maya

Maya is a favorite among 3D animators due to its highly customizable user interface. It was used in many feature films like Transformers, or Harry Potter, in the TV series South Park, or Game of Thrones and video games like the Halo series. 3D models in Maya are represented by nodes that specify their relationships and attributes. This powerful 3D animation software allows for complex tweaks with only a couple of keystrokes. A sign of professional 3D animation software, Maya comes with a sophisticated CG compositing program (“MatchMover”) that allows users to combine 3D rendered elements with motion data from film sequences recorded on set by tracking the camera’s movement. In addition, it features a comprehensive tool to model complex objects like fur, hair, clothing, fluids, and particles.

In case you want some credentials before you subscribe to the admittedly expensive 3D animation software, it may interest you that the developers of Maya were honored three times with Academy Awards: In 2003 for Maya itself, in 2005 for the invention of subdivision surfaces, and 2008 for the fluid effects system.

This 3D animation software includes a very easy to use an auto-rig tool, that can even process quadrupeds and winged models. Setting up a character rig manually is often a painful process, as the weights for each bone have to be painted piecemeal. Maya relieves from this task and creates a sophisticated skinned and weighted rig that is ready for 3D animation. This 3D animation software also features various automation tools for animation along curves or paths, making 3D animation almost child’s play.

First released in 1998 by Alias Wavefront and made better by Autodesk, Maya is an industry-leading 3D animation software that makes workflows easier for artists around the globe. It’s also one of the most versatile modeling applications there is. This application was used in films like Avatar, Spider-Man: Into the Spider-Verse, Frozen, Monster Inc. and the Matrix. It’s also used as a visual effects tool for Games of Thrones and The Walking Dead, just to name a few. With its full suite of tools for character animation, lighting, VFX and motion graphics, Maya packs a lot of features that deliver breathtaking results. But when used in conjunction with other plugins, Maya becomes an animation and VFX powerhouse. To expand Maya’s functionalities even further, try any of these plugins for Maya:
26 Jan 2022

Top Plugins to Complement Autodesk Maya

First released in 1998 by Alias Wavefront and made better by Autodesk, Maya is an industry-leading 3D animation software that…

In terms of post-production or video effects, camera tracking is the process of recreating the camera path taken by the actual real-life camera. Importing a 3D model and putting it on top of the footage won’t look real nor very good, as the ground in your video would be moving and you would have to animate the model frame by frame to follow (unless you had the camera perfectly still). Using Blender’s 2.8 camera tracking feature, you can do this in a much easier. In Blog's Today, you’ll learn how to use Blender’s camera tracking to extract the camera’s motion from the footage and create a digital scene within your video.
22 Jan 2022

Blender Camera Tracking Tutorial with iRender Cloud Rendering

In terms of post-production or video effects, camera tracking is the process of recreating the camera path taken by the…

Maxwell Render™ is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.
20 Jan 2022

Boost Maxwell Render Performance with iRender Multi-GPU Server

Maxwell Render™ is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as…

The Hypershade is an artist-friendly and intuitive tool that allows you to easily build and edit materials and visualize the results in real-time in Viewport 2.0. The Hypershade is the central working area of Maya rendering, where you can build shading networks by creating, editing, and connecting rendering nodes, such as textures, materials, lights, rendering utilities, and special effects. You can customize the layout of the Hypershade by undocking and rearranging the panels. In addition, you can add panels such as the viewport or the Render View to your layout by selecting from the Hypershade Window menu. In this article, let's get an overview about how to improve look in Maya with Hypershade.
12 Jan 2022

Look development using the Hypershade in Maya

The Hypershade is an artist-friendly and intuitive tool that allows you to easily build and edit materials and visualize the results in…

For some reason, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it crashes. Or your mind wanders, and you close the program before saving. What happens to the file and all the hard work you have put into your scene? Losing hours of progress due to a crash or an accidental file overwrite can be a serious blow to morale. Fortunately, the creators of Blender understand this pain and have created a set of foolproof features to ensure that you can recover that which was once considered lost. In Blog's Today, we will find how to use AutoSave Blender files.
08 Jan 2022

How to Use Autosave to Recover Blender Files from Crashes

For some reason, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it…

Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of social media, motion graphic design is more common and more sought after than ever before. For example, what if you want to make a simple border animation for a logo or a title card? Though there are many different and more advanced ways to go about it. In Blog's Today, we will give you a basic idea of how easy it is to put together a border graphic using only curves and basic materials in Blender.
25 Dec 2021

How to Make a Border Motion Graphic Using Curves in Blender

Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of…

It's now easier than ever to sculpt in Blender. Open-source Blender was created by Ton Roosendaal and originally developed as an in-house tool. It has grown into a huge collection of high-end 3D tools to rival the likes of Maya and Modo, and is part of our list of the best 3D modelling software. The developers added some amazing sculpting functionality in earlier versions and that has only grown with the addition of Dyntopo sculpting. This feature, similar to Sculptris Pro in ZBrush, is a way to sculpt and have the program give you more resolution only when you need it. This means that the file size is kept fairly lean and that allows you to do more before you experience any lag or slowdown. In this article, we will learn about "How to speed sculpt in Blender 2.80".
11 Dec 2021

How to speed sculpt in Blender 2.80

It’s now easier than ever to sculpt in Blender. Open-source Blender was created by Ton Roosendaal and originally developed as…

If you’re in Blender’s rendered shading mode and have highly complex objects and materials in the 3D viewport, you may notice that your machine’s performance takes a bit of a dive and the visualization process is substantially slower. If you’re only interested in rendering a specific area, how do you go about disabling all other unnecessary calculations, regarding the background or other irrelevant objects, that slow down the viewport and your workflow. This is where Blender’s View Regions tools come into play.
04 Dec 2021

Ways to Speed Up Rendering in Blender with View Regions

If you’re in Blender’s rendered shading mode and have highly complex objects and materials in the 3D viewport, you may…

The latest rendering capabilities in Unreal Engine 5 let you create massive, open-world games with film-quality assets that can be dynamically illuminated with real-time global lighting, reflections, and high-resolution shadowing. These enhancements represent a significant step forward in quality, enabling you to create the next generation of immersive and realistic gaming experiences
03 Dec 2021

What’s new in Unreal Engine 5?

The latest rendering capabilities in Unreal Engine 5 let you create massive, open-world games with film-quality assets that can be…

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