May 2021

View all on this date written articles further down below.
Another difference from Cycles, Eevee is only going to make use of one of graphic card. The reason is that multiple graphic cards CANNOT work together to render a single frame using rasterization which is what Eevee uses , so it will perform best when it benefits from high VRAM capacity.
30 May 2021

Why We Should Choose iRender for EEVEE Rendering?

Another difference from Cycles, Eevee is only going to make use of one of graphic card. The reason is that…

In the industry, After Effects is commonly used for producing computer animation, titling sequences and integrating computer graphics with real life footage. After Effects is a video editing program by Adobe that’s popular with VFX artists, video editors, and post-production professionals the world over. It enables users to create high-quality animations and motion graphics that can be used in film, TV, or web platforms. One of the greatest advantages of the software is that it allows artists to layer multiple visual and audio clips into the same project, providing a vast array of tools to seamlessly blend different elements to create a truly captivating final product.
29 May 2021

Tips for Faster Rendering in After Effects

In the industry, After Effects is commonly used for producing computer animation, titling sequences and integrating computer graphics with real…

Redshift works with a number of industry-standard applications including Autodesk Maya for seamless integration into your pipeline. As I know, multiple graphic cards can boost performance or speed up the rendering process in Redshift for Maya. Therefore, iRender provides servers with powerful GPUs: 6x RTX 3080, 6x RTX 3090. Our server is not only passed through minimum System Requirements, but it also brings effective features for use.
28 May 2021

Powerful, High-speed cloud render farm for Maya with Redshift render

Redshift works with a number of industry-standard applications including Autodesk Maya for seamless integration into your pipeline. As I know,…

Photo source: redshift3d.com
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. In other words, Redshift is tailored to support creative individuals and studios of every size. In fact, Redshift offers a suite of powerful features and integrates with industry-standard CG applications. Over the past few years, more and more designers are using Redshift for rendering and dramatically speeding up their render times thanks to this renderer. For today’s article, let’s explore baking, one of the great features of this renderer. It allows the rendering of AOVs onto texture maps using a specific UV channel. This can be useful in a variety of scenarios. One of these is "light mapping" where the user renders the diffuse lighting received by a particular object onto a texture and then re-uses the texture during animation rendering instead of having to compute the (potentially slow) diffuse lighting on each frame.
27 May 2021

Understand Baking in Redshift

Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. In other words,…

Artwork by Glassworks Amsterdam team  (Image source:  Redshift3D.com)
Redshift offers a pretty comprehensive toolset for any 3ds Max user looking to up their render output, in terms of both quality and volume, as it is both powerful and efficient. Supporting the latest developments in shader technology and volumetrics, there is clearly a lot on offer, and it's easy to see how Redshift could fit into many different pipelines and workflows.
26 May 2021

Powerful, High-speed cloud render farm for 3dsmax with Redshift render

Redshift offers a pretty comprehensive toolset for any 3ds Max user looking to up their render output, in terms of…

Source: creativebloq.com
Liquid is everywhere in our life, from pouring milk and squeezing toothpaste to massive tidal waves. And in 3D, to successfully generate those liquids, it's a really hard job. Because they move and react to other objects in a very complex way, simulations are much harder to calculate and the resulting geometry or particle files can be huge. In this article, we will introduce some of the most famous tools for simulating fluids.
25 May 2021

Some best tools to simulate fluids in 3D

Liquid is everywhere in our life, from pouring milk and squeezing toothpaste to massive tidal waves. And in 3D, to…

Render engines bring designs, animations, and 3D models to life allowing artists and designers to visualize their work as best as possible. Right now, there are two popular and powerful ones known, Vray and Corona Render. And today, we will be making an introductory comparison between the two, for those who don't know where to start or what to choose.
24 May 2021

Vray Vs Corona: Which one is better?

Render engines bring designs, animations, and 3D models to life allowing artists and designers to visualize their work as best…

Octane does offer ORC (Octane Render Cloud), which is their own version of a render farm. However, it is super expensive. There are other render farms that you can use, however, it does break the EULA (end users license agreement), and if you get caught, could mean you lose your license. However, there is an extremely unique rendering solution at iRender for all Octane users.
23 May 2021

The Challenges of Octane Render in Cinema4D

Octane does offer ORC (Octane Render Cloud), which is their own version of a render farm. However, it is super…

Two of the well-known 3D software that artists and studios rely on are Side FX Houdini and Cinema 4D. Each of them has different things to offer, which makes each one of them good in a specific field. The Motion Design world is pretty familiar with Cinema 4D and its potential to create great 3D projects incredibly fast. On the other hand, Houdini is often viewed as a mysterious and elusive application, with powers that can only be utilized by technical wizards and Python nerds.
22 May 2021

Houdini vs Cinema 4D, which is Better

Two of the well-known 3D software that artists and studios rely on are Side FX Houdini and Cinema 4D. Each…

Mike Griggs is a Digital Content Creator with over two decades of experience creating Mograph, VFX and CGI for a wide range of clients. Mike Griggs writed a lot of blogs on Creative Bloq that is part of Future plc, an international media group and leading digital publisher. That’s who shares with artists some tips on how to speed up the render process in Octane.
21 May 2021

Tips to faster rendering in Octane (part 2)

Mike Griggs is a Digital Content Creator with over two decades of experience creating Mograph, VFX and CGI for a…

Contact

INTEGRATIONS

Autodesk Maya
Autodesk 3DS Max
Blender
Cinema 4D
Houdini
Daz 3D
Maxwell
Nvidia Iray
Lumion
KeyShot
UE4
Twinmotion
Redshift
Octane
And many more…

iRENDER TEAM

MONDAY – SUNDAY
Hotline: (+84) 912-515-500
Skype: iRender Support
Email: [email protected]
Address: No.22 Thanh Cong Street, Hanoi, Vietnam

Contact