In the realm of 3D computer graphics, achieving realism in environmental elements such as grass can be a challenging yet rewarding task. By utilizing tools like XGen Spline Primitives in conjunction with the powerful rendering capabilities of V-Ray, artists can breathe life into their scenes with lush, natural-looking grassy surfaces.
Today, in this article, we will explore the step-by-step process of creating a realistic grassy surface using XGen Spline Primitives and V-Ray, delving into techniques for optimization and achieving photorealism. Let’s get started!
New updates in Maxon Redshift 2025
On 11th September, Maxon released Reshift 2025, continued to expand and enable users to use the power of the renderer for the creative horizons and photorealistic and non-photorealistic rendering. On this version, there are many exciting features like Brute Force caustics, non-photorealistic rendering toolset, new Volume Depth AOV pass, etc. In this version, let iRender check new updates in Maxon Redshift 2025 with you.
Introduction of Character Creator Auto Setup for 3Ds Max
Character Creator Auto Setup is a plugin or extension for Autodesk 3ds Max designed to facilitate the creation of 3D characters easily and efficiently. Character Creator is considered a valuable tool for users of Autodesk 3ds Max who are looking to streamline the process of creating 3D characters.
Discovering FumeFX 6.5 in 3ds Max
Sitni Sati has released FumeFX 6.5 for 3ds Max, the latest version of the gaseous fluid simulator and multiphysics plugin. It’s a major update, adding a PhysX-based, GPU-accelerated liquid simulation system, intended for small-scale simulations such as those for commercials and motion graphics projects. Let’s delve deeper into this new release with iRender!
Highlights in Character Animation and Rigging in Maya 2025
Maya Character Animation is more than just breathing life into meshes; it does so with a level of sophistication and control that few other software packages can match. In this article, join iRender to explore what’s new in Rigging and Character Animation
Enable GPU Raytracing Collisions in Niagara in Unreal Engine
In Unreal Engine, the Niagara VFX System is the primary tool for creating visual effects (VFX). It provides a powerful collision system that allows particles to interact with geometry.
By allowing precise control over how particles interact with surfaces and objects, the collision system plays an important role in creating dynamic and visually appealing effects in games or simulations. Furthermore, offloading collision calculations to the GPU makes complex collisions more realistic.
In this article, let’s join iRender to explore how to enable GPU Raytracing Collisions in Niagara in Unreal Engine.
Creating A Walk Cycles Animation In Blender With iRender
Creating a walk cycle animation in Blender is a fundamental aspect of character animation. A walk cycle is a continuous sequence of movements that replicates the act of walking, and mastering this skill is essential for bringing characters to life in animations. In Blender, creating a walk cycle involves rigging a character, setting keyframes to define the motion, adjusting timing and spacing to achieve a natural gait, and refining the animation for fluid movement. With attention to detail and practice, this process enables animators to convey a sense of realism and dynamism to their characters, enriching the overall quality of their animated projects.
In this blog today, let’s learn how to create a Walk Cycles animation in Blender!
Speed up your workflow with Cinema 4D lighting plugins from Greyscalegorilla
Cinema 4D has slowly become one of the most used applications for many 3D artists and studios on the world. One of the reasons for it is that Cinema 4D has support from many award-winning plugins, which help you work with complex animation or renders in minutes. In this article, we will introduce a list of Cinema 4D lighting plugins from Greyscalegorilla to help you speed up your workflow.
Octane for Houdini: Is it worth choosing?
Octane for Houdini is a powerful rendering plugin that brings the capabilities of the Octane Render Engine directly into the Houdini environment. This integration allows Houdini users to leverage Octane’s speed, quality, and efficiency to create stunning 3D images and animations for their projects. Is it worth learning a third-party renderer such as Octane for Houdini?
Top Architectural Software for Modern Designers
Top architectural software enables architects, home designers, and students to craft precise 2D and 3D models. It allows you to transform creative ideas into reality, producing industry-standard blueprints and designs on your computer. In this article, we will discuss the best software for architectural designers, let’s delve into it!