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iRender : GPU-Accelerated Cloud Render Farm.
We’re a set of beautifully obvious GPU cloud rendering to keep your ideas moving.
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Some best tools for scattering in 3D

We are working in the period where many 3D tools available for many requirements. Previously, you were introduced to some of the best tools to simulate fire and smoke, fluids and clothing in 3D. Today, if you are interested in enhance your environment or exterior scene better, then don’t forget some best tools for scattering in 3D.

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Is Blender 4.0 good for making game 3D?

The gaming industry is always an attractive market for 3D artists. People have recently become interested in developing virtual games, as well as creating their own. However, creating an excellent and engaging game takes a lot of skills and time. Then, choosing suitable software will have a significant impact on the game’s development, so you need to consider it carefully. Let’s find out the answer to the question: “Is Blender 4.0 good for making game 3D” in today’s blog with iRender!

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Overview of Unreal Live Link for Autodesk Maya

Autodesk and Epic Games are two biggest name in the 3d industry, with their products serving from game development, animation to virtual productions. These two has paired up to release a plug-in called Unreal Live Link for Maya to stream data between the two applications in real time. In this article, we will get to know the features and how to set up this plugin.

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Deep Dive into Physical Lights in Redshift with iRender

Lighting is undoubtedly an important component of any computer graphics. In fact, how light reflected from objects reaches the human eye has a significant impact on one’s perception of reality. They illuminate objects and materials, causing shadows, reflections, and refraction. Redshift offers a wide range of lighting options, providing artists with unparalleled adaptability and control. Physical Light in Redshift is a highly versatile type of lighting.
Let’s learn with iRender about this type of lighting and take your Redshift rendering to the next level.

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Top 3ds Max plugins for Architectural Visualization
Source: arch20.com

Top 3ds Max plugins for Architectural Visualization

3ds Max is one of the most famous 3D software which artists and studios often use in many fields, especially in architectural visualization. It has most of the toolsets in the interface, but always develops many other plugins you will ever need to save you time and money.
Today, let’s explore top 3ds Max plugins for Architectural Visualization.

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Deep dive into Virtual Production in Unreal Engine

Virtual production is changing the face of storymaking across the media and entertainment industry. It is reshaping how films, shows and live events are made. Blending traditional techniques with digital innovations that leverage real-time game engines, virtual production impacts everyone from producers and directors to stunt coordinators and grips. While it is revolutionising the industry, questions remain about what it refers to specifically. In this article, we will take a deep dive into Virtual Production and the role Unreal Engine plays in this evolving field.

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How To Use Water Meshing System and Surface Rendering in UE 5

The Water System integrates the shading and meshing paths, which physically interact to simulate the water surface. The Water system consists of two key elements: an editable water surface and a water surface material. These two features influence how water behaves and interacts with the objects it comes into contact with during your project. This is how water reflects and refracts light onto items that come into contact with its surface. In this blog, iRender will explore how to use a Water Meshing System and Surface Rendering in UE 5!

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