Houdini Cloud Rendering

Unreal Engine and Unity are two of the main players in the game-engine market. Side FX has ensured that there are direct links between these two engines and Houdini itself. The means by which the link is made possible is through ‘Houdini Digital Assets’, created directly within Houdini and then imported into Unreal and Unity. Houdini ensures a ‘live’ link between these assets and Houdini to ensure that any amends made to the assets are reflected not only in Houdini but also in Unreal Engine and Unity. This plugin allows for seamless integration between Houdini and two of the biggest game engines out there. In today's article, let's together get an overview of how Houdini and Unreal Engine integrate into each other's workflow.
16 Mar 2022

Houdini Engine for Unreal Engine Overview

Unreal Engine and Unity are two of the main players in the game-engine market. Side FX has ensured that there…

V-Ray is a rendering plugin for Houdini. V-Ray offers a number of materials, textures, lights, utility nodes, volumetrics and render elements specifically designed for а smooth workflow. V-Ray for Houdini includes two render engines: V-Ray and V-Ray GPU. V-Ray is implemented in Houdini as a set of custom nodes, most notably the V-Ray Renderer node for Production rendering, and the V-Ray IPR node for Interactive rendering. V-Ray renderings display in the V-Ray Virtual Frame Buffer (VFB), which has a multitude of V-Ray specific tools for saving and comparing renderings, adding lens effects, and viewing render elements. 
09 Mar 2022

Set Up GPU Rendering with V-Ray for Houdini

V-Ray is a rendering plugin for Houdini. V-Ray offers a number of materials, textures, lights, utility nodes, volumetrics and render…

Plugins are a fantastic way to extend the functionality of a piece of software. It opens the door for users to take a piece of software, in this instance Houdini, and make it do more than the creators of it have managed to so far. Some of these plugins end up making it into the software itself and other plugins sit well alongside the main software package. Here we take a look at 7 kick-ass plugins that will make your life easier. Some of these are plugins for Houdini and others are what Houdini calls ‘Engine plugins’ – where Houdini is made available in a host application.
03 Mar 2022

Worth trying addons for Houdini

Plugins are a fantastic way to extend the functionality of a piece of software. It opens the door for users…

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. Some of its procedural features have been in existence since 1987. In this article, iRender has collected some tips and techniques to keep you focused on creating as you experiment with ideas in SideFX Houdini, rather than tweaking settings.
23 Feb 2022

Tips to increase your efficiency with SideFX Houdini

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to…

This article introduces HtoA, a plug-in that allows you to use the Arnold renderer directly in Houdini. So which graphic card is the most powerful? In the previous part, we know that Arnold recommends using Ampere RTX. Whether users are working from a workstation, laptop, data center or cloud rendering, NVIDIA provides a comprehensive set of options to meet the growing needs of every artist or studio.
23 Jan 2022

Professional Cloud Rendering Service for Houdini & Arnold Multi-GPU

This article introduces HtoA, a plug-in that allows you to use the Arnold renderer directly in Houdini. So which graphic…

In which, plugins are a fantastic way to extend the functionality of a piece of Houdini. In this article, we take a look at one of the kick-ass plugins that will make your life easier. This plugin MOPS gives Houdini users a set of tools to create motion graphics. Think of it as a plugin which makes it easier and more intuitive to create animations. If you’re happy working with complex networks of nodes to create your animations then you won’t need this plugin but if you want something which takes a lot of the headache out of creating motion graphics then you should get MOPS. Let’s head on in.
16 Jan 2022

MOPS: The Game Changing Plugins For Houdini

In which, plugins are a fantastic way to extend the functionality of a piece of Houdini. In this article, we…

In this article, I am giving you an introduction to the amazing Axiom GPU Accelerated Sparse Volumetric Fluid Solver and the best hardware system to use Axiom and Houdini. Axiom is a sparse GPU accelerated volumetric fluid solver for computer graphics and visual effects. What sets it apart is the ability to run true sparse simulations fully on a GPU to leverage its computational power.
09 Jan 2022

The Best Cloud Rendering Service for Axiom & Houdini

In this article, I am giving you an introduction to the amazing Axiom GPU Accelerated Sparse Volumetric Fluid Solver and…

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its convenience. It always develops many tools you will ever need to use in the core of the Houdini’s functionality, which saves time and money. Today, let’s explore some of the coolest tools it has.
26 Oct 2021

Some cool tools for Houdini you need to know

Houdini is one of the most famous 3D software which artists and studios often use in many fields, because of its…

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there will be some networks you want to reuse, without getting started from scratch. With Houdini Digital Asset, you can save that network into a reusable custom node, or digital asset.
19 Oct 2021

Introduction to Houdini Digital Asset (HDA)

We all know that Houdini is a node-based workflow. You will build scenes using networks of nodes. When working, there…

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared to old versions. Houdini artists now will have access to significant developments and enhancements of KineFX, Muscles & Tissue, Crowds, Solaris, Karma, Modeling, Pyro FX, FLIP Fluids, Vellum, RBD Destruction, FEM, Grooming, PDG, and more. In this article, we will provide you a list of new things.
17 Oct 2021

Overview of Houdini 19 new features and improvements

On 13th October 2021, SideFX has released the Houdini 19 Sneak Peek. It shows many new features and improvements compared…

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