If you’re planning to use 3ds Max in 2025, having the right hardware setup can make a big difference in your overall experience. From modeling and animation to high-quality rendering, 3ds Max relies heavily on your system’s performance. In this guide, we’ll go over the official system requirements, hardware recommendations for 3ds Max for different needs, and suggest some of the best PC options to help you run software smoothly. Whether you’re upgrading or starting fresh, this article will give you a clear direction to build or choose the right setup.
How to fix Zoom Stops in Blender
If you suddenly experience Zoom stops at a point in Blender, where you are unable to zoom or pan, try the solutions in this article.
Recommended Best Pcs for Enscape in 2025
Enscape is a powerful real-time rendering tool widely used in the architecture and design industries. In 2025, the demand for high-quality, immersive visualizations and virtual reality support makes it essential to have a PC that can efficiently handle Enscape’s performance needs. The right hardware ensures smooth performance, fast rendering times, and the ability to work with large and complex models.
This blog presents the Recommended Best Pc for Enscape in 2025 to optimize Enscape’s performance seamlessly.
DaVinci Resolve 20 Setup & Troubleshooting Guide for 2025
DaVinci Resolve 20 marks a major leap in AI-powered video editing, voice processing, and real-time color work. However, to harness its full power without common crashes or lag, you need to set it up correctly from the start.
How to Fix Grainy Renders in Blender?
You’ve spent hours creating the most amazing modeling and shading, then pressed F12 to see the final render. But unfortunately, the result is not as clean as you want; it is noisy and grainy. In fact, noise is a common phenomenon, especially in Cycles. It usually occurs when Blender does not have enough data to calculate the lighting accurately. So, how do we remove grainy renders in Blender? That is the purpose of this article, where we will learn why your render is grainy and how to fix it effectively without overloading your system.
Cycles and Eevee: which renderer should we choose?
Cycles and Eevee are the two main rendering engines in Blender. In this article, iRender will discuss when each engine should be chosen.
Best Hardware for Stable Diffusion in 2025
In 2025, using AI to create images and videos is more and more popular, and Stable Diffusion is the ideal choice for many 3D artists worldwide. But to run this software smoothly on your PC, your system needs to meet Stable Diffusion’s requirements. This article aims to provide a comprehensive understanding of the system requirements and recommend the best hardware for Stable Diffusion in 2025. Understanding these requirements is crucial whether you are optimizing an existing system or setting up a new one. Properly implementing these requirements will help you avoid common technical errors and ensure that your setup performs at its best. So, what does the ideal setup look like this year? Let’s break it down.
Consider between CUDA and OptiX for Blender cycles
When considering rendering in Blender’s Cycles engine, users with NVIDIA graphics cards are presented with two primary choices: CUDA and OptiX. Both leverage the power of the GPU to accelerate the rendering process, but they differ in their underlying technology and performance characteristics. Understanding these differences is crucial for optimizing rendering workflows and achieving optimal results. In this blog today, iRender will explore the features of both options, which help you make a decision between CUDA and OptiX for Blender cycles.
Let’s get started with iRender!
Exploring System Requirements for Lumion in 2025
Lumion is one of the real-time rendering tools for architects and visualization professionals, has pushed the boundaries of real-time rendering quality.
Pivot Point in Blender: All You Need to Know (2025)
If you are new to Blender, knowing how to perform object transformations is essential. Rotating and scaling depend on a reference point to perform the relevant action, this point is called a pivot point. Using pivot point may seem easy if you have worked with 2D software like After Effects or Photoshop. But with Blender, it is a bit more difficult. So let’s learn everything you need to know about pivot point in Blender in 2025, what they are, and how they work. Let’s get started!