#Redshift Render Engine

Redshift is a biased 3D rendering software that is based on GPU acceleration and used on projects like Overwatch or the Lego Movie. Redshift uses physically based materials that are compatible workflows of Allegorithmic Substance and Unreal Engine. Also, users can rely on a series of dedicated shaders for skin and hair. The lighting system is both highly flexible and realistic, with image-based environment textures providing light for entire scenes, and volumetric lighting to create dramatic effects. Speaking of which, Redshift’s support of volumetrics is based on OpenVDB rendering. To add to the realism, physical lens effects like ISO, shutter, and color balanced can be used. AOVs can be efficiently composited thanks to this 3D rendering software’s support of OpenExr. Due to its advanced output options, Redshift is an excellent 3D rendering software for creating complex shots.

  • Price$500
  • HardwareGPU
  • OSWindows, macOS, Linux
  • Plugin3ds Max, Cinema 4D, Houdini, Maya, Softimage

In this article, iRender team will show up for you guys about Tips for faster rendering in Redshift. These tips are shown by Derek Kirk from CG Shortcuts. He’ll show you how to control render quality with just one slider and more. All thing you need is to focus on creating your scene, click a preset, click render, and you'll be impressed with the speed.
17 Jun 2022

Tips for faster rendering in Redshift

In this article, iRender team will show up for you guys about Tips for faster rendering in Redshift. These tips…

As everyone knows, Redshift is a powerful GPU-accelerated renderer. In this article, we want to introduce you to a Youtube channel. Here’s the place you can find topics from Redshift, Cinema 4D, and Houdini: Five31. This channel was built by Liam Clisham, a motion designer and general creative from Baltimore. Today, let’s figure out 5 quick tips in Redshift for Cinema 4D with iRender.
03 Jun 2022

5 Quick tips in Redshift for Cinema 4D with Five31

As everyone knows, Redshift is a powerful GPU-accelerated renderer. In this article, we want to introduce you to a Youtube…

Volumetric Scattering and Fog are important parts of the Volume topic series in the Redshift render engine. In today's post, iRender will go into detail about Volumetric Scattering and Fog and its settings in C4D Redshift.
15 May 2022

Learning about Volumetric Scattering and Fog with Redshift in Cinema 4D

Volumetric Scattering and Fog are important parts of the Volume topic series in the Redshift render engine. In today’s post,…

Cinema 4D is a professional 3D software solution. And it’s fast, powerful, flexible, and stable toolset makes 3D workflows more accessible and efficient for all types of visualization professionals. Similarly, Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. So how you can imagine about combine between Redshift and Cinema4D? Let’s explore that here. 
06 May 2022

How to install Redshift for Cinema4D

Cinema 4D is a professional 3D software solution. And it’s fast, powerful, flexible, and stable toolset makes 3D workflows more…

Maxon has just released Cinema 4D version S26 with the key change being the integration of Redshift CPU. Have you tried it yet? Let's dive into the details about Redshift rendering on CPU and new updates worth experiencing in this S26 version in this article.
01 May 2022

Cinema 4D S26 & Redshift CPU: All Things You Must Know

Maxon has just released Cinema 4D version S26 with the key change being the integration of Redshift CPU. Have you…

As people know about Redshift renderer famous as a powerful GPU-accelerated renderer. Besides, the developer team launched an extra render engine in Redshift called Redshift Real time. Redshift Real Time, also known as Redshift RT, is the fastest interactive rendering engine available in Redshift, offering near real time updates.
29 Apr 2022

Let’s explore Redshift Real Time

As people know about Redshift renderer famous as a powerful GPU-accelerated renderer. Besides, the developer team launched an extra render…

Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. While Basic mode consists of a small selection of frequently used render settings, Advanced mode exposes all of the available render settings. As a Redshift fanatic, have you tried the advanced settings? Let's learn about some advanced settings in the Globals section in the article below with iRender!
17 Apr 2022

A Guide To Redshift Globals Advanced Render Settings

Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. While…

The software can handle several stages of the animation pipeline including pre-visualization, layout, cameras, modeling, texturing, rigging, animation, VFX, lighting, and rendering. And most recently, Autodesk has revealed 3ds Max 2023’s features. The release updates 3ds Max’s retopology tools to make it possible to process large data sets, adds a new Autodesk Standard Surface Compliant mode to the Physical Material, and introduces support for glTF export. Let’s go into detail about some significant improvement now!
07 Apr 2022

What’s New in 3ds Max 2023

The software can handle several stages of the animation pipeline including pre-visualization, layout, cameras, modeling, texturing, rigging, animation, VFX, lighting,…

Redshift supports a set of rendering features not found in other GPU renderers on the market such as point-based GI, flexible shader graphs, out-of-core texturing and out-of-core geometry. While these features are supported by most CPU-biased renderers, getting them to work efficiently and predictably on the GPU was a significant challenge!
31 Mar 2022

Best GPU memory Optimization techniques on Redshift 3D

Redshift supports a set of rendering features not found in other GPU renderers on the market such as point-based GI,…

Speaking of multiple cards, how well does rendering speed scale across multiple GPUs in Redshift? Are there diminishing returns as more cards are added? We are putting Redshift 3.0.50 to the test, looking at scaling from one to eight video cards in a single workstation.
27 Mar 2022

Redshift & Cinema 4D Performance Scaling on Multi RTX 3090

Speaking of multiple cards, how well does rendering speed scale across multiple GPUs in Redshift? Are there diminishing returns as…

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