September 2021

View all on this date written articles further down below.
OctaneRender® is blessed with a bevy of material types to choose from, each with its own specific uses and benefits. Choosing the right material type can be daunting for OctaneRender newbies (and might even perplex some old-timers as well, on occasion.) The topics that follow this overview will take a deep dive into each material. This overview section will help get you up to speed as quickly as possible and give you some perspective about all of the Octane material options, as well as when it's best to use each type.
30 Sep 2021

A deep dive into Octane’s Material Types

OctaneRender® is blessed with a bevy of material types to choose from, each with its own specific uses and benefits.…

If you are a Maya user, no matter how many render engines have been born and flourished, you will always remember that Arnold is one of the oldest renderers and is most closely associated with Maya. No one can deny Arnold's ability from the moment it started with CPU rendering until it caught up with the trend of GPU rendering. In today's post, learn about iRender's cloud rendering service to see that you can speed up rendering with any version of Arnold you're using for your Maya project.
29 Sep 2021

Powerful cloud rendering service for Maya with Arnold Renderer

If you are a Maya user, no matter how many render engines have been born and flourished, you will always…

iClone is the fastest real-time 3D animation software in the industry, helping you easily produce professional animations for films, previz, animation, video games, content development, education, and art. Integrated with the latest real-time technologies, iClone 7 simplifies the world of 3D Animation in a user-friendly production environment that blends character animation, scene design, and cinematic storytelling, quickly turning your vision into a reality. Explore iClone 7 with iRender in this article.
28 Sep 2021

Introduce iClone7 – Real-time 3D Animation Software

iClone is the fastest real-time 3D animation software in the industry, helping you easily produce professional animations for films, previz,…

Houdini is 3D software from SideFX, which utilizes a node-based, procedural approach to provide digital artists with a remarkable level of power, flexibility and control. To use Houdini on our iRender server, you will need to add your license to our machine. In this article, we will instruct you how to release the Houdini license on your machine and transfer it to our server.
28 Sep 2021

How to use Houdini license on iRender

Houdini is 3D software from SideFX, which utilizes a node-based, procedural approach to provide digital artists with a remarkable level…

Specialized in the creation of Plugins for MAXON’s Cinema 4D, INSYDIUM LTD is proudly the creator of X-Particles, Cycles 4D, TerraformFX and MeshTools - everything you need to create stunning particle effects, realistic terrains and fulfill modeling tasks through to the final render. Let’s explore these plugins and find out why they have become must-have plugins for Cinema 4D.
27 Sep 2021

INSYDIUM Plugin Collection – Stunning render in your hands

Specialized in the creation of Plugins for MAXON’s Cinema 4D, INSYDIUM LTD is proudly the creator of X-Particles, Cycles 4D,…

As a part of our continuing efforts to provide the best service and best performance to our customers, iRender has launched a more beautiful and powerful new server of 6x RTX 3090 for you. This server is considered to be one of our big leaps and ready to tackle the biggest rendering, CGI, VFX challenges.
26 Sep 2021

The most powerful & high speed server for Multi-GPUs rendering

As a part of our continuing efforts to provide the best service and best performance to our customers, iRender has…

Enscape provides its own native Material Editor that can be used in conjunction with the already powerful native Revit Material Editor. Although, there are some limitations in regards to Revit Project Materials that have an Appearance other than Generic. Also, please be aware that Enscape now also provides a Material Library with pre-built PBR materials that can be imported into the Enscape Material Editor. This is currently the only way to bring in materials into the Material Editor without first creating the material in the native Revit Material Editor.
25 Sep 2021

Materials in Revit – Enscape with iRender Cloud Rendering

Enscape provides its own native Material Editor that can be used in conjunction with the already powerful native Revit Material…

The creative possibilities in Blender are endless, and diving into new projects is a lot of fun. Unfortunately there are also those annoying technical issues and tasks which take so much time to manage, when you’d rather be focusing your attention on the piece you are creating. The difference between a boring image and an outstanding image can often just come down to the lighting. But lighting is such a complex and rarely discussed topic, that a lot of artists are left to just guesswork. But do not worry. Our today’s article will share some of the common mistakes in lighting, and share with you some tips for better lighting in Blender.
25 Sep 2021

Tips for Better Lighting in Blender with iRender

The creative possibilities in Blender are endless, and diving into new projects is a lot of fun. Unfortunately there are…

First of all, let me introduce a little bit about Vincent Brisebois who is the author. He has 25 years of experience in designing technology solutions for 2D and 3D production. Vincent is especially good in the visual effects, video games, and design industries. His role as Senior Omniverse Marketing and Content Manager at NVIDIA. In this article, he met with Frank DeLise, Senior Director of Product Management for Omniverse, to get a tour of some of the exciting new features. That is the creation from material browsers to the animation sequencer.  NVIDIA Omniverse Create 2021.3 is now available in open beta. It delivers a new set of features for Omniverse artists, designers, developers, and engineers. Furthermore, it enhances graphics and content creation workflows. If you are new, let’s start with a quick overview of the Omniverse Platform.
24 Sep 2021

Explore the newest in Omniverse Create with Frank DeLise

First of all, let me introduce a little bit about Vincent Brisebois who is the author. He has 25 years…

For today’s article, let's go with iRender to find out how to set up Network Rendering on Octane for Blender as well as Octane’s Network Rendering feature. Network rendering allows additional gpus in other computers to be utilized in rendering images. OctaneRender distributes compiled render data and not scene data, so no file management is required by the user. Conceptually it is similar to working with additional GPUs by allowing the distributed rendering of single images over multiple computers connected through a fast local area network. Network rendering requires a Primary Render Node and one or more Render Nodes on different computers. The OctaneRender instance that drives the rendering is referred as the “Primary Render Node” and the OctaneRender instances that are helping are referred as the rendering “Render Nodes”.
23 Sep 2021

Set up Octane for Blender Network Rendering on iRender

For today’s article, let’s go with iRender to find out how to set up Network Rendering on Octane for Blender…

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