Maddie Quach

View all authors posts further down below.
LuxCoreRender is among the most powerful renderers available for Blender. Like Blender, it is also an open source project, maintained by a team of dedicated developers. LuxCoreRender is an unbiased renderer, which means that as rendering time progresses it will converge to a result that is as physically accurate as possible, without the concessions in quality you get when you simplify certain rendering processes to gain rendering speed.
15 Sep 2021

Cloud render service for LuxCoreRender with Blender

LuxCoreRender is among the most powerful renderers available for Blender. Like Blender, it is also an open source project, maintained by…

Image Source: cgcookie.com
A part of Blender’s omnipotence is realized by add-ons. The Blender community is continuously creating new addons to make Blender more powerful. Today, there are now hundreds of incredibly useful addons available for nearly all workflows. Basically, addons are third-party software which function inside Blender and expand its capabilities. You will find the addons section in Blender's Preferences. Activate an addon by enabling its checkmark. Blender addons help you have the most convenient experience with Blender workflow, for Texturing, Shading, Modeling,... And in today's post, let's take a look at addons for sculpting.
08 Sep 2021

Best sculpting addons for Blender in 2021

A part of Blender’s omnipotence is realized by add-ons. The Blender community is continuously creating new addons to make Blender…

Artwork by Glassworks Amsterdam team  (Image source:  Redshift3D.com)
Maya is an application used to generate 3D assets for use in film, television, game development and architecture. Autodesk Maya provides a complete set of creative functions for 3D computer animation, modeling, simulation, rendering and composition within a highly extensible production platform. Maya now includes display technology latest generation workflows faster modeling and new tools for managing complex data. No matter how rapidly the market for 3D software grows, no one can deny Maya's place in the 3D design industry. If you are a Maya user, you have been or are looking for a cloud rendering solution for your project, why not have a look at our powerful cloud render package to see how it will boost your rendering performance with any render engines, and in today artical, it is Redshift render engine.
01 Sep 2021

Powerful Cloud Server Package for Maya with Redshift render

Maya is an application used to generate 3D assets for use in film, television, game development and architecture. Autodesk Maya…

Bedroom Interior Rendered in Iray for 3ds Max ( Image Source: lightworkdesign.com)
Iray for 3ds Max is a plugin renderer developed by Lightworks (part of Siemens Industry Software). It creates physically accurate renderings by tracing light paths using the full power of Iray's interactivity and scalability. The plugin features an easy-to-use, intuitive workflow that maximizes productivity by providing immediate visual feedback during scene development. Plus easily create or modify physical based lights and materials using a layered material model, the NVIDIA vMaterials Library is supported as well as material exchange capabilities with other MDL compatible applications.
25 Aug 2021

Introduction to Iray for 3ds Max

Iray for 3ds Max is a plugin renderer developed by Lightworks (part of Siemens Industry Software). It creates physically accurate renderings by tracing…

  Using UHT Hair Shaders for Iray by Slosh. (Image Source: thinkdrawart.com)
Iray is a GPU accelerated path-traced renderer developed by Nvidia. With Iray it is possible to create image with a great accuracy of lighting in the scene and in high-definition. The iray renderer is especially good at rendering reflections, including glossy reflections; it is also good at rendering self-illuminating objects and shapes that cannot be rendered with as much precision in other renderers. In today's article, let's explore the very effective tips when working with Daz Studio Iray compiled by ShibaShake, an author with many useful blogs about Daz Studio and Iray renderer on website thinkdrawart.com.
18 Aug 2021

Learn some tips to work better with Daz Studio Iray

Iray is a GPU accelerated path-traced renderer developed by Nvidia. With Iray it is possible to create image with a great accuracy…

Image Source: wysilab.com
Instant Terra is a node-based 3d software developed by  Wysilab to help professional artists generate Ultra-fast terrains. Instant Terra allows artists to create terrains with the help of a node-based editor. It's a procedural tool aimed at generating very large landscapes in real time (16K or 32K terrains!). The first version was released in February 2018. It allows you to create your terrain in Instant Terra and send it to Unreal Engine in one click. No painful import process anymore. Wysilab has made their Instant Terra plugin available in early access for Unreal Engine 4.26, 4.27, or 5. Instant Terra is a fast, lightweight tool for creating animatable terrain complete with surface water features, particularly for games and real-time projects.
11 Aug 2021

Wysilab releases Instant Terra plugins for UE4

Instant Terra is a node-based 3d software developed by  Wysilab to help professional artists generate Ultra-fast terrains. Instant Terra allows…

Image Source: Reddit.com
All artists have their own unique workflow when creating 3D art in ZBrush. This workflow can mean a bunch of techniques or a hierarchy in which you achieve certain stages. The more time and experience you get with ZBrush, the more advanced a workflow you will create for yourself. ZBrush lets you take charge, create your own menu and organise the interface to best suit your needs. Try to take advantage of that and save out your own preferences. If there are brushes or buttons you often use, find a place and put them somewhere easily accessible, create a separate menu or assign a keyboard shortcut to them. The Custom User Interface (UI) is a great way of controlling your workflow and maintaining a familiar, comfortable work environment.
04 Aug 2021

Tips to Enhance your ZBrush workflow

All artists have their own unique workflow when creating 3D art in ZBrush. This workflow can mean a bunch of…

Modo is a polygon and subdivision surface modeling, sculpting, 3D painting, animation and rendering package developed by Luxology, LLC, which is now merged with and known as Foundry. The program incorporates features such as n-gons and edge weighting, and runs on Microsoft Windows, Linux and macOS platforms. In this article lets learn some of great tips from Mike Griggs - a Digital Content Creator with over two decades of experience creating Mograph, VFX and CGI, and he has learned these tips in his 10 years of using MODO.
28 Jul 2021

Tips to have better experience using Modo 3D

Modo is a polygon and subdivision surface modeling, sculpting, 3D painting, animation and rendering package developed by Luxology, LLC, which…

Image source: Toolfarm.com
Modo is a commercial modeling tool, which ships with its own CPU-based rendering engine. In addition to it, two more 3rd party engines are available: VRay and Maxwell Renderer. Modo is tightly integrated with the other tools developed by The Foundry: Nuke, Mari and Katana. And in today's article, let's together learn about Vray and one of the great solutions to get the best rendering performance with Vray for Modo - using iRender cloud rendering service.
21 Jul 2021

Powerful, High-speed cloud rendering service for Modo with Vray render

Modo is a commercial modeling tool, which ships with its own CPU-based rendering engine. In addition to it, two more…

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development and used for games such as Pokémon Go, Monument Valley, Call of Duty: Mobile, Beat Saber and Cuphead. It is cited to be easy to use for beginner developers and is popular for Indie game development. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering and construction.
14 Jul 2021

Unity – one of the best game engine

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s…

Contact

INTEGRATIONS

Autodesk Maya
Autodesk 3DS Max
Blender
Cinema 4D
Houdini
Daz 3D
Maxwell
Nvidia Iray
Lumion
KeyShot
UE4
Twinmotion
Redshift
Octane
And many more…

iRENDER TEAM

MONDAY – SUNDAY
Hotline: (+84) 912-515-500
Skype: iRender Support
Email: [email protected]
Address: No.22 Thanh Cong Street, Hanoi, Vietnam.

Contact