Cycles is Blender’s physically-based path tracer for production rendering. It is designed to provide physically based results out-of-the-box, with artistic control and flexible shading nodes for production needs. INSYDIUM LTD have developed a bridge to it from Cinema 4D – Cycles 4D.
Cycles 4D is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D without the need for an external application. Once the Cycles render engine is selected within Cinema, rendering to viewport or picture viewer is seamless and works exactly as if using Cinema’s inbuilt renderer. With INSYDIUM’S own real-time preview and fully featured node editor, along with our eye for detail and quality, Cycles 4D is the ultimate render companion with unparalleled access to X-Particles.
Cycles 4D’s material system is completely nodal, giving you the power to create unlimited materials and effects. INSYDIUM has designed the system with users in mind, making a modern nodal system that works and feels like an extension of Cinema 4D. You’ll find the nodes functional, easy to use and incredibly fast.
Cycles 4D lets you harness the speed and versatility of Blender’s Cycles render engine. With full native X-Particles support it’s the perfect render companion to produce stunning results.
Cycles 4D is fast, versatile and easy to use and its extensive feature set lets you create amazing realism with minimum effort.
|Sky Texture Nishita||Adaptive Sampling||Shadow Terminator|
|Chromatic Aberration||Volume Object||Light Presets|
|OptiX™ Support||Custom AOVs||Replicator Node|
|Viewport Texture Support||OpenVDB Velocity Maps||Light Kits|
|Lights Manager||Layer Node||Principled Hair|
|Principled Volume||Cryptomatte||Random Walk Subsurface Scattering|
|Displacement||High Dynamic Range Image Browser||Ambient Occlusion|
|Illuminating Engineering Society||Bevel Node||Shadow Catcher|
|ExplosiaFX||MotionBlur||Cycles 4D Instance tag|
|Principled Shader||MoGraph||Team Render Support|
|Real-Time Preview||Node Editor|
Cycles 4D will work in these Cinema 4D versions:
- R20 (using the Insydium Bridge plugin, which is supplied with Cycles 4D)
- R21 (also using the Insydium Bridge plugin)
- Windows: The minimum requirement is 64-bit Windows 7 or a later version.
- Mac: OSX 10.10 Yosemite is the minimum recommended version to use with the Cycles engine.
- NVIDIA: Cycles 4D is compatible with all PC systems using an NVIDIA graphics card and will render using the GPU.
- AMD: Previous versions of Cycles 4D used OpenCL to render using the GPU on AMD cards (and OpenCL support was also available for NVIDIA cards). Due to a lack of support from Apple, Blender has withdrawn OpenCL compatibility on macOS, meaning that GPU rendering is not available using AMD cards on these systems.
Cycles 4D must validate your licence after installation and from time to time after that. Therefore to use it your machine MUST have access to the internet before you use it for the first time and sufficiently often after that to enable repeat validation. It does not require constant net access all the time.
iRender is a GPU-Acceleration Cloud Rendering Service for Multi-GPU Rendering with Powerful Render Nodes: 2/4/6x RTX 3090/3080/2080Ti, provides high computing performance on the model of IaaS (Infrastructure-as-a-Service). Cycles 4D users can easily choose their machine configuration from recommended system requirements to high-end options, which suit all your project demands and will speed up your rendering process many times.
- Single and Multi-GPU servers: 1/2/4/6x RTX 3090/3080/2080Ti. Especially, NVIDIA RTX 3090 – the most powerful graphic card.
- 10/24 GB vRAM capacity, fitting to the heaviest images and scenes. NVLink/SLI requested for bigger vRAM.
- A RAM capacity of 128/256 GB.
- Storage (NVMe SSD): 512GB/1TB.
- Intel Xeon W-2245 or AMD Ryzen Threadripper Pro 3955WX CPU with a high clock speed of 3.90GHz.
Let’s see rendering tests with Cinema 4D and Cycles 4D on server 5 (4x RTX 3090) at iRender:
iRender provides high-end configuration at a reasonable price. You can see that iRender’s package always costs much cheaper than packages of other render farms (in performance/price ratio). Moreover, iRender’s clients will enjoy many attractive promotions and discounts. For example, this October, we offer a promotion for new users and discounted prices for many servers, users will take advantage of these to level up their renders.
For Cinema 4D users with large-scale projects, iRender offers the daily/weekly/monthly/yearly Fixed Rental packages, which saves you up to 50% of the cost compared to the hourly rental. Please read more about our Fixed rental service here.
To reduce the rendering time more, users can run multiple machines at the same time. You can use the machines separately or connect them by using Thinkbox Deadline. iRender provides Redshift license, Thinkbox Deadline license for Prime customers. Users, who recharge enough points to become Prime customers, will not only be able to use Redshift/Thinkbox Deadline license without usage or maintenance costs, but also enjoy a lot of exclusive benefits.
In addition, users can request extra services to make full use of iRender servers, for example, expand image threshold, increase the size of network drive (Z:), open port, install NVLink, and change hardware. Surprisingly, you get all of these services for free.
Cycles 4D is a complete extension to the Cinema 4D workflow, giving you the best features to improve your workflow and productivity. Also, with all the outstanding advantages mentioned above, you must have found yourself the perfect choice for Cinema 4D and Cycles 4D projects. We believe together with Cycles 4D, our GPU accelerated servers will bring greater interactivity and speed to artist workflows. What users can get from iRender is not only the best quality products but also the high security and the most comfortable render time.
So, do not hesitate anymore, let’s REGISTER for an account today to get a FREE COUPON to experience our service and reach a new level of cloud rendering.
Thank you & Happy Rendering!
Source: insydium.ltd, Cycles 4D Manual