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iRender : GPU-Accelerated Cloud Render Farm.
We’re a set of beautifully obvious GPU cloud rendering to keep your ideas moving.
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5 Tips for Skin Texturing Real-time Characters with Daz3D

When it comes to creating a realistic 3D character for real-time use, don’t overlook the importance of skin texturing. Especially if hyper-realism is your goal. A 3D character with low-resolution skin can look flat, lifeless, and sometimes downright fake. 
Here are top 5 tips for skin texturing real-time characters, intended to help beginner and intermediate artists explore new technology, software, and ultimately, creative possibilities.

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Difference between Subdivision Surface and Multiresolution Modifier

Both the subdivision surface modifier and the multiresolution modifier can be used to increase the overall geometry of a 3D model. The main difference between the two modifiers is the subdivision surface only focuses on increasing the base resolution, while the multiresolution modifier is used to both increase and decrease your geometry count in different ways, such as when you are sculpting.
You can think of the multiresolution modifier as a more advanced version of the subdivision surface modifier if you like, but this barely scratches the surface. Where you choose to use these modifiers is just as important as the how.

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Plugins 4D: A Library of Tools for Cinema 4D

Plugins 4D was created by GameLogicDesign Ltd, a company based in Wellington, New Zealand, owned and operated by former Maxon developer Kent Barber. Kent offers a variety of useful plugins for Cinema 4D such as Quadriflow, DICOM, Solid Chamfer and more, which help Cinema 4D users to tackle common production tasks with ease. Let’s find out Plugins 4D and their amazing plugins for Cinema 4D with iRender today.

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Cycles Render Improvements in Blender 3.0

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version change for the incredibly powerful and widespread open-source visual software in over 21 years. There’s a lot of good new stuff in this release, so in the article today, iRender put together a list of standout facets and features – the biggest and most notable changes – in Blender 3.0 here and find out the best way to speed up Cycles.

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Rhino 3D Rendering Plugin with Enscape

Rhinoceros, also known as simply Rhino, is a 3D modeling tool developed by Robert McNeel and Associates (RMA). It is used by architects and designers from a number of different fields, from ArchViz to product design. Using Enscape as a Rhino render plugin is a great option for users who want to enhance their designs without disrupting their daily workflows. It is an ideal tool to use to communicate ideas and concepts to clients, customers, and colleagues with the most instant rendering results and immersive experiences. In Blog’s Today, we will explore “Rhino 3D Rendering Plugin with Enscape”.

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Proud of NVIDIA Omniverse is One of Year’s 100 Best Inventions

On November 22th 2021, TIME magazine named NVIDIA Omniverse one of the 100 Best Inventions of 2021. Jesse Will, who is one of the writers of TIME magazine said that NVIDIA’s Omniverse projects are making it easier to create ultra-realistic virtual spaces for those real-world purposes. He supposes virtual worlds are for more than just gaming—they’re useful for planning infrastructure like roads and buildings, and they can also be used to test autonomous vehicles.

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9 Ways to Make Your Renderings More Realistic With Enscape

In a world where terms like autonomous vehicles, artificial intelligence (AI), the Internet of Things (IoT), virtual reality (VR), and augmented reality (AR) are becoming commonplace, the average AEC client will soon expect consistently high-quality presentations and renderings throughout the design process.
Many people are already predicting future demand for these technologies, but just a handful are prepared to integrate them with each other. Enscape has created a system that combines some of these elements to provide clients with dynamic, engaging, and unique experiences.

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Understand Mixing and Layering Systems in Octane for Cinema 4D (part 3)

As we all know, Octane has various ways of layering textures and materials together to form complex looks and the purpose of this article is to walk you through how to use the most common ones by texturing a sci-fi crate. From the first and second parts, we have gone through almost all the steps from creating basic setups, Base Texture and Masking Strategies, etc. Now let’s come to the final part, which will guide you through Screen and Label and then see the final look of our sci-fi crate.

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Infrastructure requirements for AI and machine learning

IT owes its existence as a professional discipline to companies seeking a competitive edge from information. Today, organizations are awash in data, but the technology to process and analyze it often struggles to keep up with the deluge of every machine, application and sensor emitting an endless stream of telemetry. An explosion in unstructured data has proved to be particularly challenging for traditional information systems based on structured databases, which has sparked the development of new algorithms based on machine learning and deep learning. This, in turn, has led to a need for organizations to either buy or build systems and infrastructure for machine learning, deep learning and AI workloads.

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How to Install Content for DAZ Studio

Content can be acquired a number of ways. Both DAZ 3D and Renderosity would prefer that you purchase your content, but you can get a number of free downloads from both sites (among others). But finding content is one thing, installing it is another. A lot of objects you’ll find were designed for Poser, a different 3D rendering program (content for Bryce and Carrara will not be compatible). While the files for Poser will work with DAZ Studio, it does require a slightly different installation method.

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