renderer

If you’re into computer hardware, you’ve probably heard of the chip shortages that have been plaguing the computer industry and driving up the prices of some hardware. For digital artists, having the right tools is crucial, if not extremely valuable in terms of quality of life improvements. This is especially true for Daz Studio users and artists who want to make the best out of features, like the Iray Render Engine, and would prefer to not run their computer for hours just to make a single render. In this article, we’ve created a list of things about our recommended computer hardware that gonna help build your powerful workstation and why iRender might become an effective solution for Daz Studio users and Iray Render Engine to speed up the rendering process and bring incredible rendering results.
18 May 2022

Hardware recommendations for Daz Studio with iRender

If you’re into computer hardware, you’ve probably heard of the chip shortages that have been plaguing the computer industry and…

Houdini includes a number of capabilities, procedures, and best practices that enable a production pipeline to quickly work with and render massive, complicated scenes. Sharing Alembic geometry, for example, can allow various steps in the pipeline to run in parallel. Working interactively with proxy geometry in Houdini and replacing the geometry at render time using a geometry shader such as the Delayed Load Procedural or point instancing was the most efficient rendering approach prior to Houdini 13. Support for packed primitives and deep integration of the Alembic file format were included in Houdini 13.
18 May 2022

Houdini Rendering Workflow Tips

Houdini includes a number of capabilities, procedures, and best practices that enable a production pipeline to quickly work with and…

OctaneRender and Autodesk 3ds Max both are effective tools for 3D field. In some previous article, we have explored the suitable and recommended hardware for them, and we know which iRender’s server you should choose for your project. In this article, let’s find out how to install OctaneRender for 3ds Max. You can follow this instruction on your personal computer, or on our remote server. Let’s get started.
17 May 2022

How to install OctaneRender for 3ds Max?

OctaneRender and Autodesk 3ds Max both are effective tools for 3D field. In some previous article, we have explored the…

Sometimes we need to open old Blend files and if the textures are not packed and we moved the textures from their original location, we may find out that our scene will display in pink when we try to render it. Pink surfaces means that Blender could not find the texture file. In most cases, you can go to file -> external data -> find missing files and browse for the location to retrieve them. Blender will search the folder you select and its subfolders to find the missing textures by file name. In this article, we will find the cause of the pink Blender file and how to fix it.
14 May 2022

Fix pink textures in Blender with iRender Cloud Rendering

Sometimes we need to open old Blend files and if the textures are not packed and we moved the textures…

Network rendering is the process of having multiple networked machines collaborate on the same project, with the sole purpose of bringing the processing time down. Moreover, network rendering lets you utilize additional GPUs in other machines to render images. Similarly, OctaneRender can distribute render scenes over Primary node and Render nodes connected through a local area network. Read more general information about Octane Networking through this blog: Set up Octane for Blender Network Rendering on iRender. Then now let’s figure out some solutions when you get issues
13 May 2022

Troubleshooting Octane Network Rendering Issues with iRender

Network rendering is the process of having multiple networked machines collaborate on the same project, with the sole purpose of…

You’ll want to be able to render and encode your project without Premiere Pro slowing down, running out of memory, or taking forever for a seemingly simple clip. Especially when video editing is something you do on a daily basis and your income depends on efficient work, having a PC that doesn’t hold you back is an absolute necessity. Here are the Computer Hardware components that affect Premiere Pro’s performance the most
11 May 2022

Hardware recommendations for Adobe Premiere Pro with iRender

You’ll want to be able to render and encode your project without Premiere Pro slowing down, running out of memory,…

Modo is a 3D modeling and animation software that includes powerful and flexible sculpting, texturing, lighting, and rendering toolsets. Modo is used by artists around the world to create assets and shots for various industries including animation, VFX, games, architecture and design. mPath is a ground-up redesign of the Modo renderer, with dramatic reduction in controls, versatile hybrid compute capabilities, and granular refinement features. It offers many improvements over the Default renderer, including GPU acceleration for Ray Tracing when NVIDIA OptiX is selected as the Ray Tracing Engine.
11 May 2022

Overview of mPath renderer for Modo

Modo is a 3D modeling and animation software that includes powerful and flexible sculpting, texturing, lighting, and rendering toolsets. Modo…

Blender is one of the go-to open-source software choices for animation. Surprisingly, it doesn’t take much to get started on creating simple character animations. Once you have a final 3D character model, you can bring it to life with the software’s numerous animation features and tools. For example, Blender’s rigging tools will help you to achieve the desired movements for your character. Poses can also be added and manipulated with the software’s pose editing features. In this article, we’ll go over how to copy animation data from one object to another in Blender.
07 May 2022

How to copy animation data from one object to another in Blender

Blender is one of the go-to open-source software choices for animation. Surprisingly, it doesn’t take much to get started on…

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licences of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.
05 May 2022

Robust Cloud Rendering Service for U-Render 2022.4

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D,…

In February this year, HeliumX released Helium 2.0, the version of a new plugin that it describes as a “groundbreaking” 3D toolset for After Effects. The add-on is intended to streamline the process of creating 3D animations inside After Effects for motion graphics work, and provides tools for manipulating 3D models, primitives, text, splines and terrain. On the 19th of last month, HeliumX has released Helium 4.0. Let’s explore this After Effect 3D plugin and what’s new in the update last April.
04 May 2022

Exploring After Effect 3D plugin Helium 4.0 with iRender

In February this year, HeliumX released Helium 2.0, the version of a new plugin that it describes as a “groundbreaking”…

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