iRender Cloud Rendering Service

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iRender : GPU-Accelerated Cloud Render Farm.
We’re a set of beautifully obvious GPU cloud rendering to keep your ideas moving.
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What’s new in V-Ray 7 for 3ds Max?

Recently Chaos has updated V-Ray 7 for 3ds Max. In this version, we see the supports for some prominent features like 3D Gaussian Splats (new 3D scanning method), updates for V-Ray Luminaires and V-Ray Sun and Sky, initial supports for caustics in V-Ray GPU, the V-Ray Frame Buffer and Chaos Scatter. In this article, let’s go through these new improvements.

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Phoenix FD and FumeFX in 3ds Max

This blog explores the pros and cons and a comparison of Phoenix FD and FumeFX in 3ds Max, providing insights into which might be the best fit for your specific needs. Whether you’re crafting dramatic fire sequences or intricate liquid simulations, understanding the nuances of these tools will help you achieve the most impressive results.
Let’s explore it with iRender!

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Explore rendering overrides in V-Ray for Maya

Rendering is one of the most critical stages in the 3D production pipeline. It transforms your beautifully crafted models and scenes into stunning images or animations. In V-Ray for Maya, rendering overrides is one powerful feature that can enhance your workflow. This blog will dive into rendering overrides, how to use it effectively, and why it is a game-changer for artists and studios alike.
Let’s get started with iRender!

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Discovering Onion Skinning in Animation in Blender 4.2

As we all know, modern or traditional animation relies on precise techniques in motion. The artist has to carefully observe human actions and then sketch them on the animation smoothly and fluidly. Onion Skinning is a feature that helps artists a lot in creating animations. Onion skinning is usually activated in Blender using the “Grease Pencil” tool. When onion skinning is enabled, you can see the previous and next frames as translucent images while working on the current frame. Onion skinning has its roots in traditional animation methods and still plays an important role even in today’s sophisticated digital platforms.
Let’s discover Onion Skinning in Animation in Blender 4.2 with iRender today!

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An Understanding of Fluid Simulation in 3ds Max

Fluid simulation is a powerful technique that adds realism to 3D modeling and animation. Whether you’re creating a majestic waterfall or a simple spilled drink, mastering fluid dynamics can significantly enhance your projects. In this blog, we’ll explore how to leverage fluid simulation in 3ds Max, a robust software that combines advanced physics with intuitive tools. Join us as we journey through the essentials of creating stunning and lifelike fluid effects in your 3D artwork!

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Skype: iRender Support
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