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Network rendering is the process of having multiple networked machines collaborate on the same project, with the sole purpose of bringing the processing time down. Moreover, network rendering lets you utilize additional GPUs in other machines to render images. Similarly, OctaneRender can distribute render scenes over Primary node and Render nodes connected through a local area network. Read more general information about Octane Networking through this blog: Set up Octane for Blender Network Rendering on iRender. Then now let’s figure out some solutions when you get issues
13 May 2022

Troubleshooting Octane Network Rendering Issues with iRender

Network rendering is the process of having multiple networked machines collaborate on the same project, with the sole purpose of…

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. Most importantly, OctaneRender completely relies on the GPU for rendering performance and scales extremely well. Let’s explore how to use Octane for Cinema 4D on iRender server in this article.
15 Apr 2022

Getting started with Octane Render for Cinema 4D at iRender

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and…

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