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Multi-GPU Render Benchmarks 2026: Redshift, Octane and Cycles

17 recorded iRender tests on dedicated 2x, 4x and 8x RTX 5090 and RTX 4090 servers: frames, render time and cost at list price for every run.Redshift · Octane · Blender Cycles, every run recorded on videoUp to 8x RTX 5090 (32 GB VRAM each) · 256 GB ECC RAM · 2 TB NVMe · Threadripper PROCost at list price and cost per frame for every run100% bonus on your first top-up (min. $50) · 10% off sessions of 3+ hoursUpload your project for free before the server startsTier III data center, ISO 27001:2013 security
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Multi-GPU Render Benchmarks

Real Render Times and Costs from Recorded iRender Tests

This page collects our multi-GPU render benchmarks: 17 recorded runs of Redshift, Octane and Blender Cycles on dedicated servers with 2, 4 or 8 NVIDIA RTX 5090 or RTX 4090 GPUs. Each row shows the server, frame count, render time and cost at list price, with a link to the video of the run and to the render farm page for that software.

Use the numbers to choose a starting plan, then render a few test frames of your own scene to confirm. 2x, 4x and 8x servers bill per minute, and your first top-up of $50 or more gets a 100% bonus.

Last updated: November 11, 2026.

How we measure

  • Real servers, real plans. Every run uses a standard iRender plan (3S, 4S, 5S, 9S or 5i) on a bare-metal, single-tenant server with AMD Threadripper PRO and 256 GB ECC RAM.
  • The renderer's own clock. Render time is the time reported by the renderer or the render queue in the video. Where a row says "billed", the figure is the full session on the invoice, including setup.
  • Cost at list price. Render time multiplied by the plan's hourly price on the price page. 2x, 4x and 8x plans bill per minute; sessions of 3 hours or more get 10% off the whole session. The 100% first top-up bonus is not included.
  • Cost per frame is the cost divided by the frame count, rounded to the cent.
  • Different scenes. Each test uses its own scene and settings. Compare servers only where a row is marked as the same scene, or in the same-scene table further down.

Redshift benchmarks (Cinema 4D)

Five Redshift runs in Cinema 4D, from a 2x RTX 4090 server to an 8x RTX 4090 server. Redshift splits each frame across every GPU in the server, so 8x servers suit long sequences on a deadline.

iRender testRedshift · Cinema 4D

Redshift render times and costs

Each row is one recorded run. Scenes differ between rows unless noted.

Test sceneServerFramesRender timeCost at list priceCost per frameVideoService page
Cinema 4D animation1080p5i4x RTX 50901501h 42m · 40.84 s/frame~$64.66~$0.43Watch the testC4D Redshift render farm →
Fluid and particle motion paintingCinema 4D 2025.3.3, 1080p9S8x RTX 40903601h 18m 13s render · 1h 21m billed$70.20~$0.20Watch the testC4D Redshift render farm →
Cinema 4D animation30 fps, 1080p4S2x RTX 4090300~2h 50m · 33.95 s/frame~$42.44~$0.14Watch the testC4D Redshift render farm →
Sailboat animation1080p, same scene as the Octane run5i4x RTX 50901203h 19m~$113.43after the 10% 3h+ discount~$0.95Watch the testC4D Redshift render farm →
Cinema 4D still sequence1080p, same scene as the Octane run5i4x RTX 5090one test scene27m 57s~$17.70n/aWatch the testC4D Redshift render farm →
What this showsThe 8x RTX 4090 run rendered a 360-frame fluid and particle shot for about $0.20 per frame. The sailboat and still-sequence scenes were also rendered in Octane on the same server; see the same-scene table below.

For plans, licensing (Prime customers get Cinema 4D and Redshift licenses on every server they run) and the full setup guide, see the Cinema 4D Redshift render farm page.

Watch the recorded Redshift runs behind this table:

Redshift · 5i (4x RTX 5090) · 150 frames in 1h 42m
Redshift · 9S (8x RTX 4090) · 360 frames in 1h 18m
Redshift · 4S (2x RTX 4090) · 300 frames at 33.95 s/frame

Octane benchmarks (Cinema 4D)

Five OctaneRender runs in Cinema 4D. OctaneRender is pre-installed on every server and you sign in with your own OTOY license; an Octane Studio+ subscription has no GPU limit, so it uses every card on 2x, 4x and 8x servers.

iRender testOctaneRender · Cinema 4D

Octane render times and costs

The two car drift rows use the same scene and settings; the RTX 4090 cost is estimated from its measured seconds per frame.

Test sceneServerFramesRender timeCost at list priceCost per frameVideoService page
Car drift scene1080p, 800 max samples5i4x RTX 50903001h 18m 24s · 15.6 s/frame~$49.65~$0.17Watch the testOctane render farm →
Car drift scenesame scene and settings5S4x RTX 409030018.8 s/frame (about 1h 34m)~$47estimated from s/frame~$0.16Watch the testOctane render farm →
Cinema 4D animation1080p9S8x RTX 40903201h 02m render · 1h 16m session billed~$65.87~$0.21Watch the testOctane render farm →
Sailboat animation1080p5i4x RTX 50901202h 01m~$76.63~$0.64Watch the testOctane render farm →
Cinema 4D still sequence1080p5i4x RTX 5090one test scene18m 13s~$11.54n/aWatch the testOctane render farm →
What this showsOn the same 300-frame car drift scene, the 4x RTX 5090 server took 15.6 s per frame against 18.8 s on 4x RTX 4090, while the total cost stayed within a few dollars.

Setup steps, licensing and plan advice are on the Octane render farm page.

Watch the recorded Octane runs behind this table:

Octane · 5i (4x RTX 5090) · 300 frames in 1h 18m
Octane · 5i vs 5S · same car drift scene
Octane · 9S (8x RTX 4090) · 320 frames, 1h 02m render

Blender Cycles benchmarks

Seven Cycles runs, from a single RTX 4090 reference up to an 8x RTX 4090 server. Several runs use "one Blender per GPU": one Blender instance per card, each rendering its own frame range, which keeps every GPU busy on animations.

iRender testBlender Cycles · OptiX

Cycles render times and costs

Per-frame tests show average seconds per frame without a full sequence cost. The 3S row is a single-GPU reference.

Test sceneServerFramesRender timeCost at list priceCost per frameVideoService page
Cycles animation, 4K3840×2160, 512 samples, noise threshold 0.01, Blender 5.2.2 LTS, OptiX, one Blender per GPU5i4x RTX 509024087 s/frame per GPU · about 1h 27m~$55.10~$0.23Watch the testBlender render farm →
Cycles animation, 4Ksame scene and settings5S4x RTX 4090240108 s/frame per GPU · about 1h 48m~$54~$0.23Watch the testBlender render farm →
Cycles animation1080p, 512 samples5i4x RTX 509012072 s/frame · about 2h 24m~$91.20~$0.76Watch the testBlender render farm →
Cycles animation1080p9S8x RTX 409012022.5 s/frame · 45 min~$39~$0.33Watch the testBlender render farm →
Interior scene, ~249,000 objects2K, 256 samples, one Blender per GPU5S4x RTX 409010018.5 s/frame averageper-frame testn/aWatch the testBlender render farm →
Same interior scene1080p, one Blender per GPU4S2x RTX 409010011.5 s/frame averageper-frame testn/aWatch the testBlender render farm →
Three production test scenessingle-GPU reference3S1x RTX 40903 scenes38.3 s/frame averageper-frame testn/aWatch the testBlender render farm →
What this showsOn the same 4K scene, 4x RTX 5090 rendered about 19% faster per frame than 4x RTX 4090, and both finished 240 frames for about $54–$55.

Blender is free to run on as many servers as you like, with no render licenses. Plans and the one-Blender-per-GPU setup are on the Blender render farm page.

Watch the recorded Cycles runs behind this table:

Cycles · 5i vs 5S · 240 frames at 4K
Cycles · 5i (4x RTX 5090) · 72 s per frame at 1080p
Cycles · 9S (8x RTX 4090) · 120 frames in 45 min
Cycles · 5S (4x RTX 4090) · interior scene, 18.5 s/frame
Cycles · 4S (2x RTX 4090) · interior scene, 11.5 s/frame
Cycles · 3S (1x RTX 4090) · single-GPU reference

Same scene, different hardware

These four pairs are the only fair comparisons on this page: the same scene and settings, changing only the GPU or the renderer. They are results for these scenes, not a general ranking.

Same scenePaired runs

Same-scene comparisons

Time difference is the share of render time saved by the faster run.

Same-scene pairFaster runSlower runTime differenceCost at list priceService page
Octane, car drift, 300 frames5i vs 5S5i · 4x RTX 509015.6 s/frame5S · 4x RTX 409018.8 s/frame~17% less time per frame~$49.65 vs ~$47Octane render farm →
Cycles, 4K, 240 frames5i vs 5S5i · 4x RTX 509087 s/frame per GPU5S · 4x RTX 4090108 s/frame per GPU~19% less time per frame~$55.10 vs ~$54Blender render farm →
Sailboat, 120 frames, 5iOctane vs RedshiftOctane2h 01mRedshift3h 19m~39% less time~$76.63 vs ~$113.43Octane render farm →
C4D Redshift render farm →
Still sequence, 5iOctane vs RedshiftOctane18m 13sRedshift27m 57s~35% less time~$11.54 vs ~$17.70Octane render farm →
C4D Redshift render farm →
How to use thisRTX 5090 servers saved 17–19% of render time at about the same total cost. Choose by deadline and by VRAM: 32 GB per GPU on RTX 5090 against 24 GB on RTX 4090.

Both Octane-versus-Redshift pairs were recorded on the same 4x RTX 5090 server. Watch them side by side:

Octane vs Redshift · 5i · sailboat, 120 frames
Octane vs Redshift · 5i · still sequence

Cutting wall-clock time: split frames across servers

You can rent several servers at once and give each one a frame range. Because 2x, 4x and 8x plans bill per minute, the total cost stays close to a single-server run, while the wait drops roughly by the number of servers. Each extra server adds a few minutes for setup and first-frame compilation, which is why the estimates cost slightly more.

EstimateBased on the measured runs above

One server vs three servers

Single-server figures are measured; three-server figures are estimates that include a few minutes of setup per server.

JobOne server (measured)Three servers, frame ranges split (estimate)Service page
Octane, 300 frames5i, 4x RTX 5090~78 min · ~$49.65~31 min · ~$59 (3 x ~31 min billed)Octane render farm →
Redshift, 360 frames9S, 8x RTX 4090~81 min · $70.20~30 min · ~$76C4D Redshift render farm →
Cycles, 120 frames, 1080p5i, 4x RTX 5090~2h 24m · ~$91.20~53 min · ~$101Blender render farm →
Licensing noteBlender needs no render licenses. Redshift is licensed per server: Prime customers are covered on every server running at once; otherwise you need one Redshift license per server. Octane needs a license that covers each server.

How to read these numbers

  • VRAM is per GPU. Every GPU loads the whole scene, so the limit is 24 GB on RTX 4090 and 32 GB on RTX 5090 plans. More GPUs make a scene render faster; they do not make room for a bigger scene.
  • Your scene will differ. Samples, resolution, volumes, hair and textures change render time far more than the server does. Use these runs to choose a starting plan, then time a short frame range of your own scene.
  • 1x plans bill a minimum of one hour. The 3S and 3i plans bill one hour first, then per minute; 2x, 4x and 8x plans bill per minute from the start.

Benchmark your own scene on iRender

  1. Create an account and top up. Your first top-up of $50 or more gets a 100% bonus, which covers setup and test renders.
  2. Upload your project to iRender Drive. Transfer and storage are free, and you can upload before you start a server.
  3. Start a 2x, 4x or 8x server, open your scene and render a short frame range.
  4. Multiply your seconds per frame by your frame count to plan the full job, and split frame ranges across servers if the deadline is tight.

The iRender GPU app is an all-in-one desktop app: you manage your account, start and connect to servers, and transfer files from one place.

Download the iRender GPU appWindowsWindows 10 / 11macOSApple SiliconmacOSIntelLinuxUbuntu · DebianNo install? Launch the Web App →

Frequently asked questions

Were these benchmarks run on the servers customers rent?

Yes. Every test ran on iRender GPU Cloud Workstation plans (3S, 4S, 5S, 9S, 5i) with the same hardware and hourly prices listed on the price page. Each row links to the video of the run.

Can I compare rows from different tables?

Only rows marked as the same scene. The tests use different scenes, frame counts and settings, so a fast row in one table does not mean that server or renderer is faster in general. The “Same scene, different hardware” table lists the fair comparisons.

How is the cost column calculated?

Render time multiplied by the plan’s list price per hour. 2x, 4x and 8x plans are billed per minute; 1x plans (3S, 3i) bill a minimum of one hour, then per minute. Sessions of 3 hours or more get 10% off the whole session, as in the Redshift sailboat row. Upload and setup time are not included unless the row says “billed”.

Is an RTX 5090 server worth it over an RTX 4090 server?

In both same-scene tests the 4x RTX 5090 server finished about 17–19% faster per frame, and the total cost came out about the same, because the 5i costs more per hour. The other reason to choose RTX 5090 is memory: 32 GB per GPU instead of 24 GB.

Is VRAM combined across the GPUs in a server?

No. Redshift, Octane and Cycles each load the scene on every GPU, so the largest scene a server can hold in VRAM is set by one card: 24 GB on RTX 4090 and 32 GB on RTX 5090 plans. Beyond that, out-of-core features use system RAM (256 GB ECC on every server), which is slower.

How can I benchmark my own scene?

Create an account, upload your project to iRender Drive for free before you start a server, then render a short frame range on a 2x, 4x or 8x plan, which bills per minute. Your first top-up of $50 or more gets a 100% bonus, which covers setup and test renders.

Sources: iRender benchmark videos on the iRender Official YouTube channel, linked in each row; plan prices from the iRender price page.

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