February 6, 2025 Yen Lily

What's new in Ornatrix 3 for Cinema 4D?

In November 2024, Ephere has released Ornatrix 3 for Cinema 4D. It’s a powerful plugin for generating dynamic hair, fur and feathers. In this new update, we see Ephere add a new Graft Grooms system, new options to box grooming operators and bake modifiers, improvements in key features like Edit Guides, Guides from Guide Mesh, Clump, Surface Comb, Noise and Mesh from Strands.

What's new in Ornatrix 3 for Cinema 4D?

New Graft Grooms system

In Ornatrix 3 for Cinem 4D, Ephere introduces some new features that have released in the version for Maya. For example, now Cinema 4D users can experience Graft Grooms – a new type of preset designed to help you create entire grooms through a simple point-and-click workflow. You can drag across the surface of a character to draw a graft surface, from which Ornatrix generates the hair automatically.

You can choose to use presets for different hairstyles or to create own custom grafts, which can then be reused between projects or shared with other artists.

New options to box grooming operators and bake modifiers

In this new update, there is a ystem for ‘boxing’ Ornatrix operators, combining set of operators in a single Groom modifier. Operators combined in this way enable you to edit procedurally. And if you want to edit them individually, it can be unboxed again.

It is also now possible to bake modifiers, which caches their output, speeding up evaluation and reducing temporal artefacts, at the expense of absolute accuracy.

Other feature and performance improvements

Other key modifiers also got many updates, such as Edit Guides, Guides from Guide Mesh, Clump, Surface Comb, Noise and Mesh from Strands.

Performance has been improved by “up to 100x” in “various parts” of the app, although an improvement of “around 90%” when mirroring circular brushes seems more likely to be typical.

Price and system requirements

Ornatrix 3 for Cinema 4D is available for Cinema 4D R25+ on Windows 10+ and macOS 10.14+. A perpetual license costs $599; rental costs $50/month or $420/year.

This plugin renders natively in Arnold, Corona and Redshift, and can be converted to a mesh or spline curves for rendering in other renderers like OctaneRender and V-Ray.

Can you use Ornatrix for Cinema 4D on iRender?

You can definitely use Ornatrix for Cinema 4D on iRender’s remote computers. iRender provides you a high-performance and configurable server system for 3D rendering, AI Training, VR & AR, simulation, etc. We believe that design and creative activities are private and personal that only you artists will know what you want with your animation.

You can create a machine with pre-installed Cinema 4D, then install Ornatrix on our remote machine (first time access only), add license, and modify, adjust and render by yourself there.

Let’s see some of Cinema 4D benchmark with Redshift, V-ray and Octane on our package RT4090s:

Not only those powerful configuration, iRender also provides you more services. NVLink for large scene on our server 4N – dual RTX 3090s. Free transferring tool named iRender drive for macOS or Linux users. For Windows users, we recommend using our all-in-one application iRender GPU to work, and you don’t need to come to our website. Our price is flexible with hourly rental which has pay-as-you-go basis, daily/ weekly/ monthly subscription with discount from 10-20%. Plus, you have 24/7 support service with real human who will support you whenever you encounter an issue.

Especially, if you use Cinema 4D and Redshift, now you can access our remote servers without having to install the software and renderer. We have an option to choose pre-installed Cinema 4D and Redshift, and now provide you one license free.

Register an account today to experience our service and enjoy a very big promotion 100% bonus for new user first top up. Or contact us via WhatsApp: (+84) 916806116 for advice and support.

 

Thank you & Happy Rendering!

Source and images: cgchannel.com

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Yen Lily

Hi everyone. Being a Customer Support from iRender, I always hope to share and learn new things with 3D artists, data scientists from all over the world.
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