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How to Add Textures in Blender
How to Add Textures in Blender

How to Add Textures in Blender

Blender is a free and open-source 3D creation suite. With Blender, you can create 3D visualizations such as still images, 3D animations, VFX shots, and video editing. It is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. So in Blog’s Today, we will explore how to add textures in Blender.

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Discover Nvidia Iray Features with iRender

According to my previous blog, we have known Iray is a GPU accelerated path-traced renderer developed by Nvidia. With Iray it is possible to create an image with great accuracy of lighting in the scene and in high-definition (large resolution). Besides, NVIDIA continually evolves Iray’s feature set to improve the physically-based 3D and VR rendering workflows of designers and digital artists.
Today, we will explore the Nvidia Iray in detail through its features in this blog

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How to set up automotive studio lighting in Unreal Engine (Part 1)

This instruction’s goal is to assist automotive users in creating high-quality studio renderings by utilizing the fundamentals of the Unreal Engine automotive template. You will be able to follow along as the project progresses and improve your lighting, ray tracing, and environment rendering. It provides a fully dynamic rendering scenario, allowing you to work in real-time.

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How To Achieve Realism In Daz Studio?

Daz Studio also supports the import and export of various file formats for 3D objects and animations to allow for the use of other 3D content within Daz Studio, as well as to get content out of Daz Studio for use in other 3D applications.
There are a lot of factors that go into creating a realistic render, this article will point you in the right direction as you learn to balance rendering vs. reality!

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Path Tracing Optimization for Faster Rendering on Octane (part 1)

Today, the purpose of this writeup is to look at mostly the Path Tracing Kernel settings and see how to fiddle with them to speed up render and iteration times. This guide was written using the Cinema 4D version of Octane, but the settings should be the same no matter what DCC you’re using (or standalone, for that matter).

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Professional GPU Cloud Rendering Service for OctaneRender

GPU rendering is becoming an industry standard in the fields of Visual Effects, Motion Graphics, and Advertising. By utilizing the high-end graphics cards today, computers can see a performance increase of several magnitudes using render systems optimized for GPUs. OctaneRender is one of the most popular render engines because of its integration across multiple softwares and the libraries of materials available for it.
In this article we will introduce to you about Otoy’s Octane Render Engine. This will be a good starter if you are an Octane user and looking for a powerful render farm for Octane.

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NVIDIA Omniverse – A New Era of Collaboration and Simulation

Let’s explore Omniverse in detail with Amit Raja Naik in this article. He is a senior writer at Analytics India Magazine. That”s where he dives deep into the latest technology innovations.
According to his words, all people talk about Metaverse recently. This is a virtual reality construct intended to supplant the internet, merge virtual life with real life and create endless new playgrounds for everyone. When Mark Zuckerberg announced ambitious plans to build the Metaverse, he promised that “you’re going to be able to do almost anything you can imagine.”
How is it related to Omniverse? Rev Lebaredian, vice president of simulation technology at NVIDIA, said that the Metaverse would become a platform not tied to any one app or any single place — digital or real. Virtual places will move everythings from one virtual world to another, even into our world, with augmented reality. “Ultimately, we are talking about creating another reality, another world that’s as rich as the real world,” said Lebaredian. Therefore thanks to NVIDIA Omniverse, those ideas are already in the works, which, simply put, is a platform for connecting 3D worlds into a shared virtual universe.

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Environment Creation for Cinema 4D (P2): Xfrog

Xfrog is a procedural organic 3D modeller that allows you to create and animate 3d trees, flowers, nature based special effects or architectural forms. Xfrog’s plants have been featured in over 100 Films and they were nominated for a Scientific Oscar for contribution to the development of digital plants in film. Xfrog is available as a plug-in for Maya, Cinema 4D and as a standalone application. Let’s find out about Xfrog and its plugin for Cinema 4D with iRender today.

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The Best Multi GPU Cloud Rendering for Redshift

Maxon Redshift integrates perfectly with many industry leading 3D design applications making it an ideal choice for architects, product designers and animators to bring their projects to life. One of the main benefits of GPU rendering over CPU rendering is the potential for incredible render times. To achieve the best render times possible, it requires the right computing hardware. So how do you optimize a workstation to get the most from Redshift? The video card selection is the driving factor for performance in Redshift, basically, you can use multiple GPUs to further speed up.

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And many more…

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Skype: iRender Support
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