GPU

Blender has always required a lot of processing time, which resulted in choppy previews and lengthy render times when using volumetrics. Volumetrics Light offers effects for directed lights including parallel fog beams, conical glows for spotlights, and radial glows for omni lights. When employing shadow maps as a shadow generator, objects in the light volume can produce shadows that fall within the spotlight's cone. In this article, we will explore "Volumetric Light and Smoke Effects Pack in Blender".
23 Jul 2022

Volumetric Light and Smoke Effects Pack in Blender

Blender has always required a lot of processing time, which resulted in choppy previews and lengthy render times when using…

From the first part, we have covered some overall Setup of how the C4D file is constructed and pointed out where the assets originate from and Base Texture including building a Composite Material and set up a procedural mask using a Saw Wave, Gradient and Mix Texture node to tell Octane where to apply two different scratch masks. We’ll also be using a Dirt Node to apply some edge wear, touching on grouping nodes to clean up the node graph. Finally, we reused our procedural mask to restrict a rubber material to the bottom. Now let’s come to the next part of this step though, which will continue with Masking Strategies, Handles, and Top Bumps.
09 Dec 2021

Understand Mixing and Layering Systems in Octane for C4D (part 2)

From the first part, we have covered some overall Setup of how the C4D file is constructed and pointed out…

There’s a lot of overlap and many ways to accomplish the same task in Octane. The goal of this step-through is to introduce you to as many layering and mixing systems in Octane as possible over the course of one project and then let you decide which ones you think will work the best in any future projects you make.
02 Dec 2021

Understand Mixing and Layering Systems in Octane for C4D (part 1)

There’s a lot of overlap and many ways to accomplish the same task in Octane. The goal of this step-through…

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