Cloud rendering for Houdini

Houdini Cloud rendering: Cloud- Based CPU/GPU Rendering for Houdini – GPU Nodes: 2/6/12x RTX 3090/3080/2080Ti. CPU/GPU Render Farm: 1000++ CPU Xeon Servers. Powerful Cloud rendering supporting Houdini projects with Redshift, Octane, V-Ray (RT), Arnold and so on

Houdini 18 introduces SideFX Solaris - a USD-based context for lookdev, layout and lighting that brings procedural tools to this important part of the pipeline. This release also includes SOP-based tools for configuring Destruction and Pyro FX shots, and UX enhancements throughout the software. In Blog's Today, we will explore new features in Houdini 18.0 with iRender.
26 Mar 2022

Exploring new features in Houdini 18.0 with iRender Cloud Rendering

Houdini 18 introduces SideFX Solaris – a USD-based context for lookdev, layout and lighting that brings procedural tools to this…

Unreal Engine and Unity are two of the main players in the game-engine market. Side FX has ensured that there are direct links between these two engines and Houdini itself. The means by which the link is made possible is through ‘Houdini Digital Assets’, created directly within Houdini and then imported into Unreal and Unity. Houdini ensures a ‘live’ link between these assets and Houdini to ensure that any amends made to the assets are reflected not only in Houdini but also in Unreal Engine and Unity. This plugin allows for seamless integration between Houdini and two of the biggest game engines out there. In today's article, let's together get an overview of how Houdini and Unreal Engine integrate into each other's workflow.
16 Mar 2022

Houdini Engine for Unreal Engine Overview

Unreal Engine and Unity are two of the main players in the game-engine market. Side FX has ensured that there…

In fact, digital art is quickly becoming one of the most valuable art forms of our time. The art world is rapidly changing with the introduction of NFTs, or non-fungible tokens. NFTs have existed since 2015, but they didn’t gain popularity until 2020. Then in 2021, the digital art market really boomed. Now, let us get to the point and dive deeper into what are NFTs and how Blender-based NFT community work on iRender cloud render service.
27 Feb 2022

iRender Supports NFTs Art Community

In fact, digital art is quickly becoming one of the most valuable art forms of our time. The art world…

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. Some of its procedural features have been in existence since 1987. In this article, iRender has collected some tips and techniques to keep you focused on creating as you experiment with ideas in SideFX Houdini, rather than tweaking settings.
23 Feb 2022

Tips to increase your efficiency with SideFX Houdini

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to…

Deadline 10.1 reflects our ongoing investment in performance and scale with increased worker scale on Linux and Windows platforms, providing the ability to scale bigger and faster than ever to complete your projects. Deadline 10.1 adds more support for popular content production tools. SideFX Houdini can now be used in AWS Portal, and usage based licensing (UBL) for SideFX Houdini Engine is now available on the AWS Thinkbox Marketplace (Mantra support to follow in an upcoming release).
30 Jan 2022

Optimize Your Houdini Project With iRender & Thinkbox Deadline

Deadline 10.1 reflects our ongoing investment in performance and scale with increased worker scale on Linux and Windows platforms, providing…

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet their deadline. There is a clear trend these days to incorporate more and more GPU acceleration into 3D products. In the rendering space, the idea of offloading certain tasks to the GPU has been around for over a decade, but it’s only been in the past few years that you’ve seen massive leaps in performance, largely thanks to NVIDIA’s advances with their Ampere architecture and RT cores. In this article, I’ll show you prime examples which are some alternatives to render your Houdini projects in a faster way. I take my first deep dive into Redshift, V-Ray and Octane that are some of the main alternatives you can use for your Houdini projects.
02 Jan 2022

Speed Up Houdini SideFx with GPU Rendering

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet…

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its convenience. It always develops many tools you will ever need to use in the core of the Houdini’s functionality, which saves time and money. Today, let’s explore some of the coolest tools it has.
26 Oct 2021

Some cool tools for Houdini you need to know

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its…

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there will be some networks you want to reuse, without getting started from scratch. With Houdini Digital Asset, you can save that network into a reusable custom node, or digital asset.
19 Oct 2021

Introduction to Houdini Digital Asset (HDA)

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there…

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared to old versions. Houdini artists now will have access to significant developments and enhancements of KineFX, Muscles & Tissue, Crowds, Solaris, Karma, Modeling, Pyro FX, FLIP Fluids, Vellum, RBD Destruction, FEM, Grooming, PDG, and more. In this article, we will provide you a list of new things.
17 Oct 2021

Overview of Houdini 19 new features and improvements

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared…

Solaris is a suite of look development, layout and lighting tools that enables artists to create USD-based scene graphs that go from asset creation to final render in Houdini. Solaris integrates with USD's HYDRA Imaging Framework for access to a wide range of render engines such as the new SideFX Karma,* Pixar RenderMan, Autodesk Arnold, Maxon Redshift, AMD ProRender and more. Solaris is released as part of Houdini 18 in late 2019. It will be available in every edition of Houdini.
12 Oct 2021

Solaris – New and powerful visual workflow for Houdini

Solaris is a suite of look development, layout and lighting tools that enables artists to create USD-based scene graphs that…

Contact

INTEGRATIONS

Autodesk Maya
Autodesk 3DS Max
Blender
Cinema 4D
Houdini
Daz Studio
Maxwell
Nvidia Iray
Lumion
KeyShot
UE4
Twinmotion
Redshift
Octane
And many more…

iRENDER TEAM

MONDAY – SUNDAY
Hotline: (+84) 912-515-500
Skype: iRender Support
Email: [email protected]
Address 1: 68 Circular Road #02-01, 049422, Singapore.
Address 2: No.22 Thanh Cong Street, Hanoi, Vietnam.

Contact