RTX3090

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V-Ray Next GPU scales very well with additional video cards. Looking just at the results of secondary cards, we can see that stacking a few of those will give fantastic rendering performance. It is almost perfect scaling from 1 -> 2 - > 3 GPUs. Specially, scaling from a second video card is still respectable - in the range of 83 to 93% improvement.
19 Sep 2021

V-Ray GPU Performance Scaling With iRender Cloud Rendering

V-Ray Next GPU scales very well with additional video cards. Looking just at the results of secondary cards, we can…

Source: educba.com
Houdini and Maya are two of the most famous 3D software which artists and studios often use in many fields. They both have different things to offer, and in this article, let’s compare them. We will try to give you an overview of key different between them, and what these two are capable of.
18 Sep 2021

Houdini vs Maya: which one is better?

Houdini and Maya are two of the most famous 3D software which artists and studios often use in many fields.…

Image courtesy of Woods Bagot.
NVIDIA Developer Program is now bringing NVIDIA Omniverse to over 2.5 million developers around the world. At SIGGRAPH, we’re introducing exclusive events, sessions, and other resources to unveil Omniverse as our newest platform for developers. And Damien Fagnou who is currently a software senior director at NVIDIA. Moreover, he is working on the NVIDIA Omniverse group. Let’s explore this Platform with him in this article.
17 Sep 2021

NVIDIA Opens Omniverse Platform to Developers Worldwide

NVIDIA Developer Program is now bringing NVIDIA Omniverse to over 2.5 million developers around the world. At SIGGRAPH, we’re introducing…

The inaugural NVIDIA Omniverse User Group at SIGGRAPH 2021 was a huge success thanks to the large showing from the Omniverse community that participated in presentations, discussions, and Q&A breakout sessions covering Omniverse apps, connectors, and workflows. In this post, Edmar Mendizabal will talk about the NVIDIA Omniverse User Group. As I know, he brings 15 years of game industry experience to NVIDIA’s Omniverse team. That place where he focuses on developer engagement and onboarding devs to NVIDIA’s transformative open platform for real-time simulation and collaboration using the same commercial tools they already use.
15 Sep 2021

NVIDIA Omniverse User Group is a step into Omniverse

The inaugural NVIDIA Omniverse User Group at SIGGRAPH 2021 was a huge success thanks to the large showing from the…

LuxCoreRender is among the most powerful renderers available for Blender. Like Blender, it is also an open source project, maintained by a team of dedicated developers. LuxCoreRender is an unbiased renderer, which means that as rendering time progresses it will converge to a result that is as physically accurate as possible, without the concessions in quality you get when you simplify certain rendering processes to gain rendering speed.
15 Sep 2021

Cloud render service for LuxCoreRender with Blender

LuxCoreRender is among the most powerful renderers available for Blender. Like Blender, it is also an open source project, maintained by…

Source: sidefx.com
Like many high-end tool for 3D, VFX, Houdini has a lot of versions to choose. Only counting commercial versions of Houdini, Sidefx provides you four. The other two are for educational purposes; Houdini Education and Houdini Apprentice. So, what is the best version for your own purpose? Let’s explore them to find yourself a most suitable one.
14 Sep 2021

Overview of Houdini’s 5 versions

Like many high-end tool for 3D, VFX, Houdini has a lot of versions to choose. Only counting commercial versions of…

There are very few render farms supporting U-Render because it only supports a single card. However, we are proud that we support U-Render very well. iRender provides you a personal cloud computer with powerful hardware (100% performance – no virtualization). That means you can install any software and render engine or do render even from a laptop so long as you have a stable internet connection.
12 Sep 2021

U-Render: All the Speed of a Game Engine

There are very few render farms supporting U-Render because it only supports a single card. However, we are proud that…

In the SIGGRAPH Special Address, NVIDIA revealed that the upcoming release of Blender 3.0 includes USD support. In this article, Dane Johnston who is focused on NVIDIA Omniverse and the connections between major digital content creation applications introduces this topic. He also has been with NVIDIA for over 13 years, pushing graphics and artist pipelines for games and film with projects such as NVIDIA holodeck, NVIDIA Funhouse, NVIDIA Gameworks engagements, and more. Let’s find out this information with iRender.
10 Sep 2021

Omniverse USD Support for Blender

In the SIGGRAPH Special Address, NVIDIA revealed that the upcoming release of Blender 3.0 includes USD support. In this article,…

Source: sidefx.com
Like many high-end apps, you never know what you can get more from Houdini, learning it is just never enough. One great thing is that Houdini has a ton of hotkeys to make your work easier. On internet, you can always find document about list of them which are widely used and well known. However, there are many more obscure ones. And in this article, let’s find out some with us.
07 Sep 2021

Saving your working time with Houdini hotkeys

Like many high-end apps, you never know what you can get more from Houdini, learning it is just never enough.…

In this article, we are going to focus on the big three, Arnold, Redshift, and Octane. which are the three most render engines supporting most major 3D platforms (Cinema 4D, Maya, 3ds Max, Houdini, etc). Now let’s focus on their advantages and disadvantages to find out the answer: Which is the best render engine for Cinema4D?
05 Sep 2021

The Best Render Engine for Cinema4D

In this article, we are going to focus on the big three, Arnold, Redshift, and Octane. which are the three…

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