Recently Chaos has updated V-Ray 7 for 3ds Max. In this version, we see the supports for some prominent features like 3D Gaussian Splats (new 3D scanning method), updates for V-Ray Luminaires and V-Ray Sun and Sky, initial supports for caustics in V-Ray GPU, the V-Ray Frame Buffer and Chaos Scatter. In this article, let’s go through these new improvements.
Chaos releases the latest update in Enscape 4.2
Chaos has released Enscape 4.2, the new version of its real-time rendering software for architectural visualization.
The release extends the new Artistic Visual Modes system for applying readymade visual styles to images and improves the visual quality of software ray tracing.
Phoenix FD and FumeFX in 3ds Max
This blog explores the pros and cons and a comparison of Phoenix FD and FumeFX in 3ds Max, providing insights into which might be the best fit for your specific needs. Whether you’re crafting dramatic fire sequences or intricate liquid simulations, understanding the nuances of these tools will help you achieve the most impressive results.
Let’s explore it with iRender!
What are the new features in Vantage 2.6?
Chaos has released an update for Vantage, its real-time ray tracing renderer designed for navigating vast V-ray scenes in architectural visualization.
Explore rendering overrides in V-Ray for Maya
Rendering is one of the most critical stages in the 3D production pipeline. It transforms your beautifully crafted models and scenes into stunning images or animations. In V-Ray for Maya, rendering overrides is one powerful feature that can enhance your workflow. This blog will dive into rendering overrides, how to use it effectively, and why it is a game-changer for artists and studios alike.
Let’s get started with iRender!
Discovering Onion Skinning in Animation in Blender 4.2
As we all know, modern or traditional animation relies on precise techniques in motion. The artist has to carefully observe human actions and then sketch them on the animation smoothly and fluidly. Onion Skinning is a feature that helps artists a lot in creating animations. Onion skinning is usually activated in Blender using the “Grease Pencil” tool. When onion skinning is enabled, you can see the previous and next frames as translucent images while working on the current frame. Onion skinning has its roots in traditional animation methods and still plays an important role even in today’s sophisticated digital platforms.
Let’s discover Onion Skinning in Animation in Blender 4.2 with iRender today!
How to fix Maya crashing when opening a file
Maya is famous among 3D studios and artists, one of the most used software in the industry because of its versatility. When working on it, sometimes you might encounter error such as Maya crashing when opening a specific file. In this article, let’s look at some of the common causes for this behaviour and solutions for them.
Which one is better for 3D Modeling in 2024: Houdini or Blender?
Understanding what each program offers is crucial, whether you’re contrasting Houdini and Blender or looking at alternative options. In this blog, we’ll delve deep into the intricacies of Blender and Houdini, comparing their features, performance, cost, and more.
An Understanding of Fluid Simulation in 3ds Max
Fluid simulation is a powerful technique that adds realism to 3D modeling and animation. Whether you’re creating a majestic waterfall or a simple spilled drink, mastering fluid dynamics can significantly enhance your projects. In this blog, we’ll explore how to leverage fluid simulation in 3ds Max, a robust software that combines advanced physics with intuitive tools. Join us as we journey through the essentials of creating stunning and lifelike fluid effects in your 3D artwork!
The best real-time rendering software for 3ds Max with D5 render
In this blog post, we will explore D5 Render’s capabilities and why it is considered one of the best real-time rendering software for 3ds Max users.