The recent creation of a Japanese-style Oni demon by artist Timothe Fontaine, renowned for his contributions to the horror game “Dead by Daylight.”
Game Environment Modeling – Things you should know
The game environment makes the game feel immersive and enjoyable. Let’s see all information essential for creating a game environment.
Choosing the Right GPU for Blender Rendering in 2025
The best graphics cards are the beating heart of any rendering PC, and everything else comes second. Especially for rendering artists, they always pay attention to the graphics card to best serve their creativity. Blender is totally free, incredibly flexible and easy-to-use software leading the technology industry. For the rendering process to go smoothly, you will need to find the best GPU. A robust GPU can greatly enhance your ability to craft realistic and intricate models, textures, and animations. It also accelerates rendering times, allowing you to expedite your workflow.
However, how to find a quality GPU with a reasonable price and take advantage of the power of GPU in rendering? Let’s explore with iRender how to choose the right GPU for Blender rendering in today’s article!
New updates in D5 Render version 2.10
In February 2025, Dimension 5 has released D5 Render version 2.10 with many updates. Some important ones are adding support for real-time path tracing, new automated 3D city generator, and updates to the night sky system and weather effects.
What are the main features of D5 Render 2.10?
As the landscape of 3D rendering continues to evolve, staying at the forefront of technology is essential for architecture, design, and visualization professionals. D5 Render 2.10 emerges as a game-changer, offering groundbreaking advancements that enhance both speed and visual quality. This latest iteration builds upon the platform’s reputation for delivering real-time rendering, introducing innovative features that empower users to effortlessly create stunning, lifelike imagery.
In this article, iRender will delve into the main features of D5 Render 2.10, exploring how each innovation contributes to a more efficient workflow and superior rendering capabilities.
Key features of Godot 4.4
Godot 4.4 brings a host of new features designed to enhance the workflow and creativity of CG artists. Whether you’re working on game environments, animations, or interactive visuals, these updates make Godot an even more powerful tool. Let’s look at the top five features that make this release stand out.
Let’s explore new updates in this latest version with iRender!
Explore the attractive carton box model made with Blender
Recently, Blender has created a simple yet highly appealing carton box model that caught the attention of the 3D design community.
Breaking down the VFX pipeline
The complexity of the VFX pipeline is determined by the scale of the project. Now, let’s take a look at the standard workflow of VFX production.
Ambient Occlusion – A Special Role in Game Design
As game designers increasingly strive for photorealism and engaging environments, the implementation of AO helps to define contours and enhance the interplay of light and shadow, ultimately contributing to a more captivating gaming experience. This subtle yet effective technique elevates the overall aesthetic quality and aids players in navigating and understanding the 3D space, reinforcing the importance of Ambient Occlusion in modern game development.
Let’s deep dive into this blog today!
How to render hair with Ornatrix for Redshift?
Ornatrix is a powerful plugin for generating dynamic hair, fur and feathers, supported by many famous 3D software and renderers, including Redshift. If you use Ornatrix with Redshift, you don’t need to convert hair to a mesh or curves and can feed it directly to Redshift for rendering. This saves time and memory and produces better looking results, especially when used together with Redshift’s own hair shader. In this article, let’s figure out some steps to render hair with Ornatrix for Redshift.