MetaHuman – Next-gen platform for realtime character creation
MetaHuman Creator is a cloud-based app that allow users to create photorealistic digital humans, fully rigged and complete with hair and clothing, in minutes, for games and virtual production work.
Some key features of MetaHuman
Easy and fun
First, MetaHuman Creator is easy to use, you may not even need to open the user guide. You can just simply select a starting point from the diverse range in the database, choose several more to contribute to your MetaHuman, and blend between them. Then, your character can be refined with sculpting tools and control guides, just by dragging on the asset.
Hugely variable
You can get creative with near-infinite variations of facial features and skin complexions, plus an array of different choices for hair, eyes, make-up, and teeth. They will help you create many faces for your projects. Moreover, you can even pick the body type you want for your character and dress them with different clothing sets in the tool.
Physically plausible
Data of MetaHuman Creator is derived from real-world scans and your adjustments are constrained to fit within the limits of the examples in its database, so it’s simple to make physically plausible MetaHumans. You can enhance accuracy by carefully selecting range of skin tones and hair colors.
Real-time ready
A good news is MetaHumans can run in real time on high-end PCs with RTX graphics cards, even at their highest quality with strand-based hair and ray tracing enabled. Assets come with eight LODs, some of which employ hair cards, enabling you to achieve real-time performance on everything from Android to XSX and PS5.
Rigged for animation
MetaHumans come with a full facial and body rig, ready to animate in Unreal Engine. There’s also support in the works from the vendors of ARKit, DI4D, Digital Domain, Dynamixyz, Faceware, JALI, Speech Graphics, and Cubic Motion solutions.
Source data included
When you finish your MetaHuman creation, you can download it via the free Quixel Bridge application. You’ll also get the source data in the form of an Autodesk Maya file, including meshes, skeleton, facial rig, animation controls, and materials, so you can further edit and refine it as you want.
On 14 April 2021: Unreal Engine officially open the early access for MetaHuman Creator. Users can register to join the early access program on Epic Games’ website. It will require Unreal Engine 4.26.2 or later version.
Epic has also released 50 readymade MetaHuman characters for use in Unreal Engine projects. They can be downloaded via a new MetaHumans tab in Quixel Bridge.
Conclusion
It’s still early to judge the quality and what MetaHuman can do to change digital characters in Game. But a first step to help reduce time from weeks or even months in creating digital human to less than an hour is always welcomed. Let’s wait for the future of this platform to prove itself.
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Source: unrealengine.com, cgchannel.com
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