Cloud rendering for Houdini

Houdini Cloud rendering: Cloud- Based CPU/GPU Rendering for Houdini – GPU Nodes: 2/6/12x RTX 3090/3080/2080Ti. CPU/GPU Render Farm: 1000++ CPU Xeon Servers. Powerful Cloud rendering supporting Houdini projects with Redshift, Octane, V-Ray (RT), Arnold and so on

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet their deadline. There is a clear trend these days to incorporate more and more GPU acceleration into 3D products. In the rendering space, the idea of offloading certain tasks to the GPU has been around for over a decade, but it’s only been in the past few years that you’ve seen massive leaps in performance, largely thanks to NVIDIA’s advances with their Ampere architecture and RT cores. In this article, I’ll show you prime examples which are some alternatives to render your Houdini projects in a faster way. I take my first deep dive into Redshift, V-Ray and Octane that are some of the main alternatives you can use for your Houdini projects.
02 Jan 2022

Speed Up Houdini SideFx with GPU Rendering

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet…

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its convenience. It always develops many tools you will ever need to use in the core of the Houdini’s functionality, which saves time and money. Today, let’s explore some of the coolest tools it has.
26 Oct 2021

Some cool tools for Houdini you need to know

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its…

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there will be some networks you want to reuse, without getting started from scratch. With Houdini Digital Asset, you can save that network into a reusable custom node, or digital asset.
19 Oct 2021

Introduction to Houdini Digital Asset (HDA)

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there…

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared to old versions. Houdini artists now will have access to significant developments and enhancements of KineFX, Muscles & Tissue, Crowds, Solaris, Karma, Modeling, Pyro FX, FLIP Fluids, Vellum, RBD Destruction, FEM, Grooming, PDG, and more. In this article, we will provide you a list of new things.
17 Oct 2021

Overview of Houdini 19 new features and improvements

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared…

Solaris is a suite of look development, layout and lighting tools that enables artists to create USD-based scene graphs that go from asset creation to final render in Houdini. Solaris integrates with USD's HYDRA Imaging Framework for access to a wide range of render engines such as the new SideFX Karma,* Pixar RenderMan, Autodesk Arnold, Maxon Redshift, AMD ProRender and more. Solaris is released as part of Houdini 18 in late 2019. It will be available in every edition of Houdini.
12 Oct 2021

Solaris – New and powerful visual workflow for Houdini

Solaris is a suite of look development, layout and lighting tools that enables artists to create USD-based scene graphs that…

Houdini provides a powerful set of tools when it comes to simulating fluids. However, it's always a challenge to make fluids look realistic, especially for broadcast work. In this article, let's explore some hacks from FuseFX artist Kevin Pinga, to create faster, more flexible FLIP fluid simulations.
02 Oct 2021

10 tricks for better Houdini FLIP fluid simulations

Houdini provides a powerful set of tools when it comes to simulating fluids. However, it’s always a challenge to make…

Houdini is 3D software from SideFX, which utilizes a node-based, procedural approach to provide digital artists with a remarkable level of power, flexibility and control. To use Houdini on our iRender server, you will need to add your license to our machine. In this article, we will instruct you how to release the Houdini license on your machine and transfer it to our server.
28 Sep 2021

How to use Houdini license on iRender

Houdini is 3D software from SideFX, which utilizes a node-based, procedural approach to provide digital artists with a remarkable level…

There is a big challenge in working in Houdini with a team, it's to replicate your effects efficiently. And when your artists work on the same shot sequence and duplicate builds shot-per-shot, the challenge is even bigger as your Houdini builds can become complex. To help you improve this problem, Houdini expert Kate Xagoraris shares some tips of careful organization and forward-thinking. Let's discover her tips about Houdini setups, maintain consistency, and make better work, faster.
21 Sep 2021

Some tips to help your team’s Houdini FX builds work more efficiently

There is a big challenge in working in Houdini with a team, it’s to replicate your effects efficiently. And when…

 Rendered by Houdini Octane. Source: Internet
You are having a problem with your old-low capacity computer and wondering if faster rendering within the software is possible? We’re here to tell you that it is possible, and we’re even going to give you some tips and tricks to help you speed up rendering in Houdini for both Mantra and other alternatives.Below are the tips and tricks for faster rendering in Houdini. Let’s get started!
17 Jun 2021

Tips for Faster Rendering with Houdini SideFX

You are having a problem with your old-low capacity computer and wondering if faster rendering within the software is possible?…

For GPU rendering with Houdini we can choose among V-Ray, Redshift, Octane and Arnold GPU. Out of these, Octane is one of the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. This renderer was developed by a New Zealand-based company called Refractive Software, Ltd in 2008, and was later taken over by the Company OTOY in 2012. Now it is being used in feature films, commercials, and even architectural rendering, including Houdini Side FX. In today article, lets together find out why iRender could be Powerful, High-speed cloud render farm for Houdini with Octane render 
09 Jun 2021

Powerful, High-speed cloud render farm for Houdini with Octane render

For GPU rendering with Houdini we can choose among V-Ray, Redshift, Octane and Arnold GPU. Out of these, Octane is…

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