2 Helpful Asset Tracking Solutions for Houdini
Houdini is a very powerful DCC. Working in a pipeline within a studio involves many tools for tracking assets, scheduling jobs and rendering images, generating simulations. There are 2 helpful asset tracking solutions for Houdini with strong integrations. Let’s explore.
Lost by Rohan Dalvi, a VFX artist and teacher
1. AUTODESK ShotGrid
ShotGrid by Autodesk (formerly Shotgun Software) is a project management and pipeline tool that help creative studios to work more efficiently. In particular, to track, schedule, review, collaborate, and manage their digital assets.
ShotGrid integrations bring ShotGrid into the content creation tools you use every day, such as 3ds Max, Houdini, Maya, Nuke, Nuke Studio, Photoshop CC. When you use ShotGrid’s integrations, you’ll be able to easily launch your software, use the Panel to track notes and data ShotGrid has about your tasks, and use the Publisher and Loader to track files and bring them into your scene. Artists will have access to all the ShotGrid data about their Tasks, and all Tasks on their Project, from right within the app. They can reply to Notes, playback Versions, publish files, and load in their colleagues’ published files.
Price: $45/month – $345/year – $985/3 years
2. FTRACK
ftrack is a planning and scheduling, team management, production tracking system with interactive media reviews on projects. It is built to ease workflow headaches and remove the friction from creative collaboration.
ftrack Studio integrates with several industry-standard creative apps: Houdini, Cinema 4D, Maya, Nuke, Unreal Engine, Adobe Creative Cloud, etc. Even your application is not supported, you can build it with ftrack Studio’s Python API and create a smooth and seamless workflow. For Houdini, through a native integration, you are able to manage your work in ftrack Studio without having to leave Houdini.
There are lots of stuff you can do with ftrack Studio:
- plan projects in detail from start to deadline.
- track every shot and share it with your team.
- manage teammates on what they should work on next.
- collect data to predict bottlenecks, redistribute resources and avoid delays.
- share feedback via interactive review with others, anywhere in the world, and much more.
Price: $30/month/user – $300/year/user (ftrack Studio)
Working faster and more effectively with iRender Cloud Rendering and Asset Tracking solutions
ShotGrid and ftrack are two amazing tools that help teammates, colleagues collaborate easily and more effectively. Whether you’re on-premise, on the cloud, working remote, or operating a hybrid studio. That sound perfectly fits with iRender for a seamless pipeline for your studio.
iRender provides high computing performance on the model of IaaS (Infrastructure-as-a-Service), you – our users will take full control of the whole render process, just like your personal computer. Because of that, not only we are able to support Houdini in any version, with any renderers but also support any plugins and tools, including ShotGrid and ftrack.
You can easily choose one suitable package for your project demands to speed up the rendering process many times, with Powerful Render Nodes from 1/2/4/6/8x RTX 3090 for both Single-GPU and Multi-GPU Rendering.
High-end configuration: NVIDIA RTX 3090 and AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz, and with reasonable price. However, we are more than that. With a variety of useful features (Fixed Rental, Clone, NV Link, APIs, Process monitoring, etc) and dedicated support from our team, we want to bring to you not only the best quality products but also the most comfortable render time and experience.
Thank you & Happy Rendering!
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