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iRender : GPU-Accelerated Cloud Render Farm.
We’re a set of beautifully obvious GPU cloud rendering to keep your ideas moving.
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C4D file shows ‘Incorrect File Structure’ or ‘Unknown File Format’ Troubleshooting

What to do when your C4D file says “Incorrect File Structure” or “ Unknown File Format”. Sometimes files can get corrupted, this can be caused by a number of issues. Those problems might be Crashing when saving; HDD/Network failure when saving; or Plugins corrupting Save files. With iRender today, let’s find out whether there are any ways to recover some or all of the file that has become corrupted.

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Exploring Hair and Fur on Octane for Houdini with iRender

To render hair, the scene must contain a Hair And Fur render effect. The render effect is automatically added to the scene the first time you apply the Hair And Fur modifier to an object. However, how do you do if your rendering engine is Octane? In this article today, we will explore Hair and Fur on Octane for Houdini with iRender.

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Things to keep in mind when using Cinema 4D & Redshift with iRender

Cinema 4D is a professional 3D software solution. And it’s fast, powerful, flexible, and stable toolset makes 3D workflows more accessible and efficient for all types of visualization professionals. Similarly, Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. In this article, iRender will guide you to deal with some problems encountered when using the Redshift render engine.

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Using your GPU in V-Ray for Maya

Chaos releases visualization tools that enable creators in various creative fields to produce photorealistic visuals and animation. The company’s physically based renderer, V-Ray, has been recognized with an Engineering Emmy and an Academy Award for its contribution to the widespread use of ray-traced rendering in film and television. In this blog, we will learn more about how to use the V-Ray GPU in V-Ray for Maya.

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Why V-Ray GPU is becoming more popular?

V-Ray and V-Ray GPU are the two rendering engines that V-Ray offers. Instead of using the CPU to do the raytracing calculations, GPU rendering enables V-Ray to do it on the installed GPU cards in the system. GPUs may significantly speed up rendering because they were created with massively parallel computations in mind. The NVidia CUDA or RTX device(s) are used by V-Ray GPU to carry out the raytracing calculations.

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INTEGRATIONS

Autodesk Maya
Autodesk 3DS Max
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Houdini
Daz Studio
Maxwell
Nvidia Iray
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Unreal Engine
Twinmotion
Redshift
Octane
And many more…

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Hotline: (+84) 912-785-500
Skype: iRender Support
Email: [email protected]
Address 1: 68 Circular Road #02-01, 049422, Singapore.
Address 2: No.22 Thanh Cong Street, Hanoi, Vietnam.

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