Arnold render farm

Blender is growing and popular in the graphics world. Long-standing software has also recognized this trend and released combinations so Blender users can easily use their software in their workflow. Today let's explore some rendering software for Blender that you may not have thought about combined.
04 May 2022

Top Realtime Render Engine for Blender

Blender is growing and popular in the graphics world. Long-standing software has also recognized this trend and released combinations so…

The community-made plugin based on Corona Standalone brings one of the crucial renderers for the arch-viz market to Blender. Most of the industry's important third-party renderers have now been adapted to run with Blender, thanks to the open-source 3D software's recent growth in prominence as a production tool. In this article, we will explore about Chaos’s Corona Renderer.
30 Apr 2022

Exploring Plugin that Brings Corona Renderer to Blender with iRender

The community-made plugin based on Corona Standalone brings one of the crucial renderers for the arch-viz market to Blender. Most…

There are many 3D modeling software programs available, many are good and are doing their jobs quite well, but they all come with a hefty price tag and high subscription fees. There is no need to pay heavy subscription fees when you have a free and powerful 3D creation tool at your fingertips, known as a Blender. Blender is a popular and open-source 3D creation software that can be used in 3D printer designs. There are many times in Blender where we will need to rotate and flip textures. In Blog's Today, we will explore "Rotating and flipping textures in Blender".
23 Apr 2022

Rotating and flipping textures in Blender

There are many 3D modeling software programs available, many are good and are doing their jobs quite well, but they…

You may have come across a scenario where you just want to point a camera to an object or a specific area in your scene to get an idea of how it will look in the final render. Other 3D packages usually have a camera setting that allows us to “point at” an object. This can be either part of a scene or a null object which doesn’t show up but can be animated. The idea behind this is that no matter where you move the camera, it will always frame your object of choice. What’s the most painless hasslefree way to do this in Blender? In Blog's Today, we definitely have the answer.
16 Apr 2022

Quickest and easiest way to point a camera in Blender

You may have come across a scenario where you just want to point a camera to an object or a…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. In today's article, let's see how to improve render times with Arnold and Maya.
13 Apr 2022

Improve render time with Arnold for Maya

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

When rendering a mesh with smooth shading enabled, you may notice a dark region or shadow on some faces. Smooth shading on a mesh with n-gons produces a more notable appearance, with the n-gons going black when rendered. N-gons is a face or polygon that is made up of five or more sides or edges connected by five or more vertices. Anything over a quad (4 sides) is considered an n-gon. With artists when they're rendering, there is definitely a case where some faces appear dark on a mesh in Blender. In Blog's Today, we will explore how to fix faces appearing dark on a mesh in Blender with iRender.
09 Apr 2022

How to fix faces appear dark on a mesh in Blender with iRender?

When rendering a mesh with smooth shading enabled, you may notice a dark region or shadow on some faces. Smooth…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. From version 6 Arnold is able to use the CPU and GPU for its renderings. Plug-ins are available for the following programs: Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage. In today's article, let's learn some general settings to get started with Arnold GPU rendering.
06 Apr 2022

Getting Started with Arnold GPU on iRender Service

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

Through many years of improvement and updates, Act-3D has released a dozen versions of Lumion. There are many improvements and developments in the new version Lumion 12, and latest Lumion 12.3. You can take this chance to upgrade and migrate your work. As a 3D rendering program, Lumion is different from other CAD software as it relies primarily on having an excellent graphics card. This is especially important for Lumion’s high-end features. Lumion also requires a computer with a fast graphics card with plenty of memory, as well as an internet connection. To make rendering simpler and easier, we will need to understand the system requirements first. In Blog's Today, we will explore "System Requirements for Lumion 12.3".
02 Apr 2022

Exploring System Requirements for Lumion 12.3 with iRender

Through many years of improvement and updates, Act-3D has released a dozen versions of Lumion. There are many improvements and…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. From version 6 Arnold is able to use the CPU and GPU for its renderings. Plug-ins are available for the following programs: Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage. In today's article, let's figure out what is the ideal configuration we should equip for our workstation for Arnold.
30 Mar 2022

Ideal workstation configuration for Arnold

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

Houdini 18 introduces SideFX Solaris - a USD-based context for lookdev, layout and lighting that brings procedural tools to this important part of the pipeline. This release also includes SOP-based tools for configuring Destruction and Pyro FX shots, and UX enhancements throughout the software. In Blog's Today, we will explore new features in Houdini 18.0 with iRender.
26 Mar 2022

Exploring new features in Houdini 18.0 with iRender Cloud Rendering

Houdini 18 introduces SideFX Solaris – a USD-based context for lookdev, layout and lighting that brings procedural tools to this…

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