Arnold Cloud Rendering

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. In today's article, let's see how to improve render times with Arnold and Maya.
13 Apr 2022

Improve render time with Arnold for Maya

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. From version 6 Arnold is able to use the CPU and GPU for its renderings. Plug-ins are available for the following programs: Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage. In today's article, let's learn some general settings to get started with Arnold GPU rendering.
06 Apr 2022

Getting Started with Arnold GPU on iRender Service

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. From version 6 Arnold is able to use the CPU and GPU for its renderings. Plug-ins are available for the following programs: Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage. In today's article, let's figure out what is the ideal configuration we should equip for our workstation for Arnold.
30 Mar 2022

Ideal workstation configuration for Arnold

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

First released in 1998 by Alias Wavefront and made better by Autodesk, Maya is an industry-leading 3D animation software that makes workflows easier for artists around the globe. It’s also one of the most versatile modeling applications there is. This application was used in films like Avatar, Spider-Man: Into the Spider-Verse, Frozen, Monster Inc. and the Matrix. It’s also used as a visual effects tool for Games of Thrones and The Walking Dead, just to name a few. With its full suite of tools for character animation, lighting, VFX and motion graphics, Maya packs a lot of features that deliver breathtaking results. But when used in conjunction with other plugins, Maya becomes an animation and VFX powerhouse. To expand Maya’s functionalities even further, try any of these plugins for Maya:
26 Jan 2022

Top Plugins to Complement Autodesk Maya

First released in 1998 by Alias Wavefront and made better by Autodesk, Maya is an industry-leading 3D animation software that…

The Hypershade is an artist-friendly and intuitive tool that allows you to easily build and edit materials and visualize the results in real-time in Viewport 2.0. The Hypershade is the central working area of Maya rendering, where you can build shading networks by creating, editing, and connecting rendering nodes, such as textures, materials, lights, rendering utilities, and special effects. You can customize the layout of the Hypershade by undocking and rearranging the panels. In addition, you can add panels such as the viewport or the Render View to your layout by selecting from the Hypershade Window menu. In this article, let's get an overview about how to improve look in Maya with Hypershade.
12 Jan 2022

Look development using the Hypershade in Maya

The Hypershade is an artist-friendly and intuitive tool that allows you to easily build and edit materials and visualize the results in…

3D now has many benefits in a lot of different professional sectors, including medical industry. It's very helpful in creating tools, implants, prostheses, or anatomical models to practice before surgery, improving daily work of prosthetist, surgeons, dentists or even searchers. In this article, let's find the best software for the creation of your medical 3D models.
31 Oct 2021

3D modeling software for medical field

3D now has many benefits in a lot of different professional sectors, including medical industry. It’s very helpful in creating…

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its convenience. It always develops many tools you will ever need to use in the core of the Houdini’s functionality, which saves time and money. Today, let’s explore some of the coolest tools it has.
26 Oct 2021

Some cool tools for Houdini you need to know

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its…

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there will be some networks you want to reuse, without getting started from scratch. With Houdini Digital Asset, you can save that network into a reusable custom node, or digital asset.
19 Oct 2021

Introduction to Houdini Digital Asset (HDA)

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there…

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared to old versions. Houdini artists now will have access to significant developments and enhancements of KineFX, Muscles & Tissue, Crowds, Solaris, Karma, Modeling, Pyro FX, FLIP Fluids, Vellum, RBD Destruction, FEM, Grooming, PDG, and more. In this article, we will provide you a list of new things.
17 Oct 2021

Overview of Houdini 19 new features and improvements

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared…

When it comes to creating cinematic animations, nothing beats the arsenal of tools you get from Maya 3D animation software. This versatile software offers a variety of tools for rendering, CG lighting, rigging, texturing and so much more. To create stunning, life-like images, it’s important to master the Maya lighting and rendering tools. But where to begin? In this guide, we are listing down some of the best lighting and rendering tricks you can try on Maya.
14 Oct 2021

Useful Maya Lighting and Rendering Tricks

When it comes to creating cinematic animations, nothing beats the arsenal of tools you get from Maya 3D animation software.…

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