arnold

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, with supported plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, and Katana. It is the built-in interactive renderer for Maya and 3ds Max.

Lighting is, without doubt, an essential component of any computer graphics. Impression of the real world, in fact, depends on how light reflects back from objects within our light of sight. This article is for the Redshift’s lovers by introducing 5 types of light in this renderer.
04 Jul 2022

8 types of Redshift light

Lighting is, without doubt, an essential component of any computer graphics. Impression of the real world, in fact, depends on…

You will first need to learn about two primary nodes of the procedural modeling system first if you are unfamiliar with the geometry nodes system. The Group Input and Group Output nodes serve as the beginning and ending of your node tree, respectively. In creating the geometry of your new object utilizing the geometry node system, both of these nodes are crucial. In this article, we will explore the purpose of these nodes.
02 Jul 2022

Group Input And Output Nodes In Geometry Nodes in Blender

You will first need to learn about two primary nodes of the procedural modeling system first if you are unfamiliar…

Like most software developers, Autodesk maintains a list of system requirements for Maya that can be used to help ensure the hardware in your system will work with their software. However, this "system requirements" list only covers the very basics of what hardware is needed to run the software, not what hardware will actually give the best performance. Because of how inconsistent those lists can be, we have spent time doing detailed research to determine what hardware for Unreal Engine is the best and why iRender will be a perfect choice for Maya users to execute their projects when your own pc configuration is not “powerful” enough.
22 Jun 2022

Hardware recommendations for Autodesk Maya with iRender

Like most software developers, Autodesk maintains a list of system requirements for Maya that can be used to help ensure…

Adobe After Effects is a software for generating motion graphics and special effects for video, web content, and presentations. For special effects, animation, and video compositing, After Effects is commonly used in TV and film post-production for special effects, animation, and video compositing.
18 Jun 2022

Exploring Uncommon Tips In After Effects with iRender

Adobe After Effects is a software for generating motion graphics and special effects for video, web content, and presentations. For…

source: unrealengine.com
Epic games introduce an exciting new Mesh to MetaHuman feature in Unreal Engine, allowing users to import and convert a custom facial mesh or scan into a MetaHuman real-time 3D character. Besides, they also release some other new features for MetaHuman Creator. Right now, let's take a look at those features to see how they might help you improve your work efficiency.
14 Jun 2022

A New MetaHuman Plugin For Unreal Engine Has Been Released

Epic games introduce an exciting new Mesh to MetaHuman feature in Unreal Engine, allowing users to import and convert a…

You'll need a raytracer that's built for quality, tuned for speed, and ready to scale if you want genuinely photorealistic renders. V-Ray gives you the ability to work with both interactive and heavyweight production renders while maximizing the performance of your CPU and GPU technology.
11 Jun 2022

Setting for V-Ray Interior Rendering in 3Ds Max with iRender

You’ll need a raytracer that’s built for quality, tuned for speed, and ready to scale if you want genuinely photorealistic…

When you have a large scene in Daz 3D iRay to render, the process can take many hours. Nvidia developed Iray, a GPU-accelerated path-traced renderer. It is possible to make a high-definition photograph with remarkable lighting accuracy in the scene with Iray. The iray renderer excels at rendering reflections, particularly glossy reflections, as well as self-illuminating objects and shapes that other renderers struggle to depict with the same precision. You will need to optimize the settings in Daz to get the best scenes but don't know where to start? In today’s article, let’s explore "Tips to Set up Render Settings in Daz 3D Faster with iRender".
04 Jun 2022

Tips to render faster in Daz 3D Faster with iRender

When you have a large scene in Daz 3D iRay to render, the process can take many hours. Nvidia developed…

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