Cinema4D

If you are looking for ease of use, Cinema 4D is famously intuitive to pick up. Powered by OpenGL, real-time viewport of this 3D animation software baffles with a depth of field and screen space reflections making it easier to control these effects efficiently. Because this view looks so good, Cinema 4D lets you export preview renders so you can submit them to clients for approval. The Bodypaint tool is now also supported by the real-time viewport, meaning that you get to see the results of your changes to the textures as you make them. To increase the overall rendering speed, Cinema 4D features a LOD tool that simplifies objects based on their distance to the camera and other factors.

There are multiple ways to tackle animation in this 3D animation software. It comes with a vast array of intuitive tools for character animation. For instance, record your mouse movement as position data. You can choose between forward and inverse kinematics. You can also set up cyclical movements, such as walking, with a parametric tool. Last but not least, add a muscle system to create naturally flowing movements.

The newest releases of this 3D animation software improve the weight painting workflow significantly by adding it possible to mirror the work from one side of a character to the other. In addition, it has become easier to integrate live footage seamlessly with 3D animated objects. A feature called Scene Reconstruction creates colored point clouds and geometry based on tracked features enabling you to marry both components precisely.

Volumetric Scattering and Fog are important parts of the Volume topic series in the Redshift render engine. In today's post, iRender will go into detail about Volumetric Scattering and Fog and its settings in C4D Redshift.
15 May 2022

Learning about Volumetric Scattering and Fog with Redshift in Cinema 4D

Volumetric Scattering and Fog are important parts of the Volume topic series in the Redshift render engine. In today’s post,…

Cinema 4D is a professional 3D software solution. And it’s fast, powerful, flexible, and stable toolset makes 3D workflows more accessible and efficient for all types of visualization professionals. Similarly, Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. So how you can imagine about combine between Redshift and Cinema4D? Let’s explore that here. 
06 May 2022

How to install Redshift for Cinema4D

Cinema 4D is a professional 3D software solution. And it’s fast, powerful, flexible, and stable toolset makes 3D workflows more…

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licences of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.
05 May 2022

Robust Cloud Rendering Service for U-Render 2022.4

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D,…

Maxon has just released Cinema 4D version S26 with the key change being the integration of Redshift CPU. Have you tried it yet? Let's dive into the details about Redshift rendering on CPU and new updates worth experiencing in this S26 version in this article.
01 May 2022

Cinema 4D S26 & Redshift CPU: All Things You Must Know

Maxon has just released Cinema 4D version S26 with the key change being the integration of Redshift CPU. Have you…

Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. While Basic mode consists of a small selection of frequently used render settings, Advanced mode exposes all of the available render settings. As a Redshift fanatic, have you tried the advanced settings? Let's learn about some advanced settings in the Globals section in the article below with iRender!
17 Apr 2022

A Guide To Redshift Globals Advanced Render Settings

Redshift features two modes for approaching its render settings, a streamlined Basic mode and a more detailed Advanced mode. While…

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. Most importantly, OctaneRender completely relies on the GPU for rendering performance and scales extremely well. Let’s explore how to use Octane for Cinema 4D on iRender server in this article.
15 Apr 2022

Getting started with Octane Render for Cinema 4D at iRender

As people know, OctaneRender is a physical-based render engine developed by OTOY. Furthermore, Octane Render is the world’s first and…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. In today's article, let's see how to improve render times with Arnold and Maya.
13 Apr 2022

Improve render time with Arnold for Maya

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Sometimes you have already installed X-particles but it does not show up in Cinema 4D. You got in trouble with this issue. Let’s read this article to find a solution to the problem. 
08 Apr 2022

X-particles issue: It doesn’t appear after install

X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Sometimes you have already installed X-particles but…

NVIDIA Omniverse is an easily extensible platform for 3D design collaboration and scalable multi-GPU, real-time, true-to-reality simulation. NVIDIA Omniverse not only accelerates complex 3D workflows, but also enables ground-breaking new ways to visualize, simulate, and code the next frontier of ideas and innovation. Integrating complex technologies such as ray tracing, AI, and computing into 3D pipelines no longer comes at a cost but brings an advantage. At GTC, NVIDIA announced significant updates for millions of creators using the NVIDIA Omniverse real-time 3D design collaboration platform. Especially Maxon collaboration, let's find out this interesting information in the article.
01 Apr 2022

Nvidia Omniverse collaborates with Maxon

NVIDIA Omniverse is an easily extensible platform for 3D design collaboration and scalable multi-GPU, real-time, true-to-reality simulation. NVIDIA Omniverse not…

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most widely used rendering programs in professional film production worldwide in recent years. Over 300 leading studios and production houses use Arnold as their standard renderer. Autodesk Arnold is part of Autodesk Maya and Autodesk 3ds Max as an interactive renderer. From version 6 Arnold is able to use the CPU and GPU for its renderings. Plug-ins are available for the following programs: Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage. In today's article, let's figure out what is the ideal configuration we should equip for our workstation for Arnold.
30 Mar 2022

Ideal workstation configuration for Arnold

Arnold is a ray-tracing renderer program from Autodesk for calculating three-dimensional, computer-generated scenes and has become one of the most…

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