September 10, 2021 Candace

Omniverse USD Support for Blender

In the SIGGRAPH Special Address, NVIDIA revealed that the upcoming release of Blender 3.0 includes USD support. In this article, Dane Johnston who is focused on NVIDIA Omniverse will introduce this topic. He is the connection between major digital content creation applications. He also has been with NVIDIA for over 13 years, pushing graphics and artist pipelines for games and film with projects such as NVIDIA holodeck, NVIDIA Funhouse, NVIDIA Gameworks engagements, and more.

Let’s find out this information with iRender.

What is the USD?

USD stands for Universal Scene Description . That is an easily extensible, open-source 3D scene description and file format developed by Pixar for content creation and interchange among different tools. As a result of its power and versatility, it’s being widely adopted. And it’s not only in the visual effects community, but also in architecture, design, robotics, manufacturing, and other disciplines.

USD is the foundation for NVIDIA Omniverse™, a live collaborative platform that connects a wide variety of content creation tools to each other and to our real-time NVIDIA RTX™ ray tracer. Learn more about NVIDIA Omniverse and sign up for updates here.

NVIDIA has expanded upon USD by developing new tools, integrating technologies, and providing samples and tutorials.

Besides, if you want to know more information, you can search via this link

Blender 3.0 gets USD Import

The USD support in the new release was developed by NVIDIA in close collaboration with Blender Foundation to bring the open standard to Blender artists. In addition, NVIDIA announced a Blender 3.0 alpha USD branch with additional features permitting integration with Omniverse. 

Blender is OSS for 3D design and animation. That provides a suite of tools supporting the entire 3D pipeline, from modeling and sculpting to animation, simulation, and rendering. Thousands of programmers from around the world contribute to the OSS. Today, Blender is an important part of the 3D ecosystem across disciplines and industries, downloaded over 14 million times in 2020. 

NVIDIA Omniverse is a real-time simulation and collaboration platform for 3D production pipelines. The Blender 3.0 alpha USD branch includes additional USD import and export options. On another side, it’s as well as Omniverse universal material mapper support, allowing lossless materials exchange between Blender and Omniverse. It will be available for download from the Omniverse Launcher, as well as Blender’s website and GitHub on August 16.  

FUrthermore, Materials in Omniverse are physically based, represented using Material Definition Language (MDL). With the Blender 3.0 alpha USD branch, users can export and import Omniverse preset MDLs for an enhanced 3D workflow.

All source code is available for the Blender 3.0 alpha USD branch, so organizations, developers, and studios can customize, build upon, and learn from the newest additions.

Download the NVIDIA Omniverse open beta today and get started with Blender 3.0 USD.

In Addition

iRender is a GPU-Acceleration Cloud Rendering Service for Multi-GPU Rendering. We have powerful servers with 2/4/6 RTX 3090 to accelerate rendering in almost all software, especially Omniverse and Blender. Server 5 and 8 which have multiple cards RTX 3090 are highly recommended to boost performance in Omniverse. 

Now it’s time for you to REGISTER immediately and our support team will give you a coupon for experience on strong servers. 

Source and image: developer.nvidia.com

Related Posts

Source: nvidia.com
NVIDIA Omniverse Create is an Omniverse app for world-building that allows users to interactively assemble, light, simulate, and render scenes in Pixar USD in real-time. It is built using the NVIDIA Omniverse Kit. The Scene Description and in-memory model are based on Pixar’s USD. Omniverse Create takes advantage of the advanced workflows of USD like Layers, Variants, Instancing, and much more. Let's go on the tour to research Omniverse Create with iRender team in this article.
27 Oct 2021

Omniverse Create for Accelerated 3D World Building

NVIDIA Omniverse Create is an Omniverse app for world-building that allows users to interactively assemble, light, simulate, and render scenes…

Nvidia Omniverse Enterprise - Bring real-time collaboration and a true-to-reality simulation platform for organizations of any scale. 3D workflows are now an essential component of every industry. The rise of remote work, globally spread teams, an explosion in the number of often incompatible software tools, and the demand for compute-heavy technologies makes design collaboration exponentially harder. Let's explore this with iRender team!
15 Oct 2021

Explore Nvidia Omniverse Enterprise with iRender

Nvidia Omniverse Enterprise – Bring real-time collaboration and a true-to-reality simulation platform for organizations of any scale. 3D workflows are…

NVIDIA Omniverse™ is an open platform built for virtual collaboration and real-time physically accurate simulation. Complex creator, designer, and engineering visual workflows are transformed as users and teams connect major design tools, assets, and projects for collaborative iteration in a shared virtual space. Omniverse aims for universal interoperability across different applications and 3D ecosystem vendors. It provides efficient real-time scene updates and is based on open standards and protocols. The Omniverse Platform is designed to act as a hub, enabling new capabilities to be exposed as micro-services to any connected clients and applications.
02 Oct 2021

Powerful cloud render service for NVIDIA Omniverse

NVIDIA Omniverse™ is an open platform built for virtual collaboration and real-time physically accurate simulation. Complex creator, designer, and engineering…

, , , , , , , , , , , , , , , , , , , , ,

Candace

As a Customer Support, I will be assisting people who work in the creative industry from around the world. I always improve myself day by day to bring a great experience for each user. Contact me anytime you need. Let's enjoying!
Contact

INTEGRATIONS

Autodesk Maya
Autodesk 3DS Max
Blender
Cinema 4D
Houdini
Daz Studio
Maxwell
Nvidia Iray
Lumion
KeyShot
UE4
Twinmotion
Redshift
Octane
And many more…

iRENDER TEAM

MONDAY – SUNDAY
Hotline: (+84) 912-515-500
Skype: iRender Support
Email: [email protected]
Address: No.22 Thanh Cong Street, Hanoi, Vietnam.

Contact