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A Beginner’s Guide to Blender’s Wireframe Modifier

If you are a 3D computer graphics or animation enthusiast and are in search of some 3D modeling software, then you have come to the right place. There are many 3D modeling software programs available, many are good and are doing their jobs quite well, but they all come with a hefty price tag and high subscription fees. There is no need to pay heavy subscription fees when you have a free and powerful 3D creation tool at your fingertips, known as a Blender. Blender is a popular and open-source 3D creation software that can be used in 3D printer designs. It is a robust program that supports the entire pipeline of 3D creation, which includes modeling, shading, rigging, animation, and rendering. There is no need to get any supplementary programs because Blender lets you make games and edit videos. This article introduces for beginners about Blender’s Wireframe Modifier. If you are a beginner and want to start 3D modeling in Blender, then this article is for you.

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How to Retopologize Human Faces Like a Pro with Daz 3D and Blender

While Daz Studio can generally handle higher poly counts better than other programs, in order to make your model more easily accessible in most dynamic settings, such as video games and animation, retopologizing is crucial. If you have ever wondered how to retopologize human faces like a pro, stick around as we go over how it works in Blender.

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Introduce Iray GPU rendering plugin for 3ds Max

Bring your 3D designs to life with Iray for 3ds Max. With access to a comprehensive materials library, intuitive physically-based NVIDIA MDL material creation and real-world environments and lighting you can quickly achieve stunning images and animations of your designs. A range of integrated post-production features and fine tuning controls allow finishing touches and refinement for your final shots.
Let’s explore Iray for 3Dsmax with iRender in this post.

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Have you tried using GamePlay Tags in Unreal Engine?

The Gameplay Tags System is the UE4 method for declaring and querying hierarchical tags, and it can be a very helpful approach to organizing concepts and data. GameplayTags in Unreal Engine may or may not be familiar to you. It’s primarily used in Unreal’s Gameplay Ability System, but it may also be used in individual games. In this article, we will learn what GameplayTags are and how they may be utilized in your game even if you don’t use GAS.

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Best Open Source Big Data Projects to Improve Your Skills

Big data is the next big thing in the tech industry. When harnessed to its full power, it can change business practices for the better. And open-source projects using big data are a big contributing factor in that. Many companies already use open source software because it is customizable and technically superior. Also, companies don’t have to rely on a particular vendor when they use it. There are now hundreds of open-source projects in Big data but we will discuss the most popular and interesting projects in this article.

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A comprehensive guide on basic render settings on Redshift

As we all know, Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. Basic mode consists of a small selection of frequently used render settings while Advanced mode exposes all of the available render settings. If you’re just getting started with Redshift or prefer to keep things simple the Basic mode is a great way to adjust your render quality without the need to fine tune render parameters.

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How to Create the Perfect 3D Scene Lighting with Daz3D

Tired of wondering why your renders don’t look as realistic and professional as those of other 3D artists or the sample pictures featured in the marketplace where you purchased the model? If so, this 3D scene lighting tutorial may be exactly what you have been looking for. Lighting is a difficult topic that can be difficult to fully grasp at first, yet improving your knowledge of it will vastly improve the quality and realism of your work.

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Environment Creation for Cinema 4D (P4): VUE & PlantFactory
Environment Creation for Cinema 4D (P4): VUE & PlantFactory

Environment Creation for Cinema 4D (P4): VUE & PlantFactory

E-on Software with its VUE and PlantFactory products is the leading developer of solutions for the creation, animation, rendering and integration of natural 3D environments. The products are used worldwide in a wide variety of fields such as film, television, architecture, game development and science, delivering easy-to-use procedural technologies that create stunning digital natural scenes. They seamlessly integrates into 3D leading software: Autodesk 3ds Max, Maya and MAXON Cinema 4D. Let’s find out about VUE and PlantFactory, and their plugins for Cinema 4D with iRender today.

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Autodesk Maya
Autodesk 3DS Max
Cinema 4D
Daz Studio
Nvidia Iray
And many more…


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