Top 5 Unity Plugins For Game Development You Need To Know
Unity is a powerful game engine and integrated development environment (IDE) to create games, simulations, visualizations, and other interactive content. Are you looking to take your Unity game development to the next level? With Unity’s extensible architecture, there are numerous plugins available to augment and streamline your game development process. Whether enhancing visual effects, optimizing performance, or simplifying complex tasks, these Unity plugins have got you covered.
In this article, let’s check out Top 5 Unity plugins you need to know with iRender!
TextMesh Pro
Image source: discussions.unity.com
- Price: $15
- Compatible with Unity version: 2019.4.12 or higher
Say goodbye to bland text in your game UI. TextMesh Pro is a set of Unity tools for 2D and 3D text. It offers advanced text rendering and layout features, enabling developers to create visually stunning and readable text in their games. TextMesh Pro provides better control over text formatting and layout than Unity’s UI Text & Text Mesh systems with many features such as:
- Character, word, line, and paragraph spacing.
- Kerning.
- Justified text.
- Links.
- More than thirty rich text tags.
- Support for multiple fonts.
- Support for sprites.
- Custom styles.
- Advanced text rendering using custom shaders.
With features like rich text formatting, dynamic SDF (Signed Distance Field) fonts, and text styling options, TextMesh Pro is a must-have for any Unity developer aspiring to deliver polished and professional-looking interfaces.
Getting started
The TextMesh Pro package is included in the Unity Editor. You do not need to install it.
To use TextMesh Pro, you must import the TMP Essential Resources.
- From the menu, select Window > TextMeshPro > Import TMP Essential Resources
This adds the essential resources to the TextMesh Pro folder in the Project.
Cinemachine
Image source: unity.com
- Price: Free
- Compatible with Unity version: 2017.1 and later
Cinemachine simplifies the process of creating dynamic and cinematic camera movements in games. This plugin provides a suite of tools for creating complex camera behaviors, such as smart camera transitions, procedural noise, and virtual cameras, allowing developers to achieve professional-quality camera work without extensive programming. Cinemachine enables the creation of immersive and engaging visual experiences, bringing games to life through fluid and captivating camera movements.
Installing Cinemachine
Use the Unity Package Manager (in the top menu: Window > Package Manager) to select Cinemachine for installation. If you don’t see the package, look for a dropdown menu above the list and select “All packages”.
Cinemachine is free and available for any project. If you already have it installed, you may update it to the latest version.
Shader Graph
Image source: docs.unity3d.com
- Price: Free
- Compatible with Unity version: 2019.1 or higher
With Shader Graph, developers can create custom shaders visually, without diving deep into shader code. This powerful tool creates stunning visual effects and shaders through a node-based interface, making it more accessible for developers of all levels to craft unique and impressive visuals for their games. By enabling visual shader creation, Shader Graph empowers developers to experiment with and implement sophisticated graphics in their games without deep shader programming knowledge.
Shader Graph is available through the Package Manager window in supported versions of the Unity Editor. If you install a Scriptable Render Pipeline (SRP) such as the Universal Render Pipeline (URP) or the High Definition Render Pipeline (HDRP), Unity automatically installs Shader Graph in your project.
ProBuilder
Image source: learn.unity.com
- Price: Free
- Compatible with Unity version: 2018.3 and later
Building and prototyping levels within Unity becomes a breeze with ProBuilder. This plugin offers a set of in-editor tools for level design, enabling developers to create, edit, and prototype 3D geometry directly within the Unity editor, without the need to switch back and forth between external modeling software. ProBuilder also comes with a Scripting API, so that you can write C# scripts to make your own tools and customizations. This plugin streamlines the level design process, allowing for quick iteration and exploration of level layouts and structures within the familiar Unity environment.
Installing ProBuilder
To install this package:
- Open the Package Manager (in Unity’s top menu: Window > Package Manager).
- Enter ProBuilder in the search box.
- Click ProBuilder in the package list (left side), then click the Install button in the package details (right side).
- To verify that ProBuilder is correctly installed, open the ProBuilder toolbar (from Unity’s top menu: Tools > ProBuilder > ProBuilder Window).
Note: If you don’t see the ProBuilder Window menu item, then ProBuilder did not install correctly.
SpeedTree
Image source: speedtree.com
- Price: Indie subscriptions from $19/month (formerly $999/year), and Pro licenses from $299.
- Compatible with Unity version: Unity 2018.3 and later
When it comes to creating realistic vegetation and foliage, SpeedTree is the go-to solution. The plugin provides a vast library of pre-made, customizable tree and plant models, making it easy to integrate lifelike vegetation into your game environments, all while maintaining performance optimization. SpeedTree enables developers to populate their game environments with visually stunning foliage, bringing landscapes to life with realistic and immersive natural elements.
Import files into Unity
You can export your SpeedTree into your Unity Project directly into the Assets folder under your Project. Or export it to a designated spot and copy it into your Project folder. Unity can read the .st file automatically and detects when you save new changes and re-imports files as necessary. During this process, you may be prompted to fix normal maps if you are using them. Select “Fix now” and the import process will continue.
Your folder might look something like this: \\UNITY> (Your Project’s Name)> Assets > SpeedTrees
Note: Do not simply import the .st file from a different location. Unity will not be able to find the texture files.
Sum up
These Unity plugins offer a glimpse into the diverse range of tools available to game developers, enabling them to optimize workflows, enhance visual quality, and create engaging gameplay experiences. Whether you’re a professional developer or just getting started, integrating these plugins into your Unity projects can take your game development to new heights.
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With Unity, this 3S (1xRTX 4090) server is the best choice.
Simple Workflow
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Why choose iRender?
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References: unity.com