blender

We all know Blender is the free and open source 3D creation suite that supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing, interactive applications and even virtual reality. Blender has everything which other graphics software have: from Viewport realtime, path tracing, node base materials, 3D texture rendering, smoke / fire / fluid simulation, python scripting support, retopology tools and camera matching, montage, animation curve, …

Blender possesses many pioneering elements in the functions of 3D strengths:

  • Opening files in Blender is backwards compatible, which is not possible with the Autodesk products.
  • Super fast loading speed with a capacity of only about 250Mb compared to other common software about a few gigabytes, no need to install or run any platform.
  • Open source sponsored by NVIDIA, AMD, Epic Games, Ubisoft and supported by a large number of communities, from groups on social networks to forums.

In terms of post-production or video effects, camera tracking is the process of recreating the camera path taken by the actual real-life camera. Importing a 3D model and putting it on top of the footage won’t look real nor very good, as the ground in your video would be moving and you would have to animate the model frame by frame to follow (unless you had the camera perfectly still). Using Blender’s 2.8 camera tracking feature, you can do this in a much easier. In Blog's Today, you’ll learn how to use Blender’s camera tracking to extract the camera’s motion from the footage and create a digital scene within your video.
22 Jan 2022

Blender Camera Tracking Tutorial with iRender Cloud Rendering

In terms of post-production or video effects, camera tracking is the process of recreating the camera path taken by the…

For some reason, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it crashes. Or your mind wanders, and you close the program before saving. What happens to the file and all the hard work you have put into your scene? Losing hours of progress due to a crash or an accidental file overwrite can be a serious blow to morale. Fortunately, the creators of Blender understand this pain and have created a set of foolproof features to ensure that you can recover that which was once considered lost. In Blog's Today, we will find how to use AutoSave Blender files.
08 Jan 2022

How to Use Autosave to Recover Blender Files from Crashes

For some reason, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it…

In this article, we’ll go over the hardware and software requirements for using Blender, including both the absolute minimum specs and the preferred hardware for optimized performance. It’s important to note that we’ll be discussing the requirements for the current stable release of Blender, Blender 3.0. However, the information should still be helpful if you’re using other versions.
03 Jan 2022

Blender 3.0: Software and Hardware Requirements

In this article, we’ll go over the hardware and software requirements for using Blender, including both the absolute minimum specs…

If you’re keeping up to date with the newest advances in graphics technologies, you’re likely already aware AMD has had quite a few successes in the past few years. It is including ProRender, Radeon’s CPU+GPU rendering engine which is a physically based engine built from industry standards and easily integrated into almost all major 3D modeling software including Maya, Cinema4D, 3DS Max, and Blender. Though ProRender can be used with a robust list of software, we’ll be focusing on Blender’s popular UI to examine the features and parameters that the ProRender engine uses to bring out the very best in your scenes. In Blog's Today, we will learn overview about ProRender Engine and drawbacks of using ProRender in Blender.
01 Jan 2022

ProRender Engine in Blender with iRender Cloud Rendering

If you’re keeping up to date with the newest advances in graphics technologies, you’re likely already aware AMD has had…

Blender is a unique 3D software that allows users to embed 2D objects onto 3D environments and scenes. Its powerful tools make it easy to carry out animation experiments with maximum convenience and flexibility. Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. The topmost famous animators use Blender to make short films, feature films, TV shows, etc. In blog’s today, we will discover a basic idea of how easy it is to put set a background image for modelling reference in Blender.
31 Dec 2021

How To Set A Background Image For Modeling Reference In Blender

Blender is a unique 3D software that allows users to embed 2D objects onto 3D environments and scenes. Its powerful…

Cycles X is essentially a set of improvements to Blender’s Cycles rendering engine. It was announced on April 23rd, 2021 by the Blender Foundation. The ‘X’ on Cycles X represents the number ten. Cycles render engine is celebrating its tenth anniversary. It ships with Blender version 3.0 and later. The core was rewritten from the ground up to render much faster than Cycles’ render engine. Furthermore, the new core makes it easier for Blender developers to add future improvements. In today’s blog, we’ll look at some of the settings you can change to speed up the Cycles X rendering engine.
27 Dec 2021

How To Improve Speed Of Blender’s Cycles X Rendering Engine

Cycles X is essentially a set of improvements to Blender’s Cycles rendering engine. It was announced on April 23rd, 2021…

Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of social media, motion graphic design is more common and more sought after than ever before. For example, what if you want to make a simple border animation for a logo or a title card? Though there are many different and more advanced ways to go about it. In Blog's Today, we will give you a basic idea of how easy it is to put together a border graphic using only curves and basic materials in Blender.
25 Dec 2021

How to Make a Border Motion Graphic Using Curves in Blender

Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of…

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version change for the incredibly powerful and widespread open-source visual software in over 21 years. There’s a lot of good new stuff in this release. In the last article, we’ve dug into the latest update to take a look at it from Cycles performance perspective. In this article, join us as we throw all of the current-gen GPUs from GeForce and Radeon at EEVEE and the viewport.
25 Dec 2021

Eevee Render Improvements in Blender 3.0

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version…

Both the subdivision surface modifier and the multiresolution modifier can be used to increase the overall geometry of a 3D model. The main difference between the two modifiers is the subdivision surface only focuses on increasing the base resolution, while the multiresolution modifier is used to both increase and decrease your geometry count in different ways, such as when you are sculpting. You can think of the multiresolution modifier as a more advanced version of the subdivision surface modifier if you like, but this barely scratches the surface. Where you choose to use these modifiers is just as important as the how.
20 Dec 2021

Distinguish between Subdivision Surface and Multiresolution Modifiers in Blender

Both the subdivision surface modifier and the multiresolution modifier can be used to increase the overall geometry of a 3D…

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version change for the incredibly powerful and widespread open-source visual software in over 21 years. There’s a lot of good new stuff in this release, so in the article today, iRender put together a list of standout facets and features – the biggest and most notable changes – in Blender 3.0 here and find out the best way to speed up Cycles.
19 Dec 2021

Cycles Render Improvements in Blender 3.0

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version…

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