In all periods of time, creativity is what is considered one of the most important in many industries, especially if you work in a 3D world. Creativity is something hard to achieve over time. It’s more like a talent. Of course when you work enough and know enough, you can come up with creative ideas that go well with audience taste. However, what I’m talking about here, is the idea that from your own imagination, that’s the thing nobody has ever thought about.
And in your impression and experience, is there any rendering service that could help you achieve the complete creativity process with no boundary? Let me introduce you to iRender and its mission to unleash the creativity of 3d artists.
If you think creativity is just decided by you, you are wrong. Sometimes, a render farm can affect your creative activities in a way you would never imagine.
A render farm will look after your rendering process and be able to help you render faster. It means instead of sitting on your chair and waiting for the renderings to finish, you now have your time to do other stuff. Working on a new idea, or continuing other stages of your project, or just simply having a rest to recharge yourself, all are possible.
You don’t just create one project, render it and then boom, it’s all done. You will test rendering some frames, or a part of the project to see how it turns out. If it’s okay, you can continue to render. If it’s not okay, you can tweak more to make it as close as what you want possible. If it’s done on a weak computer, how long do you need to wait before you can see a test scene? A render farm is there to help you speed up the render time and you can check if you need to modify anything.
Your creativity will not be limited by an old and weak hardware system, if you use a render farm. You can come up with the craziest concepts, the most extravagant visual effects, the most mind-blowing looks. All of them will be taken care of by a render farm, and your job is to let your creative ideas flow.
However, a normal render farm still contains some limitations, like it cannot support all your applications, or it cannot allow you to modify your project while the render is being processed, etc. We will show you a new form of render farm that could empower your creativity.
To begin with, iRender is completely different from other normal render farms. The platform is IaaS which is Infrastructure-as-a-service, meaning that we provide you the hardware and you can customize your pipeline as you want.
You can think of iRender’s remote servers as your second new computer, but from a far. You connect to it (or them), install your software, add your license and then are free to do what you want there. iRender’s workflow is not only able to help you save time and access powerful hardware, but also help you overcome what a normal render farm cannot do.
A normal render farm will support some famous software, rendering engines, plug-ins, but not all of them. If you work with uncommon software, it’s really hard to find a rendering service. Either you use the cloud service of that software (like Keyshot has their own cloud), or you render on your personal system. If your project is too complex, your system is highly likely not able to render it. That’s what hinders your creativity to become reality.
Don’t be afraid, because at iRender, you have a second new strong computer to do whatever you need. Whether you need unpopular software, or want to modify your files as clients comment while rendering, it’s all possible.
Our clients, whether using single or multi-GPU software, still have a suitable option here. If using real-time render software such as Lumion, Twinmotion, D5 Render, or even Unreal Engine usually select server 3S to render their projects. A normal render farm cannot support single card software, or real-time render software like this. If using multi-GPU software like Cinema 4D, Houdini, Maya, Octane, Redshift, Arnold, etc. they have access to the most high-end customer graphics card right now.
They are a big company in India with a project containing 13 short videos. The render setting is resolution 6784 X1408, 25 FPS, .png sequence output. They have rented 13 servers 3S from iRender, installed Twinmotion, and distributed 13 short videos to all those servers. With their settings, render time is more or less than 22 minutes per frame, and each short video is about 70 hours to render. During their rendering process, they could save the finished renders and Shutdown the remote servers to save money, while parallelly waiting for a few comments from their clients. After that, they came back, started the remote servers again and did revisions, or continued their render.
Watching iRender’s test comparison of Twinmotion on RTX 4090 and RTX 3090
Another case from a student who was doing his final project in Lumion. His render setting is resolution full HD, quality 3 stars, 25 FPS. On his laptop i7, RTX 3070, 16gb ram, the video was gonna take 112 hours give or take. Even with lower settings, it was about 70 hours. When he came to iRender to seek for a Lumion rendering service, his whole project was rendered in 8 hours 45 minutes in total on server 3S (single RTX4090). That’s a life-saver and helped him to submit his project on time.
This is a special case of a Croatian studio who uses Unreal Engine with Blender, Substance 3D Painter, and other programs for similar purposes. They first used and installed their whole pipeline on our server RTX3090, then switched to server RTX4090, without having to re-install anything.
Their workstation is RTX 6000 Ada, with 48GB VRAM. While RTX 6000 Ada used 50 GB for this scene and couldn’t render, RTX3090 with NVLink used about 30 GB only and still rendered fine with 8k textures. RTX 4090, while not supporting NVLink, is still the best possible option for rendering.
Watching iRender’s test comparison of Unreal Engine on RTX 4090 and RTX 3090
Moving to a user of multi-GPUs software like Cinema 4D and Octane, we have a studio from Australia. Although having a workstation of RTX 3090ti with AMD Ryzen Threadripper Pro 5975WX, they still choose iRender to be their rendering service for clients jobs. They share that they can use our server 4S (dual RTX4090s) to render, and free up their machine and keep working in the background. They can even work with other software like Redshift, Adobe suite, all on one machine.
They have rendered a lot, and each project takes between 2 to 8 hours, depending on the render settings. However, in general, their projects are 2k, using multi layered EXR files, at 25 FPS.
Watching iRender’s test of Cinema 4D & Octane on 6xRTX 4090
A normal render farm or iRender, both have their way to help you gain time, or control for the creative activities. However, when you need a service with no boundary and want to feel like you are working on your own computer, iRender is here to help you achieve that.
We hope that this article will help you to decide your cloud rendering service!