iRender Cloud Rendering Service

The daily Post

iRender : GPU-Accelerated Cloud Render Farm.
We’re a set of beautifully obvious GPU cloud rendering to keep your ideas moving.
READ OUR BLOG

VRAM for 3D Rendering in 2025: How Much Do You Really Need?

Choosing a graphics card for 3D work has never been easy, especially when GPU prices increase yearly. In 2025, many 3D workers will be wondering: “How much VRAM do I really need for smooth rendering?” The answer is not always clear because it depends greatly on the type of work you do, the software you use, and how you optimize your scene. In this article, we’ll take a closer look at VRAM for 3D Rendering to see what VRAM is, why it matters for 3D rendering, and how much of it you really need, so you can avoid spending too much or ending up with too little.

Read more

Blender Cycles Optimization Tips for Low-end PC (2025)

Blender’s Cycles engine is known for producing stunningly realistic renders, but that realism comes at a cost. Running it on a low-end PC can feel like trying to run a marathon in flip-flops. Laggy viewports, crashes, and endless render times are common struggles, but there’s hope. With the right settings and workflow adjustments, Blender Cycles runs surprisingly well, even on outdated or budget hardware. This guide’ll walk through practical Blender Cycles optimization tips tailored for low-end PCs in 2025. An artist just got his render time from 50 minutes to 40 seconds per frame on his 8-year-old GTX 1050, and here’s how he did it. Let’s learn more about them!

Read more

Nvidia and AMD: Which option is better for rendering in Blender?

As we know that Blender is a leading software choice for artists and developers worldwide. Its powerful rendering capabilities play a critical role in bringing creative visions to life, and at the heart of these rendering processes sits the graphics processing unit (GPU). When discussing GPUs to use for Blender rendering, Nvidia and AMD are the two names that most frequently come up. Each brand offers unique advantages and technologies that cater to different rendering needs.
In this blog, iRender will make a comprehensive comparison of Nvidia and AMD GPUs, exploring their performance, features, and overall value in the context of Blender rendering.

Read more

RTX 5090 vs 4090: Which Is Best for 3D Rendering in 2025?

With the arrival of NVIDIA’s next-gen RTX 5090 GPU, 3D artists and studios are eager to know how it stacks up against the powerhouse RTX 4090. Is it worth upgrading to render tasks in Blender, Unreal Engine, Maya, or V-Ray? Or should you stick with the tried-and-tested 4090? We’re tired of gaming benchmark videos, so in this article, we’ll take a deep dive into a comprehensive comparison between the RTX 5090 vs RTX 4090, covering performance benchmarks, architectural differences, price/value analysis, and real-world rendering tests to determine the best GPU for 3D rendering in 2025.

Read more

What’s the difference between Iray, 3Delight, and Filament in Daz Studio?

Daz Studio offers users a powerful suite of tools to create stunning visualizations, animation, gaming, or artistic projects. This capability lies in the rendering engines available within Daz Studio, each designed to meet different needs and preferences. Among these, Iray, 3Delight, and Filament stand out as the primary rendering options with unique strengths and weaknesses. In this blog, iRender will explore the features of each rendering engine, highlighting their functionalities, ideal use cases, and key distinctions.

Read more

Is Hardware-Accelerated GPU Scheduling Still Worth Using in 2025?

It’s been five years since Microsoft introduced Hardware-Accelerated GPU Scheduling (HAGS) to the Windows ecosystem. Back then, it promised better GPU performance, reduced latency, and more efficient scheduling for high-demand tasks like rendering and gaming. But as we move into 2025, many users still ask: Is HAGS still worth enabling?

Read more

Contact

INTEGRATIONS

Autodesk Maya
Autodesk 3DS Max
Blender
Cinema 4D
Houdini
Daz Studio
Maxwell
Omniverse
Nvidia Iray
Lumion
KeyShot
Unreal Engine
Twinmotion
Redshift
Octane
V-Ray
And many more…

iRENDER ECOSYSTEM

iRender Core – GPU Render Engine
Rynus – AI & Render Network
Chip Render Farm

iRENDER TEAM

MONDAY – SUNDAY
Hotline: (+84) 912-785-500
Skype: iRender Support
Email: [email protected]
Address 1: 68 Circular Road #02-01, 049422, Singapore.
Address 2: No.22 Thanh Cong Street, Hanoi, Vietnam.

Contact
[email protected]