New updates in D5 Render version 2.10
D5 Render is a real-time renderer based on real-time ray tracing technology, often used in interior or exterior rendering. First release in January 2020 by Chinese developers Dimension 5, it is introduced to combine both ray tracing and rasterization to get real-time interactivity and photo-realistic images simultaneously.
In February 2025, Dimension 5 has released D5 Render version 2.10 with many updates. Some important ones are adding support for real-time path tracing, new automated 3D city generator, and updates to the night sky system and weather effects.
D5 Render 2.10: experimental support for real-time path tracing
The biggest change in D5 Render 2.10 is the new real-time path tracing system. It’s based on NVIDIA’s ReSTIR algorithm, a modified version of which is used in existing real-time GI solution. Dimension 5 introduced it in D5 Render 2.4.
The new method will get closer to ground truth, improve diffuse indirect lighting and indirect lighting in reflections.
You can enable Real-time Path Tracing option from Preference > Rendering. It will then apply the real-time path tracing GI to the viewport, image, and video rendering. Disabling this option will revert the GI solution to the one used in version 2.9.
New automated City Generator generates low-res 3D cities
One of the major new features in this version of D5 Render is City Generator. You now can integrate open source data from real-world OpenStreetMap or import Shapefile (.shp format), the system will automatically generate low-detail city models for you to adjust the heights and materials of the buildings.
Updates to night skies and weather effects
D5 Render 2.10 also has some updates for nightskies generated by Geo Sky. You can adjust day-night cycle by customizing sun/moon disk radius, the intensity, altitude and phases of the moon, and sun/moon/star light intensity. Moreover, Milky Way is added and can be enabled via Environment > Weather.
The update also improves the realism of D5 Render’s weather effects, with a new Water Mist effect to add atmosphere to rainy scenes, and more detailed raindrop and snowflake particles.
More new generative AI features: inpainting and motion blur
We see new features like generative AI added to D5 Render in recents updates, and in version 2.10, there are two new AI features. One is AI inpainting, one is AI motion blur.
AI inpainting automatically fills in missing elements in renders, such as the sky, water or vegetation, and is intended to reduce the need to place assets manually to fill those parts of a scene.
AI motion blur adds motion blur to moving objects in images, but as a post effect, without the need to render it directly.
Updates and improvements in workflow, performance and the asset library
In this version D5 Render 2.10, the workflow and performance have been improved by enabling users to better control over the scale units used for assets, to delete batch scene, and to switch to new French and Japanese language.
The software also supports DLSS 4 Frame Generation to enhance FPS by utilizing AI to generate extra frames.
You now can experience new object scattering templates, and over 240 new assets themed around hotels and holiday resorts, including characters and lobby decor in the asset library.
Price and system requirements
D5 Render is available for Windows 10 or later. GPU recommendation should be a NVIDIA GeForce GTX 1060+, AMD Radeon RX 6400 XT+ or Intel Arc A3+.
You can use this plugin D5 Render 2.10 with 3ds Max 2014-2016 and 2018+, ArchiCAD 21+, Blender 2.93+, Cinema 4D R20+, Revit 2018.3+, Rhino 6.1+, SketchUp 2017+ and Vectorworks 2024+.
The Community edition is free; the Pro edition, which includes AI features, frame sequence rendering, and access to the full asset library, costs $38/month or $360/year. Teams subscriptions, which add further features including simultaneous editing and support for 3D Gaussian Splatting, cost $75/month or $708/year.
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Thank you & Happy Rendering!
Source: cgchannel.com, d5render.com
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