iRender Cloud Rendering Service

Powerful Octane Multi-GPU Rendering on the Cloud.

iRender: Next-Gen GPU Cloud Render Farm for OctaneRender.
Supercharge your production pipelines with bare-metal multi-RTX 4090 and RTX 5090 (32GB VRAM) server nodes.
Engineered specifically for linear multi-GPU scaling, massive scene geometries, and zero Out-of-Core bottlenecks.
Turn your computer into an F1 racing machine. Maximum Speed – Absolute Freedom!
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Houdini Render Farm

Powerful Cloud Render Farm for OctaneRender.

We Concentrate On People and The Joy Of Creation.
Optimize for Octane Rendering Tasks on the Cloud.

We bring the power of a high-performance GPU render farm directly to your desk.

iRender is a next-gen GPU-accelerated cloud platform optimized for OctaneRender Multi-GPU pipelines.
Powered by high-frequency AMD Ryzen™ Threadripper™ PRO processors and dedicated bare-metal nodes featuring 2/4/8x RTX 4090 & RTX 5090 (32GB VRAM).
Experience pure IaaS (Infrastructure as a Service) with full root access, dedicated resources, and instant multi-GPU scalability.
Turn your computer into an F1 racing machine. Maximum Speed – Absolute Freedom!

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The Most Powerful GPU Cloud Render Farm for Octane

iRender: Octane Cloud Render Farm – Render Nodes: 1/2/4 x RTX 4090.
We support all 3D Software with Octane Render: Cinema 4D, Houdini, Maya, 3ds Max, Blender, Unity, Daz Studio and so on.

Why Choose IaaS Over SaaS for Octane Multi-GPU Rendering?

Architectural Evaluation: iRender Multi-GPU Infrastructure vs. Traditional SaaS Render Farms

A Technical Comparison on Multi-GPU Scaling, Performance Optimization, and System Security

Technical Criteria iRender (Bare-Metal IaaS GPU Cloud) 🚀 Traditional Render Farm (Automated SaaS) ⚙️
Multi-GPU Scaling Near-Linear Scaling: Leverages up to 8x RTX 4090 & RTX 5090 GPUs on a single motherboard via dedicated PCIe Gen 4/Gen 5 lanes. Delivers exponential rendering acceleration (~7x – 8x performance gains) perfectly matching multi-threaded engines like Redshift, Octane, and Blender Cycles. Distributed Latency: Automatically segments project assets across distributed, multi-tenant network nodes. Substantial network overhead and synchronization barriers drastically degrade multi-GPU rendering efficiency.
Hardware Optimization Homogeneous Hardware Array: Features dedicated render nodes equipped with identical physical GPU architectures (RTX 4090 & RTX 5090 32GB configurations). Delivers absolute hardware homogeneity with zero virtualization overhead, maximizing raw GPU performance. Heterogeneous Hardware Mix: Automatically distributes workloads across shared clusters with mixed GPU generations (RTX 3080 / 3090 / 4090), throttling processing speeds down to the weakest card and provoking driver crashes.
VRAM & Memory Zero Bottlenecks: Combines up to 256GB of collective VRAM with high-speed system RAM driven by AMD Ryzen Threadripper PRO CPUs. High-throughput SSD NVMe caching seamlessly handles dense geometries, heavy simulations (X-Particles, Phoenix FD), and massive VDB caches without crash risks. Out-of-Memory Failures: Virtualized instances run on highly restricted shared system memory allocations. Processing asset-heavy production scenes quickly triggers “Out of Core” memory swapping or hard driver crashes.
Real-Time Viewport Zero-Latency Streaming: Grants direct, interactive desktop control over physical cloud GPUs. Artists manipulate lighting, complex materials, and camera sequences directly inside Octane Live Viewer or Redshift RenderView with instant graphical feedback. Technically Impossible: Employs a rigid “upload-and-wait” batch execution mechanism. The lack of an interactive graphical user interface eliminates any possibility of pre-render asset validation or on-the-fly debugging.
Asset Integrity & Path Resolution 100% Native Path Preservation: Preserves exact local directory structures and drive mappings (e.g., D:\ or Z:\). Full desktop GUI allows artists to open the native Asset Inspector to verify, relink, and validate all textures, external OpenVDB sequences, and Alembic caches before rendering. Zero missing textures, zero wasted credits. Frequent Packager Failures: Proprietary upload plugins frequently fail to collect dynamic path tokens, unbaked VDB caches, nested Alembics, or linked third-party asset libraries (Greyscalegorilla, Forester, Megascans). Often results in missing textures, black frames, and non-refundable render charges.
Pipeline Customization 100% Environment Control: Provides full root administrative privileges within a standalone Windows environment. Supports custom Python automation, proprietary pipeline scripts, custom shader compilations, and absolute third-party plugin compatibility. Rigid Black-Box Restrictions: Confines workflows to highly standardized, pre-installed software environments. Does not support non-standard automated scripts, outdated version matching, or proprietary studio plugins.
Tenant Security Enterprise-Grade Security: Operates as a completely sealed, dedicated physical environment. Features automated post-session storage overwriting (Data Wiping) to permanently shred data at the hardware level upon termination, protected by binding NDAs. Shared Architecture Risks: Project assets are centrally processed and buffered over shared cloud storage arrays via automated scripts, escalating the risks of cross-tenant data leakage or backend exploits.
Infrastructure Certified Tier 3 Data Center: Hosted on localized, physical Tier 3 infrastructure guaranteeing 99.982% uptime via massive power and cooling redundancies, backed by 24/7 biometric access controls and CCTV surveillance. Uncertified Virtual Capacity: Runs on multi-tenant public cloud sub-leases or generic capacity that lacks specialized infrastructure controls, physical security audits, or strict uptime guarantees.

Why is iRender considered the ideal optimized cloud solution for Octane?

iRender – as an IaaS render farm model – delivers an unparalleled cloud environment for 3D artists by perfectly matching the infrastructure requirements of all modern GPU-driven rendering software including Octane through four critical advantages:

  1. Linear Multi-GPU Scaling: Modern GPU render engines (like Redshift, Octane, Blender Cycles, and V-Ray GPU) scale almost perfectly with multiple graphics cards. iRender answers this by providing dedicated servers equipped with up to multiple RTX 4090 GPUs on a single motherboard, slashing render times exponentially compared to standard single-GPU setups.
  2. Eliminating VRAM and “Out-of-Core” Bottlenecks: Heavy production scenes with high-resolution textures and dense geometry easily exceed the 24GB VRAM limit of a single card, causing crashes or forcing software into slow “Out-of-Core” memory swapping. iRender mitigates this by pairing multi-GPU configurations with massive system memory (256GB RAM) and high-tier AMD Ryzen Threadripper Pro CPUs to ensure smooth data processing.
  3. Absolute Custom Pipeline and Plugin Support: Creative pipelines heavily rely on specific software versions, proprietary scripts, and custom plugins (such as X-Particles, Phoenix FD, or customized shaders). While traditional SaaS farms restrict users to rigid, pre-installed environments, iRender’s IaaS model grants full administrative Remote Desktop access, enabling artists to build and customize their pipeline exactly like a local workstation.
  4. Real-Time Troubleshooting and Live Previewing: Traditional SaaS farms operate as a “black box” where rendering errors are only discovered after the process fails, leading to wasted time. With iRender, artists can open their DCC software and utilize real-time interactive renderers (like Octane Live Viewer or Redshift RenderView) directly on the cloud server, allowing them to fix bugs and patch assets on the fly to secure critical project deadlines.

OctaneBench® & Multi-RTX 4090 Production Scaling Matrix

Acceleration Factor, OctaneBench Capacity & VRAM Efficiency vs. Standard Workstation Baseline

Infrastructure Node Speedup & OctaneBench® VRAM Efficiency Production Pipeline Use-Case
Standard Workstation
(1x RTX 4090)
1.0x Baseline
~1,250 – 1,300 OB
24 GB VRAM
Baseline memory capacity. Constrained by massive texture pools and heavy geometry assets.
LookDev & Look Styling: Initial scene blockout, basic shader nodes assignments, and individual asset shading.
iRender Dual-GPU
(2x RTX 4090)
~1.95x to 1.98x Faster
~2,450 – 2,550 OB
24 GB VRAM (Per Card)
Maintains standalone hardware caching allocation, vastly reducing sample render noise per pass.
High-End Motion Graphics: Tailored for complex 3D motion design, premium product commercials, and studio animatics.
iRender Quad-GPU
(4x RTX 4090)
~3.85x to 3.92x Faster
~4,900 – 5,050 OB
24 GB VRAM (Out-of-Core Optimized)
Enables seamless deployment of Octane Out-of-Core to stream heavy EXR data sets without latency.
Cinematic VFX & Simulation: Engineered for photorealistic scatter environments, complex VDB volumes, and refractive materials.
iRender Octa-GPU
(8x RTX 4090)
~7.5x to 7.8x Faster
~9,800 – 10,200 OB
Max Power Base Station
Demands bare-metal redundant power supplies and premium cooling to prevent hardware thermal throttling.
Feature Films & XR Productions: The ultimate choice for 8K video rendering, cinematic virtual production, and enterprise mega-scenes.

💡 OctaneBench® Standard Reference: Benchmarks reflect aggregate path-tracing performance on unthrottled bare-metal hardware. Unlike virtualized SaaS instances that throttle during prolonged renders, iRender guarantees 100% sustained clock frequencies across all cards.

While the RTX 4090 handles most production needs reliably, heavier scenes often benefit from the 32GB VRAM on the RTX 5090.

OctaneBench® & Multi-RTX 5090 Production Scaling Matrix

Acceleration Factor, OctaneBench Capacity & VRAM Headroom vs. Standard Workstation Baseline

Infrastructure Node Speedup & OctaneBench® VRAM Headroom & Architecture Production Pipeline Use-Case
Standard Workstation
(1x RTX 4090)
1.0x Baseline
~1,250 – 1,300 OB
24 GB VRAM
High risk of Out-of-Core swapping or crashes on heavy scenes.
Standard LookDev: Scene setup, basic lighting iterations, and asset texturing within 24GB memory constraints.
iRender Single-GPU
(1x RTX 5090)
~1.25x Faster
~1,650 – 1,700 OB
32 GB GDDR7 (+33% Headroom)
Prevents memory spikes from crashing Octane when caching heavy assets.
Heavy Asset Shading: Interactive LookDev on complex models that exceed 24GB VRAM without resorting to Out-of-Core.
iRender Dual-GPU
(2x RTX 5090)
~2.45x – 2.48x Faster
~3,300 – 3,400 OB
32 GB VRAM (Per Card)
Each GPU holds the entire 32GB scene data independently, ensuring zero throttling.
Octane Studio & Heavy MoGraph: The ideal node for Octane Studio tier (2-GPU limit) handling dense geometry and 4K commercial motion design.
iRender Quad-GPU
(4x RTX 5090)
~4.8x – 4.9x Faster
~6,500 – 6,700 OB
Native High-Speed VRAM Stability
Loads complex BVH acceleration trees, massive caustics caches, and uncompressed EXRs entirely in VRAM.
High-End VFX & Heavy Scatter: Designed for dense forest scatter environments, uncompressed OpenVDB simulations, and architectural complexes.
iRender Octa-GPU
(8x RTX 5090)
~9.4x – 9.8x Faster
~13,000 – 13,400+ OB
Enterprise Memory & Cooling Headroom
Full 32GB buffer on each card with 256GB host RAM, redundant power, and enterprise cooling under sustained 24/7 rendering.
Feature Films & 8K Production: Built for massive cinematic sequences, extreme multi-pass EXR outputs, and projects with zero crash tolerance.

💡 OctaneBench® Standard Reference: Benchmarks reflect aggregate path-tracing performance on unthrottled bare-metal hardware. Unlike virtualized SaaS instances that throttle during prolonged renders, iRender guarantees 100% sustained clock frequencies across all cards.

Overview of OctaneRender

Octane is one of the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. It is a GPU render engine that uses a way of calculating final rendered images that aims to be photo-realistic. Octane is an unbiased rendering engine using GPU technology, which is close to physical accuracy because each pixel is pushed through the real-life path a particle of light would travel in the scene. This rigorous process results in a high amount of chaos (think noise) in the initial pass of an unbiased render. After a few passes, the image begins to smooth out with the rate of errors (noise) decreasing over time. Although an unbiased render engine will produce exceptional quality and realism, far superior to that of a biased render engine, an unbiased render is never “done”. It will render forever until you simply save it and call it done.

Powerful, High-speed GPU Render Farm for OctaneRender

Check this link for the information related to what hardware and operating systems are required for Octane to work properly. Please make sure that your system meets the requirements listed to make full use of the software power.

iRender’s cloud workstation configuration exceeds all the hardware requirements above.

GPU Cloud Workstation Specifications at a Glance

Service Package (GPU Cloud Workstation) Detailed Configuration (Per Node)
Package 3S (1x RTX 4090) AMD Ryzen Threadripper PRO 3955WX, 256GB RAM, 2TB NVMe
Package 4S (2x RTX 4090) AMD Ryzen Threadripper PRO 3955WX, 256GB RAM, 2TB NVMe
Package 5S (4x RTX 4090) AMD Ryzen Threadripper PRO 5975WX, 256GB RAM, 2TB NVMe
Package 9S (8x RTX 4090) AMD Ryzen Threadripper PRO 5975WX, 256GB RAM, 2TB NVMe
NVIDIA RTX 5090 Series (32GB GDDR7 VRAM)
Package 3i (1x RTX 5090) AMD Ryzen Threadripper PRO 5975WX, 256GB RAM, 2TB NVMe
Package 4i (2x RTX 5090) AMD Ryzen Threadripper PRO 5975WX, 256GB RAM, 2TB NVMe
Package 5i (4x RTX 5090) AMD Ryzen Threadripper PRO 5975WX, 256GB RAM, 2TB NVMe
Package 9i (8x RTX 5090) AMD Ryzen Threadripper PRO 5975WX, 256GB RAM, 2TB NVMe

As an Infrastructure as a Service model, we provides the flexibility to support many different rendering workflows on one platform. With iRender, users can select the hardware and environment that best fit their projects, making it an excellent choice for Octane users.

Let’s check out the rendering performance in Octane on RTX 4090 servers.

Technical Production FAQ

Q1: How effectively does OctaneRender scale across multi-GPU (2x, 4x, 8x RTX 5090) setups, and what are the OctaneBench metrics?

  • OctaneRender is architected for near-linear multi-GPU scaling across all core path-tracing and photon-mapping kernels. Deploying an 8× RTX 5090 bare-metal cluster on iRender multiplies your aggregate OctaneBench score proportionally, shrinking hours-long sequence renders into mere minutes. Because iRender charges by dedicated server runtime rather than per-frame SaaS penalty fees, consolidating your batch processing onto multi-GPU nodes finishes deliveries up to 8x faster while preserving identical overall project computing costs compared to single-GPU workstations.

Q2: How does iRender handle VRAM capacity and Octane Out-of-Core (OOC) memory swapping?

  • In scenes featuring dense 8K texture sets, complex displacement maps, or massive procedural scatters, exceeding physical GPU memory forces Octane to trigger Out-of-Core (OOC) swapping to system host RAM over the PCIe bus, severely penalizing render speeds. iRender prevents this bottleneck by equipping dedicated bare-metal nodes with NVIDIA RTX 5090 GPUs (32GB GDDR7 VRAM) alongside up to 256GB of high-speed system RAM. This substantial memory headroom ensures even the heaviest production scenes remain 100% in-core, sustaining peak path-tracing throughput without latency penalties.

Q3: How does licensing work for OTOY OctaneRender (Studio/Enterprise) on iRender?

  • You maintain full administrative authority over your licensing structure through two streamlined workflows:

    • Bring Your Own License (BYOL): Log directly into your OTOY Account through the pre-installed OctaneLive interface. Once your production run concludes, simply sign out or deactivate your license with one click to release the entitlement back to your local workstation.

    • Studio Floating / Enterprise RLM: With full root-level control, multi-seat studio pipelines can securely point remote render nodes back to internal floating license managers or studio RLM servers over encrypted connections.

Q4: Can I render exported .orbx packages directly via Octane Standalone or command-line execution?

  • Yes. Full Administrator privileges allow you to export .orbx scene archives from Cinema 4D, Blender, Houdini, or Maya and execute them directly inside Octane Standalone. You can also run headless batch sequences via the command line (octane.exe -exit -render file.orbx). This eliminates the CPU and RAM overhead imposed by heavy host DCC user interfaces, directing 100% of physical compute power strictly toward GPU ray tracing while saving on host-application software seat licensing.

Q5: Are custom DCC builds and third-party plugins (X-Particles, Forester, GSG Plus) fully supported alongside Octane?

  • Yes, without restriction. Because iRender provides unrestricted bare-metal IaaS rather than sandboxed SaaS environments, you are free to deploy any Octane version (from legacy 2020 builds to OctaneRender 2026 releases). You can install any required DCC toolsets, including INSYDIUM Fused (X-Particles, NeXus), 3D Quakers Forester, Greyscalegorilla Plus, and proprietary C++ bridges. Your cloud environment mirrors your local workstation with 100% pipeline fidelity.

Q6: What is the remote interactive experience like when using the Octane Live Viewer via WebRTC or Parsec?

  • iRender delivers responsive, workstation-grade remote interactivity through two versatile streaming options:

    • Zero-Install Browser Access via WebRTC: Launch your dedicated RTX 5090 instance directly within any modern web browser (Chrome, Edge, Safari). WebRTC streaming delivers ultra-low latency (<30ms), hardware-accelerated 60fps desktop interactivity, and bypasses strict corporate IT firewalls without requiring third-party client installations.

    • Native Parsec & Standard RDP Support: Tailored for production artists requiring multi-monitor setups, high-fidelity color accuracy, and seamless tablet/pen pressure pass-through for real-time Live Viewer interaction.

Q7: How fast is data transfer for massive Octane asset libraries and simulation caches, and is it free?

  • All data transfer (upload/download) and cloud storage on iRender are 100% free of charge, powered by high-speed, enterprise-grade transfer protocols:

    • High-Speed Multi-Threaded Sync via iRender Drive: Our proprietary desktop application utilizes multi-threaded transfer pipelines that fully saturate your available local bandwidth without throttling or web-browser file-size limits. Multi-gigabyte scene archives, dense Octane material databases, and OpenVDB caches transfer overseas in minutes.

    • Zero Billable Idle Time: Data transfers occur independently before initiating server rental. You can sync hundreds of gigabytes directly to your persistent cloud storage ahead of time without spending a single cent on node runtime.

    • Direct Local PCIe Gen4/Gen5 NVMe Access: Once your instance powers on, stored assets map instantly as local drives running on ultra-fast enterprise NVMe SSDs delivering 7,000+ MB/s read speeds—guaranteeing instantaneous texture streaming into physical GPU VRAM without bucket stalls or missing proxy links.

What's else you can get when choosing iRender Service?

1. Licensed Cinema 4D and Octane cloud workstations

At iRender you can choose machines with Cinema 4D and Octane pre-installed, ensuring a seamless creative workflow for users. iRender also manages regular software and NVIDIA driver updates to maximize efficiency. This preconfiguration enables users to optimize their pipeline and focus solely on their renders without the hassle of environment configuration or troubleshooting compatibility issues. Users simply upload project files to iRender's machine and start high-performance renders instantly, which saves valuable time.

If you use other DCC applications, you can always install it on our cloud workstation as you want.

2. Deeper discount with Rental Plan

You will be charged on a per-minute basis. Depending on the type of server you choose, we will issue you an invoice once you shut down the servers, so that you will control your balance easily.

The hourly rental option is always available for you to choose. However, you can always save 10% with our Rental Plan feature. For those who’re in need of a server for more than a day, or have an extremely large project, we advise choosing a daily/weekly/monthly rental package. The discount is attractive (10%).

We accept payment through Onepay, bank transfer, Visa/ Mastercard. And of course, we sometimes provide promotions for customers on special occasions. Staying connected with us to keep updating these programs.

3. Real human support from 6:00 to 24:00

Users can access our web-based online platform and use multiple nodes to render at the same time. Hence, with us, it does not matter where you are present – as long as you are connected to the internet, you can access and enjoy the 24/7 rendering services that we provide, and if you meet any issue, our real human support team is always ready to support you from 6:00 to 24:00 (GMT +7).

4. Easy to use and simple process

What you need to do is just 5 simple steps including: Creating an iRender account, Recharging money, Transferring your files to the remote server, Selecting a package and connecting to the server then finally Taking full control of the server and doing whatever you want.

We ensure that we provide you the easy-to-use interesting and effective solution. With just one or two clicks to create an image, and 7 to 15 minutes to boot the system in the first time, you will use the servers (GPUs & CPUs) like your own PC. Additionally, you just need to set up a working environment once, and save as Images to keep it for life.

With the aim to effectively equip users, reduce the procedure of using application and website at the same time, iRender has released a desktop app called iRender GPU App. It will contain almost all the features, help you to recharge your account, transfer files and connect to the remote servers/machines on your own local PC without having to come to the iRender website.

The following section will help you know how to install iRender GPU and use it.

        1. Download and install the app on your local PC.
        2. Register/login the app by your iRender account and follow this instruction to use it.

Watch this video tutorial on how to use iRender GPU app:

With the above advantages and the machine configuration package that iRender are offering, we believe that Octane users will have the most comfortable, quickest, and most effective rendering time.

Register an account on iRender to claim your 100% bonus for the first deposit and render without limitations.

Your Renders, Your Rules.

We Focus On People And The Joy Of Creation.

"iRENDER RENDER FARM - YOUR RENDERS, YOUR RULES"

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AMD Threadripper™ PRO SERVERs

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GPU NVIDIA 4090/5090 CARDs

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Service availability

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Elite Support

Houdini Render Farm
GPU Rental Pricing

Pricing

Compare our server performance and price with major companies such as GPU Instances from AWS, GPU Instances from Google, Azure from Microsoft and GPU servers from small competitors. You’ll be surprised!
You can install all software you want on our remote server

GPU Cloud Workstation 3S

1xRTX 4090, 24GB vRAM
$8.2 Node/Hour
  • Pay per 3 hours and more (Save 10%)
  • Only : $7.38 node/hour


  • SINGLE CARD
  • 1xRTX 4090, 24GB vRAM
  • NVLink™ : N/A
  • NVIDIA CUDA® Cores: 16.384
  • GPU Architecture: NVIDIA Ada Lovelace
  • AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 - 4.2GHz
  • RAM: 256 GB
  • Storage (NVMe SSD): 2TB
  • OS: Windows, Ubuntu
  • Power Elite Support 24/07


  • iRender Data Center:
    Uptime Tier III, ISO 27001 (BS7799), ISO 20000 (ITIL) and ISO 9001: 2000.
    No Sharing. No Compromise. Absolute Protection.


  • The Difference:
    ✕ SaaS farm: Upload → wait → hope it works → re-upload if it doesn't
    ✓ iRender: Connect → work like your own PC → render → disconnect


  • (*)Optimize for (Lumion, KeyShot, Twinmotion, UE5, Enscape, D5 Render etc.) Single-GPU Rendering Tasks.


  • For newly registered customers 100% bonus first charge within 24h

GPU Cloud Workstation 4S

2xRTX 4090, 24GB vRAM
$15 Node/Hour
  • Pay per 3 hours and more (Save 10%)
  • Only : $13.5 node/hour


  • MULTI GPU
  • 2xRTX 4090, 24 GB vRAM
  • NVLink™ : N/A
  • NVIDIA CUDA® Cores: 2 x 16.384
  • GPU Architecture: NVIDIA Ada Lovelace
  • AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 - 4.2GHz
  • RAM: 256 GB
  • Storage (NVMe SSD): 2TB
  • OS: Windows, Ubuntu
  • Power Elite Support 24/07


  • iRender Data Center:
    Uptime Tier III, ISO 27001 (BS7799), ISO 20000 (ITIL) and ISO 9001: 2000.
    No Sharing. No Compromise. Absolute Protection.


  • The Difference:
    ✕ SaaS farm: Upload → wait → hope it works → re-upload if it doesn't
    ✓ iRender: Connect → work like your own PC → render → disconnect


  • (*)Optimize for (Redshift, Octane, Blender, V-Ray Next, Maxwell etc.) Multi-GPU Rendering Tasks.


  • For newly registered customers 100% bonus first charge within 24h

GPU Cloud Workstation 5S

4xRTX 4090, 24GB vRAM
$30 Node/Hour
  • Pay per 3 hours and more (Save 10%)
  • Only : $27 node/hour


  • MULTI GPU
  • 4xRTX 4090, 24 GB vRAM
  • NVLink™ : N/A
  • NVIDIA CUDA® Cores: 4 x 16.384
  • GPU Architecture: NVIDIA Ada Lovelace
  • AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 - 4.5GHz
  • RAM: 256 GB
  • Storage (NVMe SSD): 2TB
  • OS: Windows, Ubuntu
  • Power Elite Support 24/07


  • iRender Data Center:
    Uptime Tier III, ISO 27001 (BS7799), ISO 20000 (ITIL) and ISO 9001: 2000.
    No Sharing. No Compromise. Absolute Protection.


  • The Difference:
    ✕ SaaS farm: Upload → wait → hope it works → re-upload if it doesn't
    ✓ iRender: Connect → work like your own PC → render → disconnect


  • (*)Optimize for (Redshift, Octane, Blender, V-Ray Next, Iray, Maxwell etc.) Multi-GPU Rendering Tasks.


  • For newly registered customers 100% bonus first charge within 24h

GPU Cloud Workstation 9S

8xRTX 4090, 24GB vRAM
$52 Node/Hour
  • Pay per 3 hours and more (Save 10%)
  • Only : $46.8 node/hour


  • MULTI GPU
  • 8xRTX 4090, 24 GB vRAM
  • NVLink™ : N/A
  • NVIDIA CUDA® Cores: 8 x 16.384
  • GPU Architecture: NVIDIA Ada Lovelace
  • AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 - 4.5GHz
  • RAM: 256 GB
  • Storage (NVMe SSD): 2TB
  • OS: Windows, Ubuntu
  • Power Elite Support 24/07


  • iRender Data Center:
    Uptime Tier III, ISO 27001 (BS7799), ISO 20000 (ITIL) and ISO 9001: 2000.
    No Sharing. No Compromise. Absolute Protection.


  • The Difference:
    ✕ SaaS farm: Upload → wait → hope it works → re-upload if it doesn't
    ✓ iRender: Connect → work like your own PC → render → disconnect


  • (*)Optimize for (Redshift, Octane, Blender, V-Ray Next, Iray, Maxwell etc.) Multi-GPU Rendering Tasks.


  • For newly registered customers 100% bonus first charge within 24h
GPU Rental Pricing
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Hotline: (+84) 912-785-500
Skype: iRender Support
Email: [email protected]
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