For many creators, animating and posing is one of the most difficult aspects of the 3D pipeline. Luckily, there are plenty of professional quality poses and animations for Daz store.
But what do you do when you can’t find a preexisting animation or pose that suits your needs? Follow along with this tutorial and you’ll have all the know-how you need to create amazing animations for Daz characters in Cascadeur.
Cascadeur is a physics-based 3D animation software. It has an intuitive and clean user interface, is easy to learn, and offers powerful functionality, which makes the difficult task of animating surprisingly easy and enjoyable.
It was originally created by Eugene Dyabin as an internal animation tool for video game development company Nekki, producers of Shadow Fight and Vector. As the software grew, the team decided to make it publicly available. The closed Beta was offered to about 20,000 participants in 2019. By the time the Open Beta version was released in 2020, the program quickly attracted over 60,000 animators. Early access is now open and, though more improvements are in the works, is certainly functional and powerful enough to accomplish everything it sets out to do.
Cascadeur has a free and pro (paid) version, as well as business licensing structures. Overall, the free plan is great for hobbyists and small creators. As long as you have less than $100k/yr in funding, you can use the Basic free plan. The only in-software feature it lacks is the scene linking tool and a limit of 300 frames per scene and 120 joints per scene. For many users, this shouldn’t be a massive hindrance. Another condition of the Basic plan is necessary credit attribution for using Cascadeur in a project.
The Pro plan costs $150 per user, per year and allows for unlimited animation exporting with no limits on the scene. Credit attribution is optional, and priority technical support is provided as well. Pro gives you everything you have in Basic with a little leg up on the size of the animation scene you can export. If you otherwise qualify for a Basic plan, you may opt for a Pro plan to show support to Cascadeur, or you may find value in being able to animate for more than 300 frames at a time. Note that, in a 30 frame per second clip, this translates to ten seconds worth of animation.
Cascadeur is packed with functionality, including the ability to rig a character completely. If your character already has a skeleton, Cascadeur also includes the ability to manually reconfigure that skeleton so it works appropriately. While physics-based animation and manual reconfiguration may sound intimidating, Cascadeur makes the entire process surprisingly easy. While we animate a Daz character, Cascadeur helps creators manipulate joints in realistic ways, allowing you to create lifelike poses by only adjusting a few joints.
Cascadeur is still a growing and developing program, and the devs seem very interested in creating the best possible program they can. They have proven their ability to deliver in the past, making Cascadeur a safe choice in terms of long-term support for the platform. Not only that, but you will also find a trove of tutorials on their website which will help you master both the basics and the most advanced features of Cascadeur. The Cascadeur system saves animators time and makes animation so much more approachable for new animators who might otherwise feel overwhelmed by the task.
Yes! Daz characters are certainly compatible with Cascadeur. Everything you need to know is how to import a Genesis character into Cascadeur, how to reconfigure the rig, work with all the tools available inside the program, then finally export that animation information back into Daz Studio. You can easily search and find the video tutorial with the same content on Daz Studio blog or Youtube. They have instructed in full detail about what you should do.
The process is surprisingly straightforward and shouldn’t be too difficult for users with a basic understanding of Daz Studio. If you are completely new to Daz Studio, then you should take some time to learn Studio first, before attempting to work with a Daz character in Cascadeur. You don’t need to be an expert, but a basic knowledge of fundamentals is required. While we anticipate further compatibility over time as Cascadeur improves and shifts from pre-release to final release, for now, many workarounds are required to get your animations to work properly in Daz Studio.
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Source & pictures: Daz3Dblog