The Best 3D Rendering

This article introduces HtoA, a plug-in that allows you to use the Arnold renderer directly in Houdini. So which graphic card is the most powerful? In the previous part, we know that Arnold recommends using Ampere RTX. Whether users are working from a workstation, laptop, data center or cloud rendering, NVIDIA provides a comprehensive set of options to meet the growing needs of every artist or studio.
23 Jan 2022

Professional Cloud Rendering Service for Houdini & Arnold Multi-GPU

This article introduces HtoA, a plug-in that allows you to use the Arnold renderer directly in Houdini. So which graphic…

In terms of post-production or video effects, camera tracking is the process of recreating the camera path taken by the actual real-life camera. Importing a 3D model and putting it on top of the footage won’t look real nor very good, as the ground in your video would be moving and you would have to animate the model frame by frame to follow (unless you had the camera perfectly still). Using Blender’s 2.8 camera tracking feature, you can do this in a much easier. In Blog's Today, you’ll learn how to use Blender’s camera tracking to extract the camera’s motion from the footage and create a digital scene within your video.
22 Jan 2022

Blender Camera Tracking Tutorial with iRender Cloud Rendering

In terms of post-production or video effects, camera tracking is the process of recreating the camera path taken by the…

In which, plugins are a fantastic way to extend the functionality of a piece of Houdini. In this article, we take a look at one of the kick-ass plugins that will make your life easier. This plugin MOPS gives Houdini users a set of tools to create motion graphics. Think of it as a plugin which makes it easier and more intuitive to create animations. If you’re happy working with complex networks of nodes to create your animations then you won’t need this plugin but if you want something which takes a lot of the headache out of creating motion graphics then you should get MOPS. Let’s head on in.
16 Jan 2022

MOPS: The Game Changing Plugins For Houdini

In which, plugins are a fantastic way to extend the functionality of a piece of Houdini. In this article, we…

In this article, I am giving you an introduction to the amazing Axiom GPU Accelerated Sparse Volumetric Fluid Solver and the best hardware system to use Axiom and Houdini. Axiom is a sparse GPU accelerated volumetric fluid solver for computer graphics and visual effects. What sets it apart is the ability to run true sparse simulations fully on a GPU to leverage its computational power.
09 Jan 2022

The Best Cloud Rendering Service for Axiom & Houdini

In this article, I am giving you an introduction to the amazing Axiom GPU Accelerated Sparse Volumetric Fluid Solver and…

For some reason, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it crashes. Or your mind wanders, and you close the program before saving. What happens to the file and all the hard work you have put into your scene? Losing hours of progress due to a crash or an accidental file overwrite can be a serious blow to morale. Fortunately, the creators of Blender understand this pain and have created a set of foolproof features to ensure that you can recover that which was once considered lost. In Blog's Today, we will find how to use AutoSave Blender files.
08 Jan 2022

How to Use Autosave to Recover Blender Files from Crashes

For some reason, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it…

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet their deadline. There is a clear trend these days to incorporate more and more GPU acceleration into 3D products. In the rendering space, the idea of offloading certain tasks to the GPU has been around for over a decade, but it’s only been in the past few years that you’ve seen massive leaps in performance, largely thanks to NVIDIA’s advances with their Ampere architecture and RT cores. In this article, I’ll show you prime examples which are some alternatives to render your Houdini projects in a faster way. I take my first deep dive into Redshift, V-Ray and Octane that are some of the main alternatives you can use for your Houdini projects.
02 Jan 2022

Speed Up Houdini SideFx with GPU Rendering

However, Mantra process still uses 100% CPU power and that’s the reason the artists often found it slow to meet…

Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of social media, motion graphic design is more common and more sought after than ever before. For example, what if you want to make a simple border animation for a logo or a title card? Though there are many different and more advanced ways to go about it. In Blog's Today, we will give you a basic idea of how easy it is to put together a border graphic using only curves and basic materials in Blender.
25 Dec 2021

How to Make a Border Motion Graphic Using Curves in Blender

Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of…

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version change for the incredibly powerful and widespread open-source visual software in over 21 years. There’s a lot of good new stuff in this release. In the last article, we’ve dug into the latest update to take a look at it from Cycles performance perspective. In this article, join us as we throw all of the current-gen GPUs from GeForce and Radeon at EEVEE and the viewport.
25 Dec 2021

Eevee Render Improvements in Blender 3.0

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version…

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version change for the incredibly powerful and widespread open-source visual software in over 21 years. There’s a lot of good new stuff in this release, so in the article today, iRender put together a list of standout facets and features – the biggest and most notable changes – in Blender 3.0 here and find out the best way to speed up Cycles.
19 Dec 2021

Cycles Render Improvements in Blender 3.0

Blender has finally leveled up. On December 3, 2021, the Blender Foundation released Blender 3.0 – the first total version…

It's now easier than ever to sculpt in Blender. Open-source Blender was created by Ton Roosendaal and originally developed as an in-house tool. It has grown into a huge collection of high-end 3D tools to rival the likes of Maya and Modo, and is part of our list of the best 3D modelling software. The developers added some amazing sculpting functionality in earlier versions and that has only grown with the addition of Dyntopo sculpting. This feature, similar to Sculptris Pro in ZBrush, is a way to sculpt and have the program give you more resolution only when you need it. This means that the file size is kept fairly lean and that allows you to do more before you experience any lag or slowdown. In this article, we will learn about "How to speed sculpt in Blender 2.80".
11 Dec 2021

How to speed sculpt in Blender 2.80

It’s now easier than ever to sculpt in Blender. Open-source Blender was created by Ton Roosendaal and originally developed as…

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