July 18, 2022 duyenle

How to set up the Arnold Shader to render transparent material in Maya

It is believed that the Arnold renderer is one of the top choices of big studios because of the fantastic results and reasonably quick rendering speed it brings to them. You may use a variety of Arnold functions to enhance the realism of your output. Among those functions, Arnold Shader is a powerful technique for transparent material rendering. This article will help you configure the Arnold Shader to render transparent material in Maya.

1. Verify Arnold Shaders

Verify in Maya that Arnold Shaders are being utilized as the materials. These shaders are located in the create section of Hypershade:

2. Disable Opaque option

Choose an aiStandardSurface Shader to the desired object. The Opaque option on the object’s form node must be deactivated in order to make that shader render transparent with Arnold in Maya.To disable Opaque, we can follow the below steps:

        • Choose the object (mesh)
        • Press Ctrl + A to open the Attribute Editor
        • Access the Shape Node tab (in the example below, the Shape node tab is named windsheildShape)
        • After scrolling down, select the Arnold roll-down menu.
        • Turn off opaque

3. Set the Transmission Weight at 1.00.

          • Launch Hypershade
          • Choose the object’s associated aiStandardShader
          • Click Ctrl + A to access the Attribute Editor
          • Click the Transmission roll-down menu as you scroll down
          • Set the Transmission Weight at 1.00

4. Add basic light to the scene:

Arnold compatible lights must be present in the scene for rendering to be effective. By choosing the SkyDome light under the Arnold Tab, you can add some basic lighting to the scene:

Render

Depending on the situation, render one image or a batch of images.

iRender - The Best Cloud Rendering Service for Arnold and Maya

If you’re a fan of Maya and Arnold who wants to learn and use the latest features, but your computer configuration is still limited, don’t worry; iRender will provide you with a solution that will completely address your problem. Arnold from version 6 supports GPU- based rendering. Our company offers a choice of server packages ranging from single GPU to multi GPU RTX 3090, allowing you to pick the best server package for your renderer.

As a result, the powerful machines make rendering enjoyable and quick. In addition, a unique feature is that you will connect to the iRender server and utilize it as your own computer, with total control over setup and capacity. Above all, our server supports any applications; therefore, you may install the program you need only once, and everything will be kept for future use. If you’re concerned about security, be assured that the safety and security of your data is our first priority. No one, including iRender, will have access to any of your data. The privacy policy of iRender may be found here. To understand more about our server’s performance with Maya and Arnold, you can see the following video:

Besides, we are committed to providing you with a rendering experience unlike any other. iRender, in particular, is running a fantastic deal for you: new clients will receive a 20% bonus on their first purchase within 24 hours of enrolling.To learn and enjoy more, please create an account here.

iRender – Happy Rendering!

Source: knowledge.autodesk.com

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