We are working in the period where many 3D tools available for many requirements. Previously, you were introduced to some of the best tools to simulate fire and smoke, fluids and clothing in 3D. Today, if you are interested in enhance your environment or exterior scene better, then don’t forget some best tools for scattering in 3D.
Is Blender 4.0 good for making game 3D?
The gaming industry is always an attractive market for 3D artists. People have recently become interested in developing virtual games, as well as creating their own. However, creating an excellent and engaging game takes a lot of skills and time. Then, choosing suitable software will have a significant impact on the game’s development, so you need to consider it carefully. Let’s find out the answer to the question: “Is Blender 4.0 good for making game 3D” in today’s blog with iRender!
Rendering Pyro Simulations with Redshift
Pyro, introduced in C4D 2023.1, is a new tool for creating realistic smoke and fire simulations. In the previous article, we learned about using Pyro simulations with Octane in Cinema 4D. Today, we will continue exploring Rendering Pyro Simulations with Redshift in Cinema 4D. Let’s get started!
Overview of Unreal Live Link for Autodesk Maya
Autodesk and Epic Games are two biggest name in the 3d industry, with their products serving from game development, animation to virtual productions. These two has paired up to release a plug-in called Unreal Live Link for Maya to stream data between the two applications in real time. In this article, we will get to know the features and how to set up this plugin.
Deep Dive into Physical Lights in Redshift with iRender
Lighting is undoubtedly an important component of any computer graphics. In fact, how light reflected from objects reaches the human eye has a significant impact on one’s perception of reality. They illuminate objects and materials, causing shadows, reflections, and refraction. Redshift offers a wide range of lighting options, providing artists with unparalleled adaptability and control. Physical Light in Redshift is a highly versatile type of lighting.
Let’s learn with iRender about this type of lighting and take your Redshift rendering to the next level.
Hardware Suggestions for Virtual Production in Unreal Engine
While Unreal Engine provides a list of system requirements, the focus is generally on game development. Virtual production in Unreal Engine, however, has unique hardware needs beyond general game development. Today, we will look into some hardware suggestions for this specialized virtual production field.
Top 3ds Max plugins for Architectural Visualization
3ds Max is one of the most famous 3D software which artists and studios often use in many fields, especially in architectural visualization. It has most of the toolsets in the interface, but always develops many other plugins you will ever need to save you time and money.
Today, let’s explore top 3ds Max plugins for Architectural Visualization.
Deep dive into Virtual Production in Unreal Engine
Virtual production is changing the face of storymaking across the media and entertainment industry. It is reshaping how films, shows and live events are made. Blending traditional techniques with digital innovations that leverage real-time game engines, virtual production impacts everyone from producers and directors to stunt coordinators and grips. While it is revolutionising the industry, questions remain about what it refers to specifically. In this article, we will take a deep dive into Virtual Production and the role Unreal Engine plays in this evolving field.
How To Use Water Meshing System and Surface Rendering in UE 5
The Water System integrates the shading and meshing paths, which physically interact to simulate the water surface. The Water system consists of two key elements: an editable water surface and a water surface material. These two features influence how water behaves and interacts with the objects it comes into contact with during your project. This is how water reflects and refracts light onto items that come into contact with its surface. In this blog, iRender will explore how to use a Water Meshing System and Surface Rendering in UE 5!
Fixing Maxon app’s blank screen when launching
Maxon applications like Cinema 4D and Redshift are very popular among 3D artists. They are enabled by Maxon app for license, and sometimes you will encounter a case where Maxon app is not showing anything but a blank screen. Today, let’s talk about this issue and how to solve it.