3D animation

Rendering networks are sometimes called “render farms.” One machine is configured as the network manager in 3ds Max. The Manager distributes the job to rendering Servers by "farming it out." Additionally, you can use the same computer concurrently as a Manager and a Server to avoid wasting processing time. In today article, let's see how can we get started with network rendering for 3ds Max
27 Jul 2022

Starting 3ds Max Network Rendering

Rendering networks are sometimes called “render farms.” One machine is configured as the network manager in 3ds Max. The Manager…

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In this article, iRender will introduce how to install Octane Standalone edition and provide some general information so that you can work with it, including Node Graph Editor and Node Inspector, work with Cameras and Resolution, and how to save a render in Octane Standalone.
26 Jul 2022

Getting started with Octane Standalone with iRender (part 2)

In this article, iRender will introduce how to install Octane Standalone edition and provide some general information so that you…

We all know that eye-catching images are key to driving online sales. What if they could be interactive as well? Read on to learn how KeyShotXR can help you create interactive 360° point-of-sale visuals for your e-commerce store or website with iRender today!
21 Jul 2022

Way to Create Interactive 360° Product with KeyshotXR

We all know that eye-catching images are key to driving online sales. What if they could be interactive as well?…

Performance issues with 3ds Max are typically caused by either a conflict with the video settings or an issue with memory allocation. Identifying the cause of performance issues is challenging. In this article, let's have a few typical scenarios that can interfere with 3ds Max's operation and what you can do to fix them.
20 Jul 2022

Problems with 3ds Max Performance and Resolutions

Performance issues with 3ds Max are typically caused by either a conflict with the video settings or an issue with…

It is believed that the Arnold renderer is one of the top choices of big studios because of the fantastic results and reasonably quick rendering speed it brings to them. You may use a variety of Arnold functions to enhance the realism of your output. Among those functions, Arnold Shader is a powerful technique for transparent material rendering. This article will help you configure the Arnold Shader to render transparent material in Maya.
18 Jul 2022

How to set up the Arnold Shader to render transparent material in Maya

It is believed that the Arnold renderer is one of the top choices of big studios because of the fantastic…

The graphics industry is growing rapidly at breakneck speed. Along with that comes the birth of countless design software, software updates, plugins and content libraries, etc. That leads to one result, which can also be a consequence. As a result, it enables graphic artists, designers, and creators to create works rich in content, visual quality, and aesthetics. However, this creative process is also considered a consequence when there is too much data to be stored and processed. This data storage and processing is not a free service at all. Especially for those who are looking for a cloud rendering solution. You are tired of having to reasonably calculate the budget for each service segment to get the final rendered artwork. Also, you are so upset because the cost of uploading/storage/downloading data takes up a significant portion of your total budget? Let iRender help you solve this problem completely. How do we solve it for you? Well, the iRender Technical Team has developed a free data transfer tool ​​for all iRender customers. It is the iRender Drive tool. If your files are too large, and your content library is too heavy, iRender Drive will be the savior of this data problem. Let's explore this awesome tool in the article below.
17 Jul 2022

iRender Drive – A beast tool for transferring data

The graphics industry is growing rapidly at breakneck speed. Along with that comes the birth of countless design software, software…

On 7th July, Chaos has released V-Ray 6 for 3ds Max, the next major version of the production renderer – and the first of the next generation of updates to the entire V-Ray product family. New features include Chaos Scatter, a fully-featured standalone object scattering tool, and VRayEnmesh, an interesting new system for repeating geometry across the surface of an object without instancing. The update also adds support for procedural clouds in VRaySky, a new Finite Dome mode for the Dome Light, an integrated Thin Film layer in VRayMtl, and updates the VFB and V-Ray GPU render engine. For today’s article, let’s find out more about those new features and also the way to boost render speed on 3ds Max & V-Ray 6 with iRender Cloud Rendering Service.
14 Jul 2022

Boost render speed on V-Ray 6 & 3ds Max

On 7th July, Chaos has released V-Ray 6 for 3ds Max, the next major version of the production renderer –…

Since 2019, Otoy has offered a free, fully functional renderer for Daz Studio, Unreal Engine, and Blender. The Octane render engine, the fastest and most feature-rich renderer in the world, now seamlessly integrates with Blender. In this article, you will discover how to get started with a free edition of Octane for Blender.
13 Jul 2022

Get Started with Octane for Blender

Since 2019, Otoy has offered a free, fully functional renderer for Daz Studio, Unreal Engine, and Blender. The Octane render…

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