nvlink redshift

Theoretically, having multiple graphics cards split up the workload of processing frames means that your system can render frames more quickly. However, many peoples also declared that Multi-GPUs configurations don't offer a linear scaling of performance, and the cost of Multi GPU is not worth the real performance. Now, let us get to the point and dive deeper into how Multi GPU scales in Octane, Vray & Redshift.
06 Mar 2022

Compare Multi-GPU Scaling in Octane, Vray & Redshift

Theoretically, having multiple graphics cards split up the workload of processing frames means that your system can render frames more…

Deadline 10.1 reflects our ongoing investment in performance and scale with increased worker scale on Linux and Windows platforms, providing the ability to scale bigger and faster than ever to complete your projects. Deadline 10.1 adds more support for popular content production tools. SideFX Houdini can now be used in AWS Portal, and usage based licensing (UBL) for SideFX Houdini Engine is now available on the AWS Thinkbox Marketplace (Mantra support to follow in an upcoming release).
30 Jan 2022

Optimize Your Houdini Project With iRender & Thinkbox Deadline

Deadline 10.1 reflects our ongoing investment in performance and scale with increased worker scale on Linux and Windows platforms, providing…

This article introduces HtoA, a plug-in that allows you to use the Arnold renderer directly in Houdini. So which graphic card is the most powerful? In the previous part, we know that Arnold recommends using Ampere RTX. Whether users are working from a workstation, laptop, data center or cloud rendering, NVIDIA provides a comprehensive set of options to meet the growing needs of every artist or studio.
23 Jan 2022

Professional Cloud Rendering Service for Houdini & Arnold Multi-GPU

This article introduces HtoA, a plug-in that allows you to use the Arnold renderer directly in Houdini. So which graphic…

In which, plugins are a fantastic way to extend the functionality of a piece of Houdini. In this article, we take a look at one of the kick-ass plugins that will make your life easier. This plugin MOPS gives Houdini users a set of tools to create motion graphics. Think of it as a plugin which makes it easier and more intuitive to create animations. If you’re happy working with complex networks of nodes to create your animations then you won’t need this plugin but if you want something which takes a lot of the headache out of creating motion graphics then you should get MOPS. Let’s head on in.
16 Jan 2022

MOPS: The Game Changing Plugins For Houdini

In which, plugins are a fantastic way to extend the functionality of a piece of Houdini. In this article, we…

In this article, I am giving you an introduction to the amazing Axiom GPU Accelerated Sparse Volumetric Fluid Solver and the best hardware system to use Axiom and Houdini. Axiom is a sparse GPU accelerated volumetric fluid solver for computer graphics and visual effects. What sets it apart is the ability to run true sparse simulations fully on a GPU to leverage its computational power.
09 Jan 2022

The Best Cloud Rendering Service for Axiom & Houdini

In this article, I am giving you an introduction to the amazing Axiom GPU Accelerated Sparse Volumetric Fluid Solver and…

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet their deadline. There is a clear trend these days to incorporate more and more GPU acceleration into 3D products. In the rendering space, the idea of offloading certain tasks to the GPU has been around for over a decade, but it’s only been in the past few years that you’ve seen massive leaps in performance, largely thanks to NVIDIA’s advances with their Ampere architecture and RT cores. In this article, I’ll show you prime examples which are some alternatives to render your Houdini projects in a faster way. I take my first deep dive into Redshift, V-Ray and Octane that are some of the main alternatives you can use for your Houdini projects.
02 Jan 2022

Speed Up Houdini SideFx with GPU Rendering

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet…

As demonstrated above, video card performance in Redshift scales very well as additional cards are added. It isn’t quite perfect, or linear, scaling – there is some level of diminishing returns – but it is still more than enough to justify their use in multi-GPU workstations. As long as each card is supported, Redshift does allow you to mix and match different models of video cards.. However, the more different the cards (different architectures, different versions of CUDA, etc.), the larger the chance of errors occurring. Also note that if the cards have different amounts of VRAM you will be limited to the smallest amount.
28 Nov 2021

Create Beautiful Particle Animation Using Cinema 4D & Redshift

As demonstrated above, video card performance in Redshift scales very well as additional cards are added. It isn’t quite perfect,…

Maxon Redshift integrates perfectly with many industry leading 3D design applications making it an ideal choice for architects, product designers and animators to bring their projects to life. One of the main benefits of GPU rendering over CPU rendering is the potential for incredible render times. To achieve the best render times possible, it requires the right computing hardware. So how do you optimize a workstation to get the most from Redshift? The video card selection is the driving factor for performance in Redshift, basically, you can use multiple GPUs to further speed up.
07 Nov 2021

The Best Multi GPU Cloud Rendering for Redshift

Maxon Redshift integrates perfectly with many industry leading 3D design applications making it an ideal choice for architects, product designers…

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