU. For Karma XPU, a 4x server is the sweet spot; choose 8x for Redshift or Octane.
Choose your Houdini server
Every server: 256 GB ECC RAM, 2 TB NVMe SSD, Windows or Ubuntu, full administrator access.
| Plan & GPUs | VRAM & CPU | Price per hour | 3h+ sessions (-10%) | Good fit |
|---|---|---|---|---|
| GPU Cloud Workstation 4S2x RTX 4090 | 24 GB per GPUThreadripper PRO 3955WX | $15 / hour | $13.50 / hour | Lookdev, stills, light shots |
| GPU Cloud Workstation 4i2x RTX 5090 | 32 GB per GPUThreadripper PRO 3955WX | $20 / hour | $18 / hour | Heavier lookdev, short shots |
| GPU Cloud Workstation 5S4x RTX 4090 | 24 GB per GPUThreadripper PRO 5975WX | $30 / hour | $27 / hour | Karma XPU sweet spot, scenes under 24 GB |
| GPU Cloud Workstation 5i4x RTX 5090 | 32 GB per GPUThreadripper PRO 5975WX | $38 / hour | $34.20 / hour | Karma XPU sweet spot, heavy volumes |
| GPU Cloud Workstation 9S8x RTX 4090 | 24 GB per GPUThreadripper PRO 5975WX | $52 / hour | $46.80 / hour | Redshift or Octane on a deadline |
| GPU Cloud Workstation 9i8x RTX 5090 | 32 GB per GPUThreadripper PRO 5975WX | $62 / hour | $55.80 / hour | Heaviest Redshift or Octane shots |
How much VRAM does your Houdini shot need on a render farm?
None of the three GPU renderers adds VRAM across cards. SideFX notes that in Karma XPU each GPU device is addressed separately and memory is not pooled, and Redshift and Octane also keep a copy of the scene on every GPU. The limit is 24 GB on RTX 4090 plans and 32 GB on RTX 5090 plans, however many GPUs the server has. More GPUs make each frame faster; they do not make room for a bigger volume.
- Karma XPU: if a GPU device fails, for example because it runs out of memory, SideFX says the other devices, including the CPU, pick up the load. The frame still finishes, but much more slowly. Check the device list in the render stats, or set
KARMA_XPU_DISABLE_EMBREE_DEVICE=1so a GPU failure stops the render instead of hiding on the CPU. - Redshift and Octane: both have out-of-core options that keep part of the scene in system RAM when it does not fit in VRAM, at a cost in speed. Every iRender server has 256 GB ECC RAM for this.
If your volumes are close to 24 GB, choose an RTX 5090 plan.
Karma XPU, Redshift or Octane: renderers and licenses on iRender
- Karma XPU and Karma CPU: ship with Houdini. Karma XPU uses the CPU and every compatible NVIDIA GPU together. In our experience it runs best on 4 GPUs: an 8-GPU server works, but adds little speed, so choose a 4x server (5S or 5i) for Karma XPU. When you render with husk, SideFX checks out a Karma license, so sign in with the SideFX account or license server that holds your Houdini and Karma licenses. Rendering mostly with Karma? See our Karma XPU render farm.
- Redshift for Houdini: install the Redshift build that matches your Houdini build and sign in with your own Maxon license, one per server. Measured Redshift numbers are on the Cinema 4D Redshift render farm page.
- Octane for Houdini: install the Octane for Houdini plugin and sign in with your OTOY account. An Octane Studio+ subscription has no GPU limit, so it uses every card. See the Octane render farm page for benchmarks.
- Houdini Apprentice and Education: follow SideFX terms; for paid client work, use a commercial Houdini license.
Houdini render farm workflow: real sessions on iRender
These iRender videos record complete Houdini sessions, from uploading the project to downloading the frames. Render speed depends far more on the renderer and the shot than on the host application, so for measured frame times and costs see the Redshift and Octane benchmarks linked above.
Houdini on iRender, start to finish
Each video is a complete session on the server shown. Open the video to follow every step.
| Server | Renderer | What the session shows | Video |
|---|---|---|---|
| 3i1x RTX 5090 | Karma XPU | Houdini Indie 22.0.429, Solaris and USD Render ROP; 120 frames written as EXR (about 2.8 GB); Houdini installed through the SideFX Launcher | Watch |
| 9S8x RTX 4090 | Karma | Upload, create machine, connect, render and shut down on an 8-GPU server | Watch |
| 9S8x RTX 4090 | Redshift | The same full workflow with Redshift for Houdini | Watch |
| 9S8x RTX 4090 | Octane | Production scenes rendered with Octane for Houdini on 8 GPUs | Watch |
Watch the full 8x RTX 4090 Redshift session for Houdini, from uploading the project to shutting the server down.
Long sequence on a deadline? Render it on several servers at once
Submission farms are popular for long sequences because they split frames across many nodes. You can do the same on iRender: rent two, three or more servers, open the same project from iRender Drive on each, and give each server its own frame range. Billing is per minute per server, so the total cost stays close to rendering on one server, plus a few minutes of setup on each.
Each server opens the same project from iRender Drive and renders its own frame range, set in the Valid Frame Range of the ROP, or with husk on the command line, for example husk -f 1 -n 40 shot.usd for frames 1 to 40. Each server needs its own render license. Here is the math for a 120-frame example.
One 4x RTX 5090 server vs. three for the same sequence
The frame time is an example, not a measurement. The three-server row adds about 5 minutes of setup to each server.
| Setup | Time until all frames are done | Machine time billed | Cost at list price ($38/hour per 5i) |
|---|---|---|---|
| 1x 5i serverExample | about 2h 00m | 120 min | about $76 |
| 3x 5i servers, 40 frames eachExample | about 45 min | about 3 x 45 min | about $85.50 |
How to use the Houdini render farm in 4 steps
- Register and top up. Your first top-up of $50 or more is doubled, so setup time is covered.
- Upload your project and caches to iRender Drive. Transfer and storage are free, and you can upload before the server starts.
- Start a server and connect over remote desktop. Install Houdini with the SideFX Launcher, sign in to your licenses, install your renderer plugin, and copy the project from Z: to the local C: drive.
- Render with a ROP, husk or TOPs, copy the frames to Y: to download them, and shut the server down; billing stops.
Connect to your server from whatever machine you work on. The iRender GPU app runs on Windows, macOS (Apple Silicon and Intel) and Ubuntu/Debian, and the web app opens in any modern browser with nothing to install, so a Mac user can drive an 8x RTX 5090 Windows server.
iRender GPU Application & Web Console
iRender offers you a much simpler and convenient way of working with the iRender render farm. Download native desktop clients or launch directly in your browser.
| Platform & OS | Compatibility & Specs | Format | Action |
|---|---|---|---|
|
Windows64-bit Edition
|
• OS: Windows 10 / 11 (64-bit)
• Arch: Intel / AMD x86_64
|
.exe | Download for Windows↓ |
|
LinuxDebian / Ubuntu
|
• OS: Ubuntu 20.04 / 22.04 / 24.04, Debian
• Install: App Center, GDebi or Terminal
|
.deb | Download for Linux (.deb)↓ |
|
macOSUniversal DMG
|
• Apple Silicon: M1, M2, M3, M4 & later
• Intel Mac: Core i5, i7, i9 (x64 architecture)
|
.dmg | |
|
Web ApplicationUniversal Browser Access
|
• Compatibility: All OS (Windows, macOS, Linux, iPadOS, Mobile)
• Requirement: Chrome, Safari, Edge, Firefox (No installation needed)
|
Web Portal | Launch Web App→ |
Once connected, the server behaves like a local workstation. The quickstart below shows the full flow on iRender, from uploading the project to shutting the server down.
Tier III data center and ISO-certified security for long renders
A multi-hour 8x GPU render needs the building around it to stay up, and studio work under NDA needs a provider that can show its security controls. iRender servers run in an Uptime Institute Tier III data center with ISO-certified operations.
What each standard means for your Houdini render
The standards iRender's data center and operations are certified to, in plain terms.
| Standard | What it means | Why it matters to you |
|---|---|---|
| Uptime Institute Tier IIIData center design | Concurrently maintainable: power and cooling equipment can be serviced or replaced without shutting down the servers. | Planned facility maintenance does not stop an overnight 8x GPU render. |
| ISO 27001:2013Information security | A certified information security management system with audited controls. | Client work under NDA runs inside a certified security framework you can point your client to. |
| ITIL and ISO 9001:2008Operations and quality | IT service management practices and a certified quality management system. | Servers are provisioned and supported the same documented way every time. |
| ISO 50001:2011Energy management | A certified system for managing energy use in the facility. | Dense 8-GPU servers run on power managed under a certified energy process. |
| Single-tenant, wiped after useiRender process | One customer per server, and every server is wiped at the end of each session. | The next user never sees your scenes, caches or frames. |
Support is available 24/7 on weekdays and from 6:00 AM to 11:59 PM (UTC+7) on weekends, by hotline, Skype and email.
Frequently asked questions
Is iRender a Houdini render farm or a remote workstation?
Both. You rent a whole machine with 2 to 8 GPUs and drive it over remote desktop, so you simulate and render your Houdini shots the way you do locally, with no submitter or queue.
Is Houdini pre-installed?
No, on purpose. You install the exact Houdini build your shot needs with the SideFX Launcher, so your HDAs and renderer plugins match your workstation.
Which licenses do I need?
Your own. Sign in with the SideFX account or license server that holds your Houdini and Karma licenses, and with your Maxon or OTOY account for Redshift or Octane.
Which renderers can I use?
Karma XPU, Karma CPU, Mantra, Redshift and Octane, plus any other renderer you install with your own license. Karma XPU, Redshift and Octane use every GPU in the server; Karma XPU runs best on 4 GPUs, Redshift and Octane on up to 8.
Does a multi-GPU server combine VRAM?
No. Each GPU holds its own copy of the scene, so the limit is 24 GB on RTX 4090 plans and 32 GB on RTX 5090 plans. Redshift and Octane can keep part of the scene in the 256 GB of system RAM with out-of-core.
Can I run simulations on the server?
Yes. The 4x and 8x servers have a 32-core Threadripper PRO 5975WX and 256 GB ECC RAM, so you can cook FLIP, Pyro or Vellum, cache to the NVMe drive and render on the same machine.
How am I billed?
The 2x, 4x and 8x plans are billed per minute from the first minute, at the hourly price divided by 60. Sessions of 3 hours or more get 10% off the whole bill.
Do I pay for uploading caches?
No. Transfer and storage on iRender Drive are free, and you can upload before you start a server.
Can I rent several servers at once for one sequence?
Yes. Rent as many servers as the deadline needs and give each its own frame range. Each server needs its own render license.
What happens to my files when the session ends?
Each server is wiped at the end of the session, as part of iRender’s standard process, so no project files stay on the machine for the next user. Keep files you still need on iRender Drive.
Houdini render farm guides
Hand-picked guides from the iRender blog for the problems Houdini artists ask us about most: licenses, caching, multi-GPU Karma XPU and crashes.
Render your next Houdini shot on 4x or 8x RTX 5090
Top up $50 or more and get the same amount again as a bonus, enough to install Houdini and run test frames.
Houdini Render Farm Insights
Read our Houdini cloud rendering guides. Karma XPU, Redshift and Octane in Solaris, simulation caching and multi-GPU rendering on a dedicated Houdini render farm powered by AMD Threadripper PRO, 256GB RAM, and multi-RTX 4090/5090 GPUs on ultra-fast NVMe storage.






