RTX3080

chaosgroup.com
V-Ray Next GPU scales very well with additional video cards. Looking just at the results of secondary cards, we can see that stacking a few of those will give fantastic rendering performance. It is almost perfect scaling from 1 -> 2 - > 3 GPUs. Specially, scaling from a second video card is still respectable - in the range of 83 to 93% improvement.
19 Sep 2021

V-Ray GPU Performance Scaling With iRender Cloud Rendering

V-Ray Next GPU scales very well with additional video cards. Looking just at the results of secondary cards, we can…

LuxCoreRender is among the most powerful renderers available for Blender. Like Blender, it is also an open source project, maintained by a team of dedicated developers. LuxCoreRender is an unbiased renderer, which means that as rendering time progresses it will converge to a result that is as physically accurate as possible, without the concessions in quality you get when you simplify certain rendering processes to gain rendering speed.
15 Sep 2021

Cloud render service for LuxCoreRender with Blender

LuxCoreRender is among the most powerful renderers available for Blender. Like Blender, it is also an open source project, maintained by…

There are very few render farms supporting U-Render because it only supports a single card. However, we are proud that we support U-Render very well. iRender provides you a personal cloud computer with powerful hardware (100% performance – no virtualization). That means you can install any software and render engine or do render even from a laptop so long as you have a stable internet connection.
12 Sep 2021

U-Render: All the Speed of a Game Engine

There are very few render farms supporting U-Render because it only supports a single card. However, we are proud that…

In this article, we are going to focus on the big three, Arnold, Redshift, and Octane. which are the three most render engines supporting most major 3D platforms (Cinema 4D, Maya, 3ds Max, Houdini, etc). Now let’s focus on their advantages and disadvantages to find out the answer: Which is the best render engine for Cinema4D?
05 Sep 2021

The Best Render Engine for Cinema4D

In this article, we are going to focus on the big three, Arnold, Redshift, and Octane. which are the three…

Fattu Tutorials
A GPU with 8GB or more memory is highly recommended for TurbulenceFD. Because simulations will consume a lot of the amount of VRAM you have. If your graphics card is not powerful enough, it will switch back to the CPU automatically even when you switch to the GPU during a sim.
29 Aug 2021

Professional & High-Speed Cloud Rendering Service For Cinema4D and TurbulenceFD

A GPU with 8GB or more memory is highly recommended for TurbulenceFD. Because simulations will consume a lot of the…

FumeFX for Cinema 4D has native support for Standard and Physical renderer as well as Arnold, Redshift and Octane renderer. Other renderers like VRay or Corona can render FumeFX caches by using the OpenVDB file format.
22 Aug 2021

FumeFX: the most powerful fluid dynamics plug-in for Cinema 4D

FumeFX for Cinema 4D has native support for Standard and Physical renderer as well as Arnold, Redshift and Octane renderer.…

Whether it’s rays of light passing through an exposed window, a stray beam illuminating a neglected furniture piece, or fast-moving vehicles headlights piercing the darkness of night, volumetric lighting can produce incredibly dramatic effects that help better tell the story of your scene. To get started creating volumetric lighting in KeyShot, you’ll first want to consider the composition of your scene - the subject to highlight, where the rays are coming from, how noticeable you want the rays to be. To demonstrate this, let’s use a Spotlight to give a basic understanding of the process, then two ways to use this same concept to create more complex scenes will be shown.
19 Aug 2021

Volumetric Lighting: Create Light Rays in KeyShot

Whether it’s rays of light passing through an exposed window, a stray beam illuminating a neglected furniture piece, or fast-moving…

rocketlasso.com
Ricochet is a plugin for Cinema4D so basically you should have had a processor which is powerful enough for Cinema4D. Our advice is that you could get such a Rendering-Monster-CPU up to 64 Cores (AMD Threadripper ) but it is unnecessary.
15 Aug 2021

Ricochet Plugin: Unleash The Power Of Splines In Cinema4D

Ricochet is a plugin for Cinema4D so basically you should have had a processor which is powerful enough for Cinema4D.…

Source: insydium.ltd
X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
08 Aug 2021

High-Speed and Powerful Cloud Rendering for Cinema 4D & X-Particles

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle…

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